02:20:09:345 [01064] | INFO  | Initializing crosire's ReShade version '5.4.2.1604' (64-bit) loaded from "C:\ProgramData\ReShade\ReShade64.dll" into "D:\Games\Red Dead Redemption 2\RDR2.exe" ...
02:20:09:349 [01064] | INFO  | Registering hooks for "user32.dll" ...
02:20:09:350 [01064] | INFO  | > Libraries loaded.
02:20:09:351 [01064] | INFO  | > Found 14 match(es). Installing ...
02:20:09:380 [01064] | INFO  | Registering hooks for "ws2_32.dll" ...
02:20:09:380 [01064] | INFO  | > Libraries loaded.
02:20:09:381 [01064] | INFO  | > Found 8 match(es). Installing ...
02:20:09:411 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
02:20:09:412 [01064] | INFO  | > Delayed.
02:20:09:412 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
02:20:09:413 [01064] | INFO  | > Libraries loaded.
02:20:09:413 [01064] | INFO  | > Found 9 match(es). Installing ...
02:20:09:442 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
02:20:09:443 [01064] | INFO  | > Delayed.
02:20:09:443 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
02:20:09:444 [01064] | INFO  | > Delayed.
02:20:09:445 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
02:20:09:445 [01064] | INFO  | > Libraries loaded.
02:20:09:446 [01064] | INFO  | > Found 3 match(es). Installing ...
02:20:09:472 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
02:20:09:473 [01064] | INFO  | > Libraries loaded.
02:20:09:473 [01064] | INFO  | > Found 8 match(es). Installing ...
02:20:09:500 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
02:20:09:501 [01064] | INFO  | > Libraries loaded.
02:20:09:501 [01064] | INFO  | > Found 5 match(es). Installing ...
02:20:09:529 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
02:20:09:530 [01064] | INFO  | > Libraries loaded.
02:20:09:531 [01064] | INFO  | > Found 360 match(es). Installing ...
02:20:09:568 [01064] | INFO  | Registering hooks for "vrclient_x64.dll" ...
02:20:09:569 [01064] | INFO  | > Delayed.
02:20:09:570 [01064] | INFO  | Registering hooks for "C:\WINDOWS\system32\dinput.dll" ...
02:20:09:570 [01064] | INFO  | > Delayed.
02:20:09:571 [01064] | INFO  | Initialized.
02:20:09:571 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000000014EC30) ...
02:20:09:573 [01064] | INFO  | Redirecting vkCreateInstance(pCreateInfo = 000000000014EE20, pAllocator = 0000000000000000, pInstance = 000000000014EF00) ...
02:20:09:573 [01064] | INFO  | > Dumping enabled instance extensions:
02:20:09:574 [01064] | INFO  |   VK_KHR_get_physical_device_properties2
02:20:09:574 [01064] | INFO  |   VK_KHR_get_surface_capabilities2
02:20:09:574 [01064] | INFO  |   VK_KHR_surface
02:20:09:575 [01064] | INFO  |   VK_KHR_win32_surface
02:20:09:576 [01064] | INFO  |   VK_EXT_swapchain_colorspace
02:20:09:579 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000000014CF18) ...
02:20:09:585 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000000014CF18) ...
02:20:09:589 [01064] | INFO  | > Requesting new Vulkan instance for API version 1.1.
02:20:09:659 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000000000136B60) ...
02:20:09:667 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000000014E8F0) ...
02:20:09:668 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000000014E720) ...
02:20:09:669 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000000014E720) ...
02:20:09:713 [01064] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7632E1F5-EE65-4DCA-87FD-84CD75F8838D}, ppFactory = 000000014571EFB8) ...
02:20:09:773 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000000014CA38) ...
02:20:09:779 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000000014CA38) ...
02:20:09:783 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000000014CE00) ...
02:20:09:785 [01064] | INFO  | Redirecting vkCreateWin32SurfaceKHR(instance = 0000000004AB5F40, pCreateInfo = 000000000014DAD0, pAllocator = 0000000000000000, pSurface = 0000000145699880) ...
02:20:10:823 [01064] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, ppDevice = 000000000014D640, pFeatureLevel = 000000000014D664, ppImmediateContext = 000000000014D630) ...
02:20:10:824 [01064] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
02:20:10:825 [01064] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000000014D640, pFeatureLevel = 000000000014D664, ppImmediateContext = 000000000014D630) ...
02:20:10:826 [01064] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000000014CC58) ...
02:20:10:919 [01064] | INFO  | Using feature level 0xb000.
02:20:10:963 [01064] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, ppDevice = 000000000014D640, pFeatureLevel = 000000000014D664, ppImmediateContext = 000000000014D630) ...
02:20:10:964 [01064] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
02:20:10:965 [01064] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000000014D640, pFeatureLevel = 000000000014D664, ppImmediateContext = 000000000014D630) ...
02:20:10:966 [01064] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000000014CC58) ...
02:20:11:054 [01064] | INFO  | Using feature level 0xb000.
02:20:11:100 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000000014CA38) ...
02:20:11:107 [01064] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000000014CA38) ...
02:20:11:233 [08784] | INFO  | Redirecting RegisterClassW(lpWndClass = 000000001102FD70 { "sgaWindow", style = 0x8 }) ...
02:20:11:234 [08784] | INFO  | > Adding 'CS_OWNDC' window class style flag to "sgaWindow".
02:20:11:335 [08784] | INFO  | Redirecting vkDestroySurfaceKHR(instance = 0000000004AB5F40, surface = 000000000407F9E0, pAllocator = 0000000000000000) ...
02:20:11:336 [08784] | INFO  | Redirecting vkCreateWin32SurfaceKHR(instance = 0000000004AB5F40, pCreateInfo = 000000001102FDC0, pAllocator = 0000000000000000, pSurface = 0000000145699880) ...
02:20:11:339 [03700] | INFO  | Redirecting vkCreateDevice(physicalDevice = 000000000EADFD40, pCreateInfo = 0000000010E2E680, pAllocator = 0000000000000000, pDevice = 0000000010E2E630) ...
02:20:11:340 [03700] | INFO  | > Dumping enabled device extensions:
02:20:11:341 [03700] | INFO  |   VK_EXT_full_screen_exclusive
02:20:11:341 [03700] | INFO  |   VK_KHR_swapchain
02:20:11:342 [03700] | INFO  |   VK_KHR_maintenance2
02:20:11:342 [03700] | INFO  |   VK_EXT_hdr_metadata
02:20:11:342 [03700] | INFO  |   VK_EXT_inline_uniform_block
02:20:11:343 [03700] | INFO  |   VK_EXT_scalar_block_layout
02:20:11:343 [03700] | INFO  |   VK_KHR_uniform_buffer_standard_layout
02:20:11:344 [03700] | INFO  |   VK_KHR_get_memory_requirements2
02:20:11:345 [03700] | INFO  |   VK_KHR_bind_memory2
02:20:11:345 [03700] | WARN  | Vulkan queue used for rendering has a low priority (0).
02:20:11:553 [03700] | INFO  | Redirecting vkCreateSwapchainKHR(device = 0000000004C4DED0, pCreateInfo = 0000000010E2E5B0, pAllocator = 0000000000000000, pSwapchain = 000000014571E1F8) ...
02:20:11:555 [03700] | INFO  | > Dumping swap chain description:
02:20:11:556 [03700] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:20:11:557 [03700] | INFO  |   | Parameter                               | Value                                   |
02:20:11:558 [03700] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:20:11:559 [03700] | INFO  |   | flags                                   | 0x4                                     |
02:20:11:560 [03700] | INFO  |   | surface                                 | 000000000E78D3A0                        |
02:20:11:561 [03700] | INFO  |   | minImageCount                           | 3                                       |
02:20:11:562 [03700] | INFO  |   | imageFormat                             | VK_FORMAT_B8G8R8A8_UNORM                |
02:20:11:563 [03700] | INFO  |   | imageColorSpace                         | 0                                       |
02:20:11:564 [03700] | INFO  |   | imageExtent                             | 1280                720                 |
02:20:11:564 [03700] | INFO  |   | imageArrayLayers                        | 1                                       |
02:20:11:565 [03700] | INFO  |   | imageUsage                              | 0x1d                                    |
02:20:11:566 [03700] | INFO  |   | imageSharingMode                        | 0                                       |
02:20:11:567 [03700] | INFO  |   | queueFamilyIndexCount                   | 0                                       |
02:20:11:567 [03700] | INFO  |   | preTransform                            | 0x1                                     |
02:20:11:568 [03700] | INFO  |   | compositeAlpha                          | 0x1                                     |
02:20:11:569 [03700] | INFO  |   | presentMode                             | 2                                       |
02:20:11:569 [03700] | INFO  |   | clipped                                 | false                                   |
02:20:11:570 [03700] | INFO  |   | oldSwapchain                            | 0000000000000000                        |
02:20:11:571 [03700] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:20:11:579 [03700] | INFO  | Redirecting wglSetPixelFormat(hdc = 000000003B0109B9, iPixelFormat = 1, ppfd = 0000000010E2C400) ...
02:20:11:941 [03700] | INFO  | Running on NVIDIA GeForce GTX 980M Driver 527.56.
02:20:12:304 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\ChromaticAberration.fx".
02:20:12:307 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Technicolor.fx".
02:20:12:326 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Technicolor2.fx".
02:20:12:328 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\DepthHaze.fx".
02:20:12:344 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FilmicPass.fx".
02:20:12:345 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\LevelsPlus.fx".
02:20:12:369 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\TiltShift.fx".
02:20:12:371 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\LiftGammaGain.fx".
02:20:12:371 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\PerfectPerspective.fx".
02:20:12:371 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\DisplayDepth.fx".
02:20:12:392 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Tonemap.fx".
02:20:12:409 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\3DFX.fx".
02:20:12:424 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\UIDetect.fx".
02:20:12:446 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\UIMask.fx".
02:20:12:456 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\LightDoF.fx".
02:20:12:462 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\AdaptiveFog.fx".
02:20:12:469 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Vibrance.fx".
02:20:12:482 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FineSharp.fx".
02:20:12:487 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\PPFX_Bloom.fx".
02:20:12:517 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\LumaSharpen.fx".
02:20:12:524 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\PPFX_Godrays.fx".
02:20:12:531 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Vignette.fx".
02:20:12:539 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\LUT.fx".
02:20:12:586 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\VRToolkit.fx".
02:20:12:611 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\MagicBloom.fx".
02:20:12:615 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\PPFX_SSDO.fx".
02:20:12:631 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Monochrome.fx".
02:20:12:632 [19820] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\VR_CAS_Color.fx".
02:20:12:644 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Prism.fx".
02:20:12:652 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\MultiLUT.fx".
02:20:12:671 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\CinematicDOF.fx".
02:20:12:672 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\AdaptiveSharpen.fx".
02:20:12:700 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\DOF.fx".
02:20:12:722 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\ReflectiveBumpMapping.fx".
02:20:12:725 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\DPX.fx".
02:20:12:735 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Sepia.fx".
02:20:12:751 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Emphasize.fx".
02:20:12:787 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FXAA.fx".
02:20:12:791 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\EyeAdaption.fx".
02:20:12:827 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\MXAO.fx".
02:20:12:834 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FakeHDR.fx".
02:20:12:859 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\NightVision.fx".
02:20:12:874 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FakeMotionBlur.fx".
02:20:12:899 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FilmGrain.fx".
02:20:12:901 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\AmbientLight.fx".
02:20:12:911 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\GaussianBlur.fx".
02:20:12:947 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Clarity.fx".
02:20:12:960 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FilmGrain2.fx".
02:20:12:967 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\ColorMatrix.fx".
02:20:12:977 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Glitch.fx".
02:20:12:994 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\ASCII.fx".
02:20:13:014 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Colourfulness.fx".
02:20:13:024 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\AspectRatio.fx".
02:20:13:028 [19532] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\FilmicAnamorphSharpen.fx".
02:20:13:060 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\SMAA.fx".
02:20:13:064 [20140] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Nostalgia.fx".
02:20:13:073 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\HighPassSharpen.fx".
02:20:13:091 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Splitscreen.fx".
02:20:13:100 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\CRT.fx".
02:20:13:106 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\StageDepth.fx".
02:20:13:126 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\HQ4X.fx".
02:20:13:150 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Curves.fx".
02:20:13:165 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\HSLShift.fx".
02:20:13:169 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Bloom.fx".
02:20:13:175 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Daltonize.fx".
02:20:13:181 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Layer.fx".
02:20:13:185 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Border.fx".
02:20:13:199 [14200] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Levels.fx".
02:20:13:202 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Cartoon.fx".
02:20:13:210 [03372] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\SurfaceBlur.fx".
02:20:13:217 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Deband.fx".
02:20:13:226 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\CAS.fx".
02:20:13:245 [11040] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Chromakey.fx".
02:20:13:248 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Denoise.fx".
02:20:13:409 [05796] | INFO  | Successfully compiled "D:\Games\Red Dead Redemption 2\reshade-shaders\Shaders\Depth3D.fx".
02:20:13:540 [15204] | INFO  | Resizing image data for texture 'V__tMagicBloom_Dirt' from 1024x576 to 1280x720.
02:20:20:787 [12368] | INFO  | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000015449F4E8) ...
02:21:30:087 [10616] | INFO  | Redirecting RegisterClassW(lpWndClass = 0000000903A8F120 { ".NET-BroadcastEventWindow.4.0.0.0.2812897.0", style = 0 }) ...
02:21:30:112 [11872] | INFO  | Redirecting RegisterClassW(lpWndClass = 0000000903D8ED10 { ".NET-BroadcastEventWindow.4.0.0.0.34a3b57.0", style = 0 }) ...
02:29:23:767 [04568] | INFO  | Redirecting RegisterClassW(lpWndClass = 00000008FD3AEC90 { ".NET-BroadcastEventWindow.4.0.0.0.2011057.0", style = 0 }) ...
