This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
•I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
•I-5 narrowed to 2×2 from Sacramento to Redding (originally 2×3)
•I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
•US 101 widened to 2×4 in the Bay Area and near Los Angeles (originally 2×2 and 2×3 respectively)
•I-580 (the California one) widened to 2×4 from the I-5 junction to Richmond (originally 2×2)
•I-80 widened to 2×4 from Richmond to SR37 and 2×3 up to Sacramento (originally 2×2)
•CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
•Some very minor signage changes, mostly getting rid of “Carlsbad” being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
•Downtown Los Angeles remodeled.
Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.
Changelog:
Mod updated (v17).
• 1.50 compatibility.
• I-90 through Spokane has been upgraded to a very high traffic area from a high traffic area.
• Two-lane section of CA-58 near the eastern terminus has been widened to four lanes, reflecting the real state of the road post-2020.
• Minor adjustments to the Downtown Los Angeles panorama.
Small 16.2 update uploaded for the main mod, just Kansas DLC compatibility.
• Sectors in Tulsa refreshed
• Dense traffic areas added:
– Kansas City – Topeka
– Wichita
Mod updated for public 1.49 (version 16.1).
Just for compatibility with the last changes to the vanilla map (PACCAR center, Salt Lake City).
Experimental version for the 1.49 Open Beta has been uploaded
Quick update for map DLC compatibility (15.7.1)
-High traffic area added in Tulsa – Oklahoma City
-Vanilla high traffic area in Ardmore removed
-CTD in Durant, OK fixed
Changes 15.6
-Fixed bugs
-Adapted for 1.47
Changes 15.5
Mod updated. Just a few cumulative fixes and tweaks since the last release. Most of the artificially high speed limits have been removed, no real need for them with the new AI spawn system.
Changelog v15.4
• Small fixes to SCS signage errors in the Phoenix area.
• Very high traffic area in San Francisco’s Embarcadero downgraded to just a high traffic area.
• Small scenery fixes in Reno and Barstow.
• Very high traffic areas added:
-Boise (I-84)
-El Paso
-DFW – San Antonio Corridor
-Houston Area
Map in the OP was finally updated also.
Changelog v15.3
– Update for ATS 1.46
– FIxed minor bugs
– Improved traffic and signs
Changelog
-adapted for 1.45
-fix some materials error
-clean logs
Chengelog v15.1
•US-101 widened all the way to Oxnard (Agoura Hills/Thousand Oaks area)
•A little more urbanization east of the I-10/I-15 interchange (San Bernardino/Redlands/Calimesa)
•Signage update across all covered California area, plus new signage on I-40, CA 58, CA 99 and I-10 east of San Gorgonio Pass (The map in the OP has been updated, if you want to visualize that better)
Changelog v15
Actual additions in this update rather than just fixes and official patch compatibility, they are:
•I-17 in Phoenix widened.
•I-80 in San Francisco (Bay Bridge) widened.
•Northbound I-5 south of Seattle widened near the weigh station.
•Assorted corrections.
Changelog v14.2
Some fixes for a few signs with broken fonts, nothing game-breaking. Most importantly, scenery around the US 101 in the Bay Area has been reworked, trying to replicate the San Jose area more accurately. Sadly, the weird tiny road linking Santa Cruz directly to the I-5 had to go for that.
Changelog v14.1
Removed some invisible walls on the inner lanes at the northern end of the 101 in San Fran
Changelog v14.0
Update for 1.44
Changes to the Bay Area have been brought back
Credits:
Quaristice
yaumeister – mipmaps for some textures.
defeoac – compatibility with Reforma Map
“There is Road Break At Tacoma On I-5 Northbound Can You Please Fix This Issue” – And what prevents you from bypassing the traffic jam by simply rebuilding the route?
There is Road Break At Tacoma On I-5 Northbound Can You Please Fix This Issue
“There is Road Break At Tacoma On I-5 Northbound Can You Please Fix This Issue” – And what prevents you from bypassing the traffic jam by simply rebuilding the route?
Because I’m Not A Mapper