This is a short summary of the features without entering in the details.
This game overhaul do massive changes which makes hard to list every changes.


TIPS & RECOMMENDATIONS

o the mod have "hidden" spots where you can fill your inventory with missing ressources when you are stuck, or when you cant play the game every day and get all the ressources and you need them fast :
- In space stations you have loot on boxes and tanks
- In any ferighters hangars the boxes loot as well.
- Hills ( whatever the planet biomes )  have "ferrite dust" , like caves always have "cobalt" in vanilla

o the mod is balanced between helping you sometimes and making things difficult other times.
some examples
- Fiends attacks are massive , but they can be one shot
- Explorations is easier but planets have more danger ( like more dangerous creatures )
- Sentinels dogde more and have more effective attacks, but they die faster when you hit them.

o Don't save in derelic freighters missions, the game engine is not meant for it.
The new interactive objects feature allows to save there as a side effect.
I ve disabled it when i can, but i have tons of files to scan to remove them all.
So, it is possible you see a save prompt in a derelic freighter. Dont save, the derilic freighter will not be here when you load the save.
And i let you imagine where you will be.




NMSF6-GAMEOVERHAUL-CORE.pak
This pak removes the spaceship trails ( unless you chose to use one you got in the Anomaly shop ) it also turns the engine flares to orange ( instead of blue )	- 
This pak changes space colors into more realistic space colors , with black space and stars, nebulas, colors rework.
This pak creates light reflexions and wave on water surface.
This pak improves skies colors diversity and add relastic dusk colors.
This pak changes the color filters on planets into more brighter ones
This pak changes the amount of frog, the distance of visible space objects in the horizon and add a depth of field blur. Note that when you will use the photomode, you have to activate «depth of field» located in the «lens» tab.
This pak removes speedlines effects and make the spaceship’s pulse warp more clear. ( no asteroids and speed effects spaming )
This pak reduces the amount of visual effects during storms. Vanilla storms can be very blinding sometimes.
This pak changes the game menu backgrounds. With more interesting image to look.
This pak replaces the default characters presets.
This pak replace the default Colossus exocraft.
This pak replace the default Roamer exocraft.
This pak modifies exocrafts handling. With specific advantages for each exocrafts. Headlights are also boosted.
This pak reduces exocrafts build cost.
This pak makes player and exocrafts mine 5 time faster. Since it changes directly objects health, it is compatible with other gameplay mods.
This pak allows to build more freely, and resize more base parts. It has placement fixes. Underwater builds can be created on planet surface. Decoration can be used verywhere, which allows you to decorate your settlement. Lights decorations auto-power for that reason.
This pak makes your settlements people give you quest.
This pak give additional interactions to base decorations
	 - Large Computer Desks are signal scanners. Shelf storage , Lockers, Worktops, & Draws, opens character customization.
	 - Beds & Light Tables are save points. - Screen monitors open NPC's missions' interface.
	 - Weaponrack allows to infinitly buy new multitools (the seed depends on the weaponracks).
	 - Plants pot decoration generates Sodium, Salt, Carbone, or Oxygen.
	 - Fan Ventilation generates Oxygen. 
	 - Roof Monitors & Robotic Arm infinitly open upgrade suit interface. ( same costs that on space stations) .
	 - Collect All ferrite substances in Large Flat Crates. - Collect Silver, Copper, Platine &more in Cubic Crates. 
	 - Collect Chromatic Metal, Ionised Cobalt,Nanites and more in Freighters Hangars Crates.
	 - Collect Chore on sea plants Decorations
Adds interactive objects in tradding posts ( portal, save table, char customisations, exocrafts geobays including unreleashed hidden «Dragonfly» exocraft. )
Adds interactive objects in freighters hangars ( ship customization, trade terminal, nexus portals )
This pak increases creatures render distance / apparition. And changes the way they spawn. ( this pak is meant to be used with «_NMSFVI-GENERATION-PLANETS-FAUNA- BEHAVIOUR-IMPROVEMENTS» )
This pak makes planets have more variety of species on planet surface.
This pak makes Fiends fights more creepy.
This pak will make derilic freighters missions have procedural crash sites.
This pak add more water colors possibilities.
This pak improves planets surface textures and add variations to them.
This pak will place E3 buildings in the planets. It will rework the wordstones into more fantasy inspired ones. (using E3 demo models )
This pak removes the camera shake effects in most situations. Though they will still exist for massive evvents, like sandworms merge, volcanic eruptions pain shake, etc...
This pak modify every camera positions of the game. Note that it easy the mining from an exocraft. It improves the warp between systems animation. It will also make every camera have a larger FOV.
This pak improves warp animations between systems
This pak improves characters animations. Player turns faster on himself, Jetpack flight is more controlable for flying around ( i suggest to combine this pak with «NMSFVI- GAMEPLAY-EXPLORATION-BUFFS» ) Player deaths have more visble ragdoll animations.. Player speed is increased while jetpacking ( in air and on water) , swiming, and shielding. The panic animations while falling is replaced by a more stoic one.
This pak increase space traffic, adds additional spaceships ( like the E3 sentinel Trident ). Sentinels spaceships are roaming on planets and space. Every pirates have fighters type spaceships. Freighters have personal defence small freighters. The  Normandy can be encountered in space. Asteroids field are reworked with a better LOD and are more parse. Asteroids spwan more often rare items.
This pak improves default body shapes in the customiser, and add in-between ones. ( works for faces too )
This pak makes on-foot combat with sentinels more intense. Their weapon system is reworked to be more dynamic, and their AI is improved in a way they dodge attacks more efficiently and look for being in player’s back.
This pak makes space combat more dynamic. Space enemies fly faster, dodge more efficiently and have more intense fire-power. Enemies health balancing is rework.
This pak makes player and exocrafts mine faster. Since it changes directly objects health, it is compatible with other gameplay mods. 
This pak replaces the default multitool and  spaceship that you have when starting a new game ( by the "Alpha Vector" spaceship from Pre-release Trailer , but other options are available by adding additional paks from the archive ). This spaceship and multitool will be save even without the mod. So you can use it once if you only want one of the spaceships.

__NMSFVI-BONUS-NEWGAME-SPACESHIPS+MULTITOOL-OUTLAW1-VERSION
This pak replaces the default multitool and  spaceship that you have when starting a new game by a Solar Spaceship

__NMSFVI-GENERATION-PLANETS-MORE-COLORFUL-_E3_COLORS
This pak will tweak the game color generation to match E3 demo planet and spaceships colors.

- NMSFVI-VISUALS-Gold-S-Class.pak
 This pak add gold parts to S-Class ( Royale and Squid ) spaceships 

- NMSFVI-VISUALS-Metallic_Spacaships.pak
 This pak adds shiny metalic parts to spaceships and makes Sentinels spaceships fully shinny gold.

- NMSFVI-GAMEPLAY-EXPLORATION-BUFFS
 This pak increase all hyperdrives ranges for every upgrades. It also increase all jet pack capacity for all upgrades. ( Mech jet pack included ) Rocket boosts are more efficient and are an ignition for flying. All lauch cost are reduced. Basic Warp cells can be used 5 times.

- NMSFVI-GENERATION-SPACESHIPS-REDESIGN+NEW-PARTS.pak
 This pak will slighty change spaceships ( Fighters, Scientists, squid and Freighters ) with additional procedural spaceships parts.

- NMSFVI-GENERATION-PLANETS-TRADINGPOSTS-REDESIGNED-WITH-HUGE-BUILDINGS.pak
 This pak will transform Trading posts into Large buildings. ( Can be performance hitting )

- NMSFVI-GENERATION-PLANETS-BIOMES-REWORK+DIVERSITY-EXTENDED
 This pak improves the vanilla biomes with more fantasy vibes and diversity. Note thay this pak doesnt move quest required objects. -NMSFVI-GENERATION-PLANETS-BIOMES-DENSITY-BOOSTED.pak This pak will increase planet density. Flora, rocks, trees will be more close from each others. Warning this pak is not recomanded as it can cause stability issues on rare very dense planets.

__NMSFVI-CONSTRUCTS-RETRO-SPAWNER This pak will enable Constructs mod ( only for «_NMSFVI-GENERATION-PLANETS- BIOMES-REWORK+DIVERSITY-EXTENDED» )
 - Download «Constructs» Mod sepratly https://www.nexusmods.com/nomanssky/mods/323?tab=files&file_id=4819
 Note that this is a Visions version, so do not use the spawner given with ‘Constructs’ 
- place the file called «_MOD.MSSP.ConstructsVisions.Core.pak» in the Mods Folder’s root.
 You can leave it there, it will not be loaded until you both have the «__NMSFVI- CONSTRUCTS-RETRO-SPAWNER» & «_NMSFVI-GENERATION-PLANETS- BIOMES-REWORK+DIVERSITY-EXTENDED» paks.*** *** Remove « __NMSFVI-CONSTRUCTS-RETRO-SPAWNER» when you remove the «_MOD.MSSP.ConstructsVisions.Core.pak»

__NMSFVI-GAMEPLAY-EXOCRAFTS-GEOBAYS-DISCOUNT+Inventory-Stacks_x10.pak
This pak is an alternative version of the one above. This pak also have a stack mod integrated that will increase all inventory stacks capacity ( x 10)

__NMSFVI-GRAPHICS-PLANETS-E3-VINTAGE-COLORS-FILTERS.pak
changes the color filters on planets into E3 demo looking ones.

_NMSFVI-CHALLENGE-DANGEROUS_HAZARDOUS_FLORA.pak
This pak makes hazardous flora more difficult to see and to avoid. They also do more damage.

NMSFVI-CHALLENGE-LETHAL-ASTEROIDs-COLLISIONS.pak
This pak makes collision with asteroids lethal.

_NMSFVI-GENERATION-PLANETS-FANTASTIC-TERRAIN-FORMATION.pak
This pak will slighty transform terrain shapes with more variations and geometrical shapes. Thoses one can be removed with the terrain manipulator. ( you can switch to vanilla terrain generation anytime )

_NMSFVI-GENERATION-PLANETS-E3-PORTALS-DESIGN.pak
This pak will transform planets’portal sites into a E3 style one. Since, those ones are larger you might not be able to use that pak if you have a base near a portal.

_NMSFV-START-As-a-GEK_SKINS-CHARACTER-DEFAULT-PRESETS.pak
Replacement for all default char presets in the char customizer pods, with more charismatcs ones. ( doing changes to them will save them in the vanilla version )

_NMSFV-START-As-A-KORVAX_SKINS-CHARACTER-DEFAULT-PRESETS.pak
Replacement for all default char presets in the char customizer pods, with more charismatcs ones. ( doing changes to them will save them in the vanilla version )

_NMSFV-START-As-a-TRAVELLER_SKINS-CHARACTER-DEFAULT-PRESETS.pak
Replacement for all default char presets in the char customizer pods, with more charismatcs ones. ( doing changes to them will save them in the vanilla version )

_NMSFV-START-AS-A-VYKEEN_SKINS-CHARACTER-DEFAULT-PRESETS.pak
Replacement for all default char presets in the char customizer pods, with more charismatcs ones. ( doing changes to them will save them in the vanilla version )

_NMSFV-START-as-a-OUTLAW_SKINS-CHARACTER-DEFAULT-PRESETS
Replacement for all default char presets in the char customizer pods, with more charismatcs ones. ( doing changes to them will save them in the vanilla version )

__NMSFVI-GRAPHICS-PLANETS-E3-VINTAGE-COLORS-FILTERS.pak
changes the color filters on planets into E3 demo looking ones.

_NMSFVI-CHALLENGE-DANGEROUS_HAZARDOUS_FLORA.pak
This pak makes hazardous flora more difficult to see and to avoid. They also do more damage.

_NMSFVI-CHALLENGE-LETHAL-ASTEROIDs-COLLISIONS.pak
This pak makes collision with asteroids lethal.

- NMSFVI-CAMERAS-REWORK-VANILLA-SHAKE This pak modify every camera positions of the game. Note that it easy the mining from an exocraft. It improves the warp between systems animation. It will also make every camera have a larger FOV.It also improves camera positions during warp between systems

- _NMSFVI-GENERATION-PLANETS-FAUNA-BEHAVIOUR-IMPROVEMENTS+GIANTS
This pak is an alternative version of the core. That allows more giant creatures. ( Creatures will be massive when combined with «NMSFVI-GENERATION-PLANETS-FAUNA-RENDER-DISTANCE+REPARTION-IMPROVEMENTS» )

- NMSFVI_GAMEPLAY-EXOCRAFTS-REWORK+GIANT-MECH+CAMERA-OVERHAUL
This pak have a version of the mech exo-suit that is gigantic. It includes the other exocrafts changes and the cameras overhaul adapted for the Giant Mech.

- _NMSFVI-GAMEPLAY-MINING_SPEEDx10
This pak is an alternative version of the core.  But with speed x10. ( x5 in the core )

