SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.
#
# NOTE: To override a traffic info in your mod, just create a new definition
# in your definition file (see above) with the same value for 'object' attribute as the one being overridden
# For each 'object' the LAST LOADED traffic info is used
#

#################################################
########### car
#################################################
country_traffic_info : .country.info.traffic.l_119 {
	object: traffic.l_119
	spawn_ratio: 1.0
}
country_traffic_info : .country.info.traffic.riva_sedan {
	object: traffic.riva_sedan
	spawn_ratio: 0.40
}
country_traffic_info : .country.info.traffic.niva {
	object: traffic.niva
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.octavia_iii {
	object: traffic.octavia_iii
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.fabia {
	object: traffic.fabia
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.superb.combi {
	object: traffic.superb.combi
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.megane {
	object: traffic.megane
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.clio {
	object: traffic.clio
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.captur {
	object: traffic.captur
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.jaguar_xf {
	object: traffic.jaguar_xf
	spawn_ratio: 0.0
}
country_traffic_info : .country.info.traffic.lancer_x {
	object: traffic.lancer_x
	spawn_ratio: 0.0
}
country_traffic_info : .country.info.traffic.aleko {
	object: traffic.aleko
	spawn_ratio: 1.0
}
country_traffic_info : .country.info.traffic.ulja_452{
	object: traffic.ulja_452
	spawn_ratio: 0.1
}
country_traffic_info : .country.info.traffic.lich_4331{
	object: traffic.lich_4331
	spawn_ratio: 0.3
}
country_traffic_info : .country.info.traffic.granta {
	object: traffic.granta
	spawn_ratio: 0.0
}
country_traffic_info : .country.info.traffic.duster {
	object: traffic.duster
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.a80 {
	object: traffic.a80
	spawn_ratio: 1.0
}

#################################################
########### bus
#################################################

country_traffic_info : .country.info.traffic.p_3204 {
	object: traffic.p_3204_1
	spawn_ratio: 1.0
}

#################################################
########### police
#################################################


country_traffic_info : .country.info.traffic.superb.pol_ee {
	object: traffic.superb.pol_ee
	spawn_ratio: 1.0
}


########## Fire Departement

country_traffic_info : .country.info.traffic.fd_ee
{
	object: traffic.dagger.ee
	spawn_ratio: 1.0
}

########## Ambulance

country_traffic_info : .country.info.traffic.amb_est
{
	object: traffic.crafter.est
	spawn_ratio: 1.0
}


}
