;---Idle Time, Reaction Time---

;vanilla = 0.25
setgs fCombatMeleeIdleTime 0.01
setgs fCombatMeleeIdleTime 0.01
;vanilla = 0.5
setgs fCombatRangedGrenadeIdleTime 0.1

;vanilla = 2
setgs fCombatRangedGunFireWaitTimeMax 0.3
;vanilla = 0.25
setgs fCombatEvadeReactionTime 0.15
;vanilla = 0.15
setgs fCombatDodgeReactionTime 0.1
;vanilla = 2.5
setgs fCombatRangedGunAnimationDrivenDelayTime 0.3
;vanilla = 1.5
setgs fCombatAttackAnimationDrivenDelayTime 0.3
;vanilla = 0.25
setgs fCombatInitialMovementDelayTime 0.1
;vanilla = 0.1
setgs fCombatRangedGunInitialDelayTime 0.01

;vanilla = 0.33
setgs fCombatRangedGunTargetVisibleReactionTimeMin 0.01
;vanilla = 0.67
setgs fCombatRangedGunTargetVisibleReactionTimeMax 0.3

;---Combat AI, Behavior---

;vanilla = 5
setgs fCombatRangedThrowDelay 6
;vanilla = 10
setgs fCombatRangedGrenadeThrowDelay 6
;vanilla = 15
setgs fCombatRangedGrenadeFlushTargetDelay 6
;vanilla = 5
setgs fCombatRangedGrenadeThrowUnreachableDelay 4

;vanilla = 0.1
setgs fCombatRangedGunAttackChanceMin 0.25
;vanilla = 0.25
setgs fCombatRangedGrenadeThrowChanceMax 0.35

;vanilla = 0.1
setgs fCombatCoverAdvanceChanceMin 0.2
;vanilla = 0.5
setgs fCombatCoverAdvanceChanceMid 0.5
;vanilla = 0.75
setgs fCombatCoverAdvanceChanceMax 0.85
;vanilla = 0.5
setgs fCombatRangedGunAttackChanceCoverBonus 0.65
;vanilla = 0.25
setgs fCombatCoverChangePositionChance 0.4
;vanilla = 0.5
setgs fCombatFallbackChanceMax 0.6

;vanilla = 10
setgs fCombatCoverAttackerSuppressedTimeMax 15
;vanilla = 0.25
setgs fCombatRangedGrenadeThrowChanceMax 0.35
;vanilla = 0.5
setgs fCombatRangedGunTargetVisibleAttackThreshold 0.4

;vanilla = 4
setgs fCombatRangedMinimumRange 4
;vanilla = 8
setgs fCombatRangedGrenadeThrowMinimumRange 6

;vanilla = 0.4
setgs fCombatRangedGunAccuracyMinAccuracy 0.6
;vanilla = 0.25
setgs fCombatRangedGunAccurateAccuracy 0.45
;vanilla = 0.1
setgs fCombatRangedGunEffectiveAccuracy 0.2
