Faction Story Expansion – Trackers Alliance V1.0.5

Faction Story Expansion - Trackers Alliance

This mod is quest-like mod, targeting a player of Lv10 character or so (Not for a high level char).
I dare say “quest-like”, because the storyline is not “Script-controlled” like in vanilla quest storyline.

Quest starts or proceeds by reading a slate and find out the clue to the next destination, and so on.

// How the quest starts //
Anyway, first destination or the starting location is Tau-ceti VIII-b, where a Quarter of Trackers Alliance is located.
There, in the building of the Quarter, you can find a “box” on the table of chief person of the Quarter.
The box contains a slate of “Bounty 01”.
The slate shows the first mission and its location.

// How the story proceeds //
When you finish each dungeon (eliminating the Boss and a Fraud Capitalist), you will find a relatively neat room, which belongs to the fraud capitalist.
In the room, you can find a black crate which contains next bounty and its destination, also you will find a special Laredo-based weapon.
Credit reward can be found in the dead body of the capitalist and his/her room as well.

// Feature of this mod //
1. Trackers Alliance Quarter in Tau-ceti VIII-b provides you several facilities.
Trackers Quarter:
You can find a large crate which contains basic weapons and armors of Trackers.
Take them for free if they interest you, but these are basic needs for adventure, so not so over-powered-ly high stats.
Plant House:
You can pick up some organic materials from the plants there
Food Hall:
You can pick up various food there for free
(I wanted to implement Vendor NPCs at the first place, but it turned out that it is rather difficult or time-taking to make a Vendor NPC unlike previous games like Skyrim, FO4. I dare to pass the tedious and prioritize the dungeon making, so maybe later on)

*Caution: Currently, NPCs in the Trackers Alliance Quarter don’t speak much or irrelevant topics. I planed to make them sell certain useful items for each NPC, but making vendor NPCs takes time. So I will implement this feature later on.

2. Field and dungeons (Enemy Encounters)
Currently there are 3 quest storylines.
Each story takes place in the field and dungeons on a planet.
I designed this mod for a character of low level (around Lv10 or so), as a kind of leveling dungeons before the vanilla Trackers Alliance main quests.

// Install & Uninstall //
Easy installation & Uninstallation is for MO2 or Vortex

// Recommended Mod(s) to play this mod //
If you travel with companions in my mod, I recommend to use this mod. Because vanilla framework of companion tends to break SNEAK status of player, and this mod eased a little bit the sneak-break in the dungeon.

Improved Follower Behavior

Credits:

Nell Drakebane

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