//Remove these to re-enable Auto-Aim:
setgs fAutoAimMaxDegrees 0.00
setgs fAutoAimMaxDegrees3rdPerson 0.00
setgs fAutoAimScreenPercentage 0.00

//Damage done by the player (sorted from Very Easy to Very Hard)
setgs fDiffMultHPByPCVE 1.00
setgs fDiffMultHPByPCE 1.00
setgs fDiffMultHPByPCN 1.00
setgs fDiffMultHPByPCH 1.00
setgs fDiffMultHPByPCVH 1.00

//Damage done to the player (sorted from Very Easy to Very Hard)
setgs fDiffMultHPToPCVE 1.00
setgs fDiffMultHPToPCE 1.50
setgs fDiffMultHPToPCN 2.00
setgs fDiffMultHPToPCH 2.50
setgs fDiffMultHPToPCVH 3.00

//Legendary enemy spawn chance (sorted from Very Easy to Very Hard)
setgs fDiffMultLegendaryChance_VE 1.50
setgs fDiffMultLegendaryChance_E 1.50
setgs fDiffMultLegendaryChance_N 1.50
setgs fDiffMultLegendaryChance_H 1.50
setgs fDiffMultLegendaryChance_VH 1.50

//Maximum and Minimum delay for character eye blinking (vanilla 5/3)
setgs fBlinkDelayMax    4
setgs fBlinkDelayMin    2

//How long gun shells stay visible (vanilla 5)
setgs fGunShellLifetime 30

//Maximum pickpocket chance (vanilla = 90)
setgs fPickPocketMaxChance 100

//NPC Detection View Cone (vanilla = 190)
setgs fDetectionViewCone 170

//XP Gain Multiplicator (vanilla = 1.00)
setgs fXPModBase 0.90

//Exterior modifier for sneaking, higher values = higher enemy detection (vanilla = 1.25)
setgs fSneakExteriorDistanceMult 1.1875

//Vendor selling price (vanilla = 0.125)
setgs fVendorSellPriceMult 0.10625

//The distance your spaceship needs to have to the targeted ship to be able to dock (vanilla 500)
setgs fSpaceshipMaxDockingDistance 250

//Days it requires for Vendors to restock their inventory (vanilla 2)
setgs iDaysToRespawnVendor 1

//Days that NPCs stay angry for commiting a crime (vanilla 3)
setgs iAINumberDaysToStayAngryforCrime 7

//The multiplier how fast CO2 is filled up after using all your O2 (vanilla 2)
setgs fOxygenToCarbonDioxideMult 3

//Floating Quest markers are more visible if you're near them, the Max value sets the distance to the player required to start making the markers more visible and the Min value is the distance at which the marker is fully visible (vanilla 130/117)
setgs fFloatQuestMarkerMaxDistance 100
setgs fFloatQuestMarkerMinDistance 99

//The health bonus NPCs gain for each level, only counts for leveled enemies (vanilla 20)
setgs fNPCHealthLevelBonus 10