material : "eut2.dif.spec.mult.dif.spec.iamod.dif.spec.rfx" {
	texture[0] : "/material/tiled/concrete_gs_01.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/tiled/concrete_over_01.tobj"
	texture_name[1] : "texture_mult"
	texture[2] : "/material/tiled/iamod_building_01.tobj"
	texture_name[2] : "texture_iamod"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 60
	specular : { 1 , 1 , 1 }
}
