SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.

condition_data_time : condition.working.hours
{
	interval[]: (420, 1140) # 7:00 - 19:00
}

condition_data_operator_not : condition.not.working.hours
{
	operand: condition.working.hours
}

condition_data_area : condition.residential
{
	local_area[]: residential
}

condition_data_operator_not : condition.not.residential
{
	operand: condition.residential
}

condition_data_area : condition.commercial
{
	local_area[]: commercial
}

condition_data_operator_not : condition.not.commercial
{
	operand: condition.commercial
}

condition_data_area : condition.industrial
{
	local_area[]: industrial
}

condition_data_operator_not : condition.not.industrial
{
	operand: condition.industrial
}

condition_data_area : condition.zone.work
{
	local_area[]: commercial
	local_area[]: industrial
	local_area[]: company
}
condition_data_operator_not : condition.not.zone.work
{
	operand: condition.zone.work
}


condition_data_area : condition.zone.home
{
	local_area[]: residential
}
condition_data_operator_not : condition.not.zone.home
{
	operand: condition.zone.home
}

condition_data_probability : condition.prob.never
{
	probability: 0
}

condition_data_probability : condition.prob.very.low
{
	probability: 10
}

condition_data_probability : condition.prob.low
{
	probability: 25
}

condition_data_probability : condition.prob.medium
{
	probability: 50
}

condition_data_probability : condition.prob.high
{
	probability: 75
}

condition_data_probability : condition.prob.very.high
{
	probability: 90
}

condition_data_probability : condition.prob.always
{
	probability: 100
}

}
