material : "eut2.dif.spec.weight.rfx" {
	texture[0] : "/vehicle/truck/man_tgx/interior/plastic_leather.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.522522 , 0.522522 , 0.522522 }
	reflection : 0
	shininess : 8
	specular : { 0.073239 , 0.073239 , 0.073239 }
}
