material : "eut2.dif.spec.add.env.rfx" {
	texture[0] : "/vehicle/share/textures/sgd_trailers_matts/sgd_chrome.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : -0.25
	diffuse : { 0.214041 , 0.214041 , 0.214041 }
	env_factor : { 0.977402 , 0.977402 , 0.977402 }
	fresnel : { 1 , 1 }
	reflection : 0
	shininess : 70
	specular : { 1 , 1 , 1 }
}
