How to?

1. Put winmm.dll into the game directory
2. Make sure you have run EnableSignatureOverride.reg at least once
3. Make sure to also put nvngx.dll and nvngx.ini into the game directory
4. Run the game in DirectX 12 mode


Supported Games

- No Man's Sky (GOG version)
    No Man's Sky\Binaries\(put winmm.dll, nvngx.dll, and nvngx.ini here)
    
- Rise of the Tomb Raider (EGS version)

- Deep Rock Galactic (Steam version)
    Deep Rock Galactic\FSD\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Chernobylite (Steam version)
    Chernobylite\ChernobylGame\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Ghostrunner (Steam version)
    Ghostrunner\Ghostrunner\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- The Ascent (Steam version)
    The Ascent\TheAscent\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Marvel's Spider-Man Remastered (Steam version)

- DOOM Eternal (Steam version)

- Horizon Zero Dawn (Steam version)

- Amid Evil (Steam version)
    Amid Evil\AmidEvil\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Ready or Not (Steam version)
    Ready or Not\ReadyOrNot\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Minecraft for Windows / Bedrock (Windows Store)
    Put inside Minecraft install location, for example: E:\Games\MCLauncher\Minecraft-1.19.21.1
    Also make sure to use the Worlds which has raytracing support like the ones published by Nvidia on Minecraft Marketplace

- Aron's Adventure (Steam version)
    Aron's Adventure\AronsAdventure\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Ghostwire Tokyo (Steam version)
    Ghostwire Tokyo\Snowfall\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)

- Hot Wheels Unleashed (Steam version)
    Hot Wheels Unleashed\hotwheels\Binaries\Win64\(put winmm.dll, nvngx.dll, and nvngx.ini here)