Real Traffic Density v1.34.a by Cip

A realistic traffic density mod per daytime and by type of the road, exactly as we find naturally on Europe's roads.
changelog v.1.34.b
-added sound tweaks; this updates is rather relevant for fans of my Real Ai traffic engine sounds

changelog v.1.34.a
-updated manifest
-added few safety rules to reduce accidents
-reduced spawn of sport cars (works if you applied the title modification in the sport pack(s))

changelog v.1.33.f
-corrected timing at toll barriers opening
-extincted slow vehicles from cities and motorways (you will see them disappearing when local road ends)
-restored rule for all trucks have trailers (too many truck without trailer by default)
-restored scs timing for deceleration to reduce accidents rates, still can happen more in Germany due to unlimited speed
-restored default values remove forward and backward distance
-reduced overal traffic at night time
-reduced train frequency
-tweaked spawn numbers for motorcycles, doubles, classic and sport cars
-added support for bdf trucks as separate type of vehicles (details on my thread on scs forum)

changelog v.1.33.e
-update due to critical game update
-reduced spawn of train and trams

changelog v.1.33.d
-integrated files for chris45 doubles in traffic

changelog v.1.33.c
-solved issue with Ai entering in companies and garages

changelog v.1.33.b
-added missing speed limits for trains
-restored increased speed limits in expressways inside cities
-reworked car colors, now there are only realistic colors from paintref.com

changelog v.1.33.a
-update for game version 1.33

changelog v.1.32.e:
-applied extreme low values for slow, emergency and police vehicles (seems to be working)
-compacted more traffic around the player 

changelog v.1.32.d:
-converted spawn values smaller than 0.01
 
changelog v.1.32.c:
-integrated motorcycles, classic and sport cars as separate vehicles
-integrated doubles files by Mr Larrington (traffic density mod with higher priority)
-integrated files for Alin's tractor
-updated files for police with beacon
-increased speed limit for sport, emergency and motorcycles
-new traffic rules to increase traffic density
-tweaked spawn of slow vehicles, emergency and dirt roads

changelog v.1.32.a:
-update to 1.32

changelog v1.31.e:
-reduced traffic on local roads, it's now easier to overtake
-trucks can now drive without a trailer, very rarely
-added traffic on dirt road with very low density (rule by Todor Alin)
-added different deceleration_limit values by type of vehicles (innovation of Todor Alin)

changelog v1.31.d:
-corrected tram error
-removed bias rule for a more acurate frequency

changelog v1.31.c:
-tweaked traffic at night time
-modified files for police_on addon

changelog v1.31.b:
-increased traffic at night time
-added support for doubles by Mr Larrington
-added support for police_on addon (place now above police_on mod)
-reduced police cars spawn

changelog v1.31.a:
-adaptation for 1.31

Author: ---Cipinho---