material : "eut2.dif" {
	texture[0] : "/vehicle/truck/m_f2000/02.tobj"
	texture_name[0] : "texture_base"
	ambient : { 0.2 , 0.2 , 0.2 }
	diffuse : { 0.4 , 0.4 , 0.4 }
	specular : { 0 , 0 , 0 }
	shininess : 100
	tint : { 1 , 1 , 1 }

}
