This mod allows you to kill NPCs like Benjamin Bayu and Ron Hope if you haven’t started the questlines that need them yet.
Starfield has a lot of essential NPCs, which is a shame as the Unity gives you a roleplaying incentive to clean up the universe you are in before making another jump. It was annoying that NPCs like Benjamin Bayu could never be killed, and Ron Hope required the entire Freestar Ranger questline before you could do it. This mod gets around that by removing the essential flags of over 50 NPCs related to major questlines. All can be killed at any time before you start that questline, and afterward, they go back to being essential again. The main quest NPCs are unaffected, ensuring you can always proceed through the Unity again if you made a mess of your current universe.
The below questlines have been changed.
Ryujin: All NPCs can be killed.
Crimson Fleet: The Key can now be stormed the old-fashioned way, without starting the questline.
Vanguard: All NPCs can be killed, including the President.
Freestar Rangers: All NPCs can be killed.
Neon Chems: Bayu can be killed, failing this questline.
First Contact: The Paradiso Board can be killed.
Starting any of these questlines will make the NPCs in them essential again, so the story will all should work. But be careful, the game wasn’t designed to do this, so make sure you don’t go too crazy.
Let me know if there are any more NPCs I should add.
Credits:
agd25