
Features:
PRB textures for neccesary parts of the track (other textures are just a color texture)
AI support (AI skill depends on BaemNG)
Time Travel & IA Race missions with different layouts
Materials use beamng groundcovers (grass, asphalt, concrete, etc)
Etc
⁘ //Known issues//:
❗ Previews and thumbnails might be in incorrect size and format, lazy to fix
❗ Maybe some collision and texture issues, tell me if you find out
❗ Some collisions might be stinky but im just lazy to fix
Credits:
Me – portigon
Strarck3D – Original creatigon of the Assetto mappe
javire – i used their layout previews
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