material : "eut2.dif.spec.weight.add.env.tsnmapuv" {
	texture[0] : "/vehicle/share/textures/metal/metal_3.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/man_tgx_euro6/normalmap.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	diffuse : { 0.176471 , 0.192157 , 0.211765 }
	specular : { 0.0901961 , 0.0901961 , 0.0901961 }
	shininess : 50
	add_ambient : 0
	env_factor : { 0.216723 , 0.216723 , 0.216723 }
	fresnel : { 0.200000 , 0.900000 }

}
