SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.

license_plate_data : .lp.car
{
	type: car

	templates[]: "0.21131"

	def0[]:"GE<offset hshift=90 vshift=3><img src=/material/ui/lp/switzerland/$SIDE$_ge.mat color=FFFFFFFF width=16 height=20><offset hshift=-104 vshift=-3>"
	def0[]:"BE<offset hshift=90 vshift=3><img src=/material/ui/lp/switzerland/$SIDE$_be.mat color=FFFFFFFF width=16 height=20><offset hshift=-104 vshift=-3>"
	def0[]:"GR<offset hshift=90 vshift=3><img src=/material/ui/lp/switzerland/$SIDE$_gr.mat color=FFFFFFFF width=16 height=20><offset hshift=-104 vshift=-3>"
	def0[]:"VS<offset hshift=90 vshift=3><img src=/material/ui/lp/switzerland/$SIDE$_vs.mat color=FFFFFFFF width=16 height=20><offset hshift=-104 vshift=-3>"
	def0[]:"ZH<offset hshift=90 vshift=3><img src=/material/ui/lp/switzerland/$SIDE$_zh.mat color=FFFFFFFF width=16 height=20><offset hshift=-104 vshift=-3>"

	def1[]:"0"
	def1[]:"1"
	def1[]:"2"
	def1[]:"3"
	def1[]:"4"
	def1[]:"5"
	def1[]:"6"
	def1[]:"7"
	def1[]:"8"
	def1[]:"9"

	def2[]:"1"
	def2[]:"2"
	def2[]:"3"
	def2[]:"4"
	def2[]:"5"
	def2[]:"6"
	def2[]:"7"
	def2[]:"8"
	def2[]:"9"

	def3[]:"5"
	def3[]:"6"
	def3[]:"7"
	def3[]:"8"
	def3[]:"9"
}

}
