#include "Include/Swirl.fxh"

uniform int number_splices <
    #if __RESHADE__ < 40000
        ui_type = "drag";
    #else
        ui_type = "slider";
    #endif
    ui_label = "Number of Splices";
    ui_tooltip = "(Spliced Radial Mode Only) Sets the number of splices. A higher value makes the effect look closer to Normal mode by increasing the number of splices.";
    ui_min = 1;
    ui_max = 50;
> = 10;
