material : "eut2.dif.shadow.fx" {
	texture[0] : "/vehicle/truck/man_f90/textures/04.tobj"
	texture_name[0] : "texture_base"
	diffuse : { 0.4 , 0.4 , 0.4 }
	shininess : 100
	specular : { 0.0 , 0.0 , 0.0 }
	tint : { 1.0 , 1.0 , 1.0 }
}
