[8];[Backspace]
[9];[Tab]
[13];[Return]
[16];[Shift]
[17];[Ctrl]
[18];[Alt]
[19];[Pause]
[20];[CapsLock]
[27];[Esc]
[32];[Space]
[33];[PageUp]
[34];[PageDown]
[35];[End]
[36];[Home]
[37];[Left]
[38];[Up]
[39];[Right]
[40];[Down]
[44];[PrtScn]
[45];[Insert]
[46];[Delete]
 
[48];[0]
[49];[1]
[50];[2]
[51];[3]
[52];[4]
[53];[5]
[54];[6]
[55];[7]
[56];[8]
[57];[9]
 
[65];[A]
[66];[B]
[67];[C]
[68];[D]
[69];[E]
[70];[F]
[71];[G]
[72];[H]
[73];[I]
[74];[J]
[75];[K]
[76];[L]
[77];[M]
[78];[N]
[79];[O]
[80];[P]
[81];[Q]
[82];[R]
[83];[S]
[84];[T]
[85];[U]
[86];[V]
[87];[W]
[88];[X]
[89];[Y]
[90];[Z]

[91];[LWin]
[92];[RWin]
[93];[Apps]
[96];[Num0]
[97];[Num1]
[98];[Num2]
[99];[Num3]
[100];[Num4]
[101];[Num5]
[102];[Num6]
[103];[Num7]
[104];[Num8]
[105];[Num9]
[106];[Multiply]
[107];[Add]
[109];[Subtract]
[110];[Decimal]
[111];[Divide]

[112];[F1]
[113];[F2]
[114];[F3]
[115];[F4]
[116];[F5]
[117];[F6]
[118];[F7]
[119];[F8]
[120];[F9]
[121];[F10]
[122];[F11]
[123];[F12]
[124];[F13]
[125];[F14]
[126];[F15]
[127];[F16]
 
[144];[NumLock]
[145];[ScrollLock]
[160];[LShift]
[161];[RShift]
[162];[LCtrl]
[163];[RCtrl]
[164];[LAlt]
[165];[RAlt]
[186];[Semicolon]
[187];[Equals]
[188];[Comma]
[189];[Underscore]
[190];[Period]
[191];[Slash]
[220];[Backslash]
[221];[RightBrace]
[219];[LeftBrace]
[222];[Apostrophe]

@@kg@@;
@@Week@@;
@@Mon@@;
@@Tue@@;
@@Wed@@;
@@Thu@@;
@@Fri@@;
@@Sat@@;
@@Sun@@;

LOADING;
UNLOADING;
in;
km;
m;

Too far from a base!;   !

on weekdays;  
everyday;
weekends;  
24-hour;
between 0 and 6; 0  6
between 6 and 10; 6  10
between 8 and 12; 8  12
between 8 and 20; 8  20
between 8 and 20, break from 12 to 13; 8  20,   12  13
between 9 and 12; 9  12
between 9 and 18; 9  18
between 9 and 18, break from 13 to 14; 9  18,   13  14
between 10 and 16; 10  16
between 12 and 15; 12  15
between 16 and 20; 16  20
between 18 and 24; 18  24
between 20 and 8; 20  8
unloading time specify on arrival;    

unloading hours; 
You can not load now;    
You can not unload now;    
Acceptance of this cargo is carried;   
Company office; 
The cargo is not here. You need to get to the place of loading;   .      
The coordinates of the loading place will be entered into your navigator;       
We need to deliver the cargo;   
to the company; 
for a job; 
The exact location of loading you can get in our office upon arrival at the base;            
Consignee of the cargo asked to deliver the cargo at;     
The offer is valid until;  
The offer is available from;  
till;
Mileage:;:
If you are interested in this offer, we are glad to see you in our office, in;    ,        , 
There is company job; 
Loading at; 
There is no jobs yet;  
Call later; 
Call in an hour;  
Head for; 
The coordinates of loading place I will send you later;      
Loading coordinates; 
The trailer is not selected!;  !
Selected trailer is not the same as assigned trailer!;    ,   !
Destination or Cargo name is not specified!;    (Destination)    (Cargo name)!
Cargo weight is not specified!;    (Cargo weight)!
The trailer is already loaded!;  !
Current job is not selected!;   !
You need to unload the last cargo loaded!;     !
Jobs are not found;  
The trailer is badly damaged. We can not repair it. Sorry.;  .     . .
The trailer is already under repair!;    !
The trailer is not empty!;  !
Repair of the trailer takes some time (till;     (
It will cost you;   
During repair you can not use this trailer!;        !
Current trailer will be disconnected from the truck if necessary. You will be without a trailer!;       .    !
Are you kidding? The trailer is almost new!; ?   !
There is no available cargoes for your trailer!;     !
The trailer;
layed up for repairs;  
is repaired;
An amount of;
deducted from your account;   
Your debt in the amount of %d will be repaid...;    %d  ...
Your money account credited with an amount of %d.;      %d.
Unscheduled loading requires some money (%d);    (%d)
The offer has expired.; .
There is expected call from dispatcher.;   .
Your debt is;  
Do you want to save this call?;    ?
The call from the dispatcher restored. Wait ...;   . ...
Penalty for %d-th in a row call the dispatcher is %d! Your debt now is %d.;  %d-     %d!     %d.
Job log (latest 5 messages);Job log ( 5 )
Selected trailer is too far from the place of unloading (%d)!;        (%d)!
Selected trailer is too far from the place of loading (%d)!;        (%d)!
Distance to unloading place: %d m;   : %d 
Marker 1 is not set!; 1  !
Cargo alias not found;   
City alias not found;   
Base alias not found;   

The web page of the program is located on the official SCS forum:;-      SCS:
Link:;:
If you have downloaded this program not from its web page, there is no virus-free guarantee!;        -,     ,     !

Move the mouse pointer to each element of the program to read help.;         .
Your money account.;  .
There are additional money concepts in the program - Debt and Earning.;      -  (debt)   (earning).
Debt - this is your money debt to someone for something.; -     -  -.
Debt increases at unscheduled loading or when you call the dispatcher.;          .
If your debt is more than 5000 then your debt is repaid while saving savegame.;   5000,      .
Earning - this is cash proceeds to your account.; -      .
Earning increases when you sell a trailer or unloading a cargo.;        .
When there comes payment time, all your earnings credited to your money account.;   ,        .
You can set your own payment interval in game minutes.;         .
In config.cfg there are two variables: payment_interval and payment_interval_max.;  config.cfg   : payment_interval  payment_interval_max.
For example:;:
payment_interval=10800 - mean that payment interval will be 7 days (7*24*60=10800 minutes).;payment_interval=10800 -      7  (7*24*60=10800 ).
Your current, assigned trailer.; ,  .
Can be selected by double-clicking on "Owned trailers" list or enter manually.;       "Owned trailers"   .
Checkbox "Connected" indicates whether the current trailer attached to the truck or not.; "Connected" ,        .
Dialog to store GPS navigation point.;    GPS.
You need to set Marker 1 on navigation route at the game!;      1   !
Completely reload the savegame and program settings.;     .
It is the same as you close the program and then open again.;   ,      .
Saves you savegame, current job list, job log list and program settings.; ,  "Current job",  "Job log"   .
List of your owned trailers.;   .
Double-click to set the trailer as your current, active trailer (see field "Assigned trailer").;  -   ,  (.  "Assigned trailer").
Note: if the trailer is under repair you can not set it as active!;:     ,      !
The coordinates of each trailer are stored in trailers_pos.txt file.;      trailers_pos.txt.
Each time when you run the program or press Reload button the coordinates of active trailer are stored in this file.;         Reload       .
When you change your current trailer and its coordinates are found, then trailer will be there where you left it and it will be detached from your truck.;        ,    ,    ,       .
If coordinates are not found, then coordinates are set to default and trailer will be attached to your truck.;    ,     ,       .
List of selected trailer's accessories.;   .
Usually the order of accessories is as follows: chassis, paint (if present), wheels, cargo (if present).;    : ,  ( ), ,  ( ).
Clicking on accessory, below you can change it - select from drop-down list or enter manually.; ,      -       .
Also you can double clicking on accessory to change it parameters.;      ,    .
Here you can change trailer's accessory - select from drop-down list or enter manually.;      -       .
Adds or removes last accessory (usually this is a cargo).;     (  ).
Adds any accessory. The trailer can have many different accessories - flags, beacons, plated, etc.;  .       - ,  ,   ..
Removes selected accessory except first - first accessory reserved for chassis and can not be removed.;     -          .
After adding you can change it - select from drop-down list or enter manually.;      -       .
Adds or removes paint accessory. Usually this is second accessory after chassis.;    .      .
Repair status of selected trailer. Shows if trailer is under repair.;   . ,     .
Wear of the trailer from 0.0 (0%) to 1.0 (100%).;   0.0 (0%)  1.0 (100%).
Double-click to repair selected trailer.;  -    .
Total mass of all cargoes in the trailer.;     .
Buy a trailer.; .
Trailer are stored in trailers.txt file.;    trailers.txt.
Sell selected trailer.;  .
Special cargoes list (see special_cargoes.txt file).;  (.  special_cargoes.txt).
These cargoes is available only for so called "opened" trailers - tralers with visual cargoes.;       ""  -    .
This list used by the program - you don't need to do anything with this list.;    -        .
Shows special cargo definition suitable for entered cargo name.;  ,     .
When you press Sign contract this cargo definition adds to trailer accessory.;   Sign contract,       .
Departure point.; .
Can be selected from drop-down list or enter manually (anything you want).;         (,  ).
If your truck is nearby to a company, this company shows here.;      ,    .
To make a route to a base, select it from drop-down list and press Shift+GPS (then press Notebook and Save game.sii buttons).;    ,        Shift+GPS ( Notebook  Save game.sii).
Destination point.; .
Cargo name.; .
If cargo name is found in special cargoes then special cargo definition will be used.;      ,      .
Cargo mass.; .
Mileage - estimated route length. Filling is not necessary.; -   .  .
If not filled, it is used odometer values at the time of loading and at the time of unloading.;  ,          .
Cost per kilometer. Filling is not necessary.;   .  .
Payment for delivery. Filling is not necessary.;  .  .
Depends on mileage, cost per km and cargo mass.;  ,        .
If you are ready, you may Sign contract. Then cargo will be loaded into your trailer.;  ,     (Sign contract).       .
It may take a while - depending on the cargo mass.;    -    .
Job information will be added to "Current job" list.;       "Current job".
This is your jobs list. It contains job info and some technical info.;   .         .
One line - one job (source, destination, cargo name, cargo mass, etc).;  -   (, , , ,  .).
Select a job in "Current job" list and press this button to unload cargo.;    "Current job"       .
If your trailer supports only rear-loading, like Coolliner, then you can unload only last cargo.;      ,  Coolliner,       .
If your trailer also supports side-loading, like Profiliner, then you can unload any cargo.;        ,  Profiliner,      .
Clears all existing GPS routes and creates new GPS routes to all unloading points from "Current job" list.;   GPS           "Current job".
If a base doesn't have gps-coordinates then this bas will be skipped.;    gps-,    .
GPS points are sorted by the distance to the unloading places.; GPS      .
In the case of trailers with rear-loading, GPS points are set in reverse order.;     ,  GPS    .
If you press Ctrl+GPS, or you click on GPS with right mouse button, then first GPS point will be;   Ctrl+GPS,    GPS   ,    GPS 
loading base, selected in "Job log" list and sended to you by dispatcher.; ,    "Job log"    .
If you press Shift+GPS, then first and only GPS point will be base selected in Source field.;   Shift+GPS,      GPS  ,    Source.
If you press Alt+GPS, then first GPS point will be base that nearest to your trailer;   Alt+GPS,    GPS      
(in case you forget where your trailer).;(    ,    ).
Also this button prepares all info for notebook (see "Notebook" button).;            (.  "Notebook").
Send the info prepared by the GPS button to notebook.;   ( GPS)   .
Call the dispatcher.; .
Each call takes some money (your debt increases).;     (  ).
Dispatcher config.; .
Config of IN and OUT cargoes for all bases.;       .
This config is stored in two files: companies_in.txt and companies_out.txt.;     : companies_in.txt  companies_out.txt.
Each time when you run the program or press Reload button the program updates;         Reload  
these two files according to current savegame.;      .
Log of loading, unloading and dispatcher messages.; ,    .
Log of the program.; .
Shows current game time, experiens points, driving time and some info.;   ,   (XP),   (DT)  . .
You can click on current time to move the clock forward a little.;          .
Driving time resets to zero when continuous game time ticking was more than 4.5 or 9 hours.;           4.5  9 .
If sleeping_time value is positive then Driving time resets to zero when continuous game time ticking was more than sleeping_time minutes.; sleeping_time - ,             sleeping_time .
If sleeping_time value is negative then Driving time decreases by ticking time.; sleeping_time - ,      ,       (, ,  ).
Select a trailer and you can see its accessories.;      .
You can manually edit each accessory or use default values.;          .
Number of axles.; .
For trailers with steerable axles you need manually edit defs;         
and offsets of the wheels (see Accessories list in the main window).;  (offset)  (.  Accessories    ).
Sometimes there are trailers that need additional accessory (gooseneck, for example).;  ,     (gooseneck,  ).
Used to generate a license plate.;    .
Generated license plate. Depending on the country.;  .   .
If empty, then license plate generated automatically when you press Buy trailer button.; ,          Buy trailer.
Used for identify your trailer (at the repairing time and for store trailer's position).;     (       ).
Maximum allowed total cargo mass in the trailer.;      .
When dispatcher starts searching for loading base, it looks in this radius from your truck.;    ,        .
When dispatcher starts searching for unloading base, it looks so that unloading base;    ,   ,   
was located in this radius from your other unloading bases (see Current job list).;      ,  ,   (.  Current job).
Dispatcher eliminates the jobs, if the distance from loading base to unloading base less than this value.;  ,         ,   .
Dispatcher eliminates the jobs, if the distance from loading base to unloading base exceeds this value.;  ,           .
If value is zero then dispatcher does not account the distance.;   ,     .
Dispatcher search nearest to you loading base, and nearest to your other unloading places unloading base.;      ,        .
Employer mode means that you are working for selected bases only.; "" ,       .
There are two directions in this mode:;     :
 - from employer to everywhere; -    
 - from everywhere to employer.; -    .
Cities filter.; .
In non-employer mode dispatcher search jobs only for selected cities and bases.;   ( Employer)         .
In employer mode, selected cities and bases are your employer.;  ""       .
Bases filter.; .
Cities presets are for convenience only.;     .
You can check any cities and then save them as preset.;   ()        .
Save checked cities as preset.;  ()   .
Remove selected preset.;  .
Check cities according to selected preset.;     .
Uncheck cities according to selected preset.;     .
Configure dispatcher cargoes (cargoes available for a trailer).;    (,   ).
Dispatcher must know what cargoes are available for your current trailer.;  ,       .
If he does not know it, he will not be able to find any job for you!;     ,      !
List of bases (companies).;  ().
This list is created on the basis of all GPS files, not the savegame!;      GPS ,   !
IN cargoes for selected company.; (IN)    .
Double-click to check/uncheck same cargo in OUT cargoes list.;          (OUT) .
OUT cargoes for selected company.; (OUT)    .
This list also used for presets and cargo COG settings.;        COG .
Cargoes presets are for convenience only.;     .
Works only with Cargoes OUT list!;    Cargoes OUT!
You can check any cargoes and then save them as preset.;   ()         .
Save checked cargoes in Cargoes OUT list as preset.;      Cargoes OUT  .
Remove selected preset.;  .
Check IN cargoes according to selected preset.;    Cargoes IN    .
Uncheck IN cargoes according to selected preset.;    Cargoes IN    .
Check OUT cargoes according to selected preset.;    Cargoes OUT    .
Uncheck OUT cargoes according to selected preset.;    Cargoes OUT    .
This line will be written to companies_in.txt file.;      companies_in.txt.
This line will be written to companies_out.txt file.;      companies_out.txt.
COG (center of gravity) settings for selected cargo.; COG ( )   .
If you need to store new GPS point, you must do the following:;      GPS,    :
  1) in the game set GPS marker 1 at desired position and save your savegame;  1)     GPS       
  2) in the program press Reload button and then Store GPS button;  2)     Reload   Store GPS
  3) enter city and company;  3)    
  4) choose in what GPS file to store the info and press Save button.;  4)    GPS      Save.
ATTENTION!;!
The format of city or company is: <alias> (<name>);   : <> (<>)
Examples:;:
  etc.;   ..
Shows a companies that are already stored at Marker 1.; ,      .
It is possible to store more than one companies per one marker.;       .
You can choose in what GPS file new base will be saved.;     GPS    .
Except - main gps.txt file!; -  gps.txt !
In the program's folder you can create your own gps.*.txt files, as many as you want.;         gps.*.txt ,  .
When the program starts (or you press Reload button) all gps.*.txt files will be read.;    (  Reload),  gps.*.txt   .
Select or enter a city.;   .
Select or enter a company.;   .
Shows IN cargoes for selected company.;  (IN)    .
Just for convenience.;  .
Shows OUT cargoes for selected company.;  (OUT)    .
This line will be written to selected GPS file.;      GPS .
Use all markers for the same company in the same city.;              .
Trailers identify.; .
You can select existing trailer or write new chassis name - full or part.;          -   .
 1) "coolliner" - all trailers that have "coolliner" word in their chassis name or last accessory name will be found by dispatcher;  1) "coolliner" -  ,    "coolliner"       ,   
 2) "profiliner/chassis" - all trailers that have "profiliner/chassis" word in their chassis name or last accessory name will be found by dispatcher;  2) "profiliner/chassis" -  ,    "profiliner/chassis"       ,   
 3) "gooseneck/empty" - all trailers that have "gooseneck/empty" word in their chassis name or last accessory name will be found by dispatcher.;  3) "gooseneck/empty" -  ,    "gooseneck/empty"       ,   .
Last line have more priority.;    .
For example, if your last two lines are:; ,       :
... then dispatcher uses cargoes from last defined trailer (boxes).;...         (boxes).
Cargoes for selected trailer.;   .
Remove selected trailer's definition.;   .
This line will be written to dispatcher_cargoes.txt file.;      dispatcher_cargoes.txt.
Configure hotkeys for using some program's functions directly from the game.;          .
These hotkeys are for using some program's functions directly from the game.;           .
Press the desired key, and then save them.;       .
Click here to clear the hotkeys string.;,     .
Saves current hotkeys string for "Call dispatcher" function.;       "Call dispatcher".
Saves current hotkeys string for "Sign contract" function.;       "Sign contract".
Saves current hotkeys string for "Unload" function.;       "Unload".
Message from dispatcher will be available also in the game log/console.;         /.
Saves current hotkeys string for show latest 5 messages from "Job log" list.;        5-     "Job log".
You can see them in the game log/console.;      /.
Shows schedule of unloading base and distance from your current trailer to unloading base.;          .
Shows schedule of loading or unloading base (if present).;      ( ).
Shows nearest base (and distance) to selected trailer (if coordinates of the trailer are stored).;          (   ).
If empty then the coordinates of the trailer are not stored.; ,     .
You are trying to load the cargo whose mass exceeds Mass limit (see Dispatcher config)!;   ,      (Mass limit, . Dispatcher config)!
The trailer is fully loaded!;  !
There is nothing to unloading! The Current job list is empty!; !  Current job !
You can not sell the trailer with cargo!;      !
You can not sell the trailer with slave trailer!;    ,   !
Dispatcher job not selected!;    !
Done! Reload you save please...;! ,   ...
The coordinates of selected trailer will be erased!;    !
Are you sure?; ?
Double-click to erase stored coordinates.;     .
 Payment to dispatcher: ;  : 
 Payment from employer: ;   : 
Cargo [%s] from [%s] for [%s] was unloaded. Your income: %s. Your XP: %s.; [%s]  [%s]  [%s]  . : %s. : %s.
Specify the path to the game.sii file...;    game.sii...
File %s\game.sii does not exist!; %s\game.sii  !
Do you really want to cancel selected job?;      ?
You will have to pay a penalty fee of %d.;      %d.
Your experience points (XP) will be decreased by %d.;  (XP)    %d.
