Thank you for downloading the Peterbilt 352/362 Project
[orange]THIS SCS FILE IS FOR 1.40.x
[blue]There are sound addons on the forum/workshop for PW Engines 12.9, Kreichbaum Engine Pack 3.5, and Zeemod N14/3406/DETROIT

[white]This is a complete rebuild for the truck since it wasn't updated since 1.6
[green]The new cab shells were used from a peterbilt 352 mod for 18wos but the creator wasn't name so there's an "unknown" credit for that reason
[white]It is not perfect but is working well enough for 1.40
There will be updates to fix bugs and problems if reported
[red]FOR USERS WHO SOMEHOW HAVE THE OLD VERSION FROM 1.37/1.38/1.39 STILL WORKING: SELL THE OLD ONE BEFORE INSTALLING THIS VERSION

[green] UPDATE 4.140
[white]Complete rebuild and completely different body shells for main cabs (converted from 18WOS mod [AUTHOR UNKNOWN])
3 versions: Regular, H-type cabs, 362 Cabs
3 variants: Daycab, Single Bunk, Double Bunk
3 Special bunks: Mercury(H), Legacy(regular), ARI (regular and H)
2 types of chassis: Regular and Specialty
3 versions of regular chassis: Default height, Raised, and Lowered
Multiple interior combinations for: Bed, Dash, Behind Dash, Shell, Door/center console
- REWORKED ALL ANIMATIONS, there's more and they're more accurate to real life.
- RIVETS are realistic based on reference photos
- NEW accessories: window trim, trim of cab, engine block, air filters, driver-side plate, many many more
- New parts for existing accessories: exhaust, racks, rivets, rear bumper
- Fixed wiper problems (they are as realistic as I can get them)
- Cleaned up navigation of windows by limiting and removing redundent accessories
- New thumbnails
- New skins (packs available on the workshop and forums)
[red]- TEMPLATE NOT WORKING FOR PREVIOUS SKINS: PLEASE USE REVISED SKINS TO MAKE IT LOOK RIGHT

[white]Update 3.139.2
- FIXED: animations for wipers, some indicators on dash, speedometer texture issue
- ADDED: Window animations, better poly and model optimizations, 362 turn signals now represent the real-life counterpart
- RESTRUCTURED: the entirety of the interior and materials due to using blender for multiple fixes that were needed
- AO baked all chassis (this is what increased the file size for mod)
- Redid and made a statisfactory chrome texture for everypart.
- Redid most ao bakes and parts because blender gives better results
- FIXED sounds and everything relating to sounds, thanks to ?and? for some guidance. Don't use their fixes because their not restructured how the mod is now.
- Added new skin: classic stripes
- 

[white]Quick patch 3.139.1
- Addressed the crashes with using certain bumpers and fenders
- Added icons for cabs and chassis types
- Added new skin: Difference
- Revised def files
- Completely redid "Custom Chrome Drop" and renamed it
- ADDED new bumper: Custom Big paint (same as renamed Custom Chrome Drop but with paint)
- NEW skinning map and textures for fuel tanks
- NEW skinning map for chassis
- Revised the skin for new mapped parts (replace the original)
- Fixed Big Flag interior addon clipping through roof and being too high in interior view
- Fixed CFL skin icon
- Rear exhaust legacy sleeper lights fixed/ new flares added
- ADDED new sidelight to match legacy if using sidelights on main cab
- Templates updated to include fuel tanks and a legend text

Changes in Update Version 3.139.0
- NEW TEMPLATE FOR ALL CAB TYPES
- Sounds Updated to 1.39 Fmod Standard
- Seperate Addon for Kreichbaum and Powerful Engines
- Changed various Def Files
- New Thumbnails
- Tons and tons of new parts (some custom built)
- NEW Added 3 new chassis = Twinsteer, Logging, and Bare Chassis (Bare chassis has flat bed, dump bed, and tanker parts)
[red]- You'll NEED to download 3xx project and it's heavy haul addon in order to have the logging pup and loads
[green]- NEW Addons for the Sisl's Mega Pack Interior Stuff
[red]- You'll NEED to download the original pack to use the interior addons (THERE WILL BE MISSING ITEMS AND THUMBNAILS IF YOU DON'T)
[green]- [BETA TESTING] new wrecker body, still VERY ROUGH but stable to play with. Use at your own risk (or enjoyment)
[white]- Cleaned up archive slightly
- Should be working for 1.39 until someone finds another bug or scs breaks something in an update

Quick patch 2.3637.2
 - Hopefully fixed the problems with the red driver incident
 - Hopefully fixed the problems with red trailer cables too
 - Updated Extendo cab flares to be more orange-redish
 - New flares for orange lights
 - Fixed brake lights for Extendo Cab
 - Fixed any problems with side lights and missing/pink textures
 - The truck should not conflict with scs trucks (w900, 389, 579, lonestar, t680)
 - Added 1.37 local sound pack to archive (Kriechbaum 3.1)

Update 2.3637.0
 - FIXED ALL ERRORS IN LOG
 - Redid all the materials
 - Added a ton of parts
 - Removed custom paintjobs (currently trying to make a template for the truck)
 - Fixed visual paint errors
 - Fixed wipers
 - New interior textures
 - New exterior-interior textures
 - Some animations tweaked
 - New accessory icons 
 - FOR ALL THE CHANGES, GO TO THE SCS FORUMS

[orange]Current known MINOR errors (only in log)
 - Temporary Buffer for truck model (very common in most large truck models)
 - Missing accessories and thumnails for interior IF you don't install SISL's Megapack
 - Certain aspects of the 362 cabs aren't realistic (square doors/second step) but I DID WHAT I COULD
 - Too many indices in material (high poly count parts)

Problems stated above SHOULD NOT affect game performance

[blue]PLEASE REPORT ANY BUGS ON MY FB PAGE OR IN THE SCS FORUMS.

If you modify this and release it, be sure to respect the creators (credit them)

THIS MOD WAS FREE AND WILL STAY FREE

Original authors for original truck: Lucasi, Frank_peru, Unknown 18wos modder
All revisions from 1.6 to 1.40 for truck: GeoffG(FLXX/avlobe/swumfanpage2017)
Parts: Viper, Biggdogg, Lucasi, Harven, guidot(HFG), Deezle
Engine packs: Robinicus, Kriechbaum, Zeemod, Harven, Rockeropasiempre, Slider_556
Beta Testing: GeoffG(FLXX/avlobe/swumfanpage2017), Noah Hollingshead and VTs