Ambient Gangs for 1907 V1.2

Ambient Gangs for 1907

Gangs now roam the full New Austin region not just Armadillo.
Patrols, ambushes, coach spawns, and bandit groups are active across Tumbleweed, Cholla Springs, and Gaptooth Ridge and more. This mod enables proper Ambient Gang activity in all regions. It’s a full popcycle merge designed for use with Ambient Gang and Project New Austin 1907 without conflicts. Built region by region. Ambient Gang doesn’t touch New Austin by default only Armadillo and parts of Tumbleweed, this fixes that.

Adds gang activity to over 20 regions across New Austin
Adds hostile npcs to the roads
More dangerous night
spawns include different coach types, bandits, cowboy groups, ambushers, riders, ect
Works in both epilogue and story mode playthroughs

10% Ambient Gangs
Mostly 1907 with light gang activity. Good for realism-heavy setups.

50% Ambient Gangs
Even mix. You’ll notice gangs, but they don’t overwhelm. Recommended.

100% Ambient Gangs
Original Ambient Gang mods timing and spawn logic.

200% Ambient Gangs
Heavy gang presence. Frequent patrols and ambushes.

Install Instructions:
Install Ambient Gang
Delete armadillo.YMT from : Red Dead Redemption 2\lml\Ambient Gang – RDR1 Gang Addon\Scenario
Install Project New Austin 1907
Download this mod
Inside the zip, drag llm folder to rdr2 root.
Open Lenny’s Mod Manager, pick the preset you want
Enable it and click “Overwrite”

Works with fresh story playthroughs and epilogue. Tested and stable. not compatible with any mod that modifies popcycle.dat

Changelog:
1.2 – Boosted gang traffic in New Austin at night and early morning. Outskirts now spawn more riders and even convoys. Fewer civilian coaches after dark, Armadillo EARLY morning traffic increased with more coaches. Blackwater south road coahes. Night convoys feel heavier and more dangerous

Credits:

iammrmikeman

Download mod

File File size
zip Ambient Gangs for 1907-1-2 2 MB
rar Ambient Gangs for 1907-1-1 2 MB
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