Removes the delay and spin up animation from the Microgun and makes it fire instantly.
INSTALL AND USAGE INSTRUCTIONS
TOOL-ASSISTED INSTALL
The files are bundled so that they can be easily installed via mod manager. Both Vortex and Mod Organizer 2 are officially supported by this mod. Other mod managers might work as well but I haven’t tested them.
IMPORTANT: When installing with Vortex make sure Vortex’s mod deployment method is set to “Hardlink Deployment” in its settings. Hardlinks require your mod staging folder to be on the same partition as the game. “Symlink Deployment” doesn’t work in Starfield and would break the mod.
MANUAL INSTALL
If you intend to install the files manually feel free to do so but be aware that I won’t provide any assistance/support in this instance. More information on that topic can be found in this Modding Wiki article (Manual Installation section).
FIRST-TIME SETUP
When installing any mod that contains loose assets, like this one, you have to make sure that Archive Invalidation is enabled in your game’s INI (settings) file. This is how it is achieved:
Go to the following folder:
..\Documents\My Games\Starfield
If that folder doesn’t contain a file with the name “StarfieldCustom.ini” yet then create it.
Open “StarfieldCustom.ini” with a text editor of your choice (e.g. Notepad++).
Add the following part to the file’s content, if it isn’t present already:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Save your changes and close the text editor.
COMPATIBILITY
Any variant of this mod will conflict with other mods that also make changes to the following animation files:
..\meshes\animtextdata\tables\graphs\gunactions.agx
FREQUENTLY ASKED QUESTIONS
Does this mod disable achievements?
No, it does not.
Is it safe to uninstall mid-playthrough?
Yes, it is. This mod only contains loose assets and nothing related to them is baked into your save.
Credits:
Dank Rafft