SiiNunit
{
//locale\en_us\xx.eyt_lowexts.sii
localization_db : .localization
{

//game assigns "name:" of first body in chain to Trailer Dealer's first purchase screen
//game assigns "name:" of first body in chain to appear in Trailer Manager
    
	//key[]: "brand_eyt"
	//val[]: "Eddie Yantz Trailers"

//================ lowboy
	key[]: "series_eyt_lowboy"
	val[]: "Lowboy"
	
    key[]: "lowboy_chassis_eyt"
    val[]: ""

    key[]: "dlr_man_lowboy_body_eyt"
    val[]: "Lowboy"
	
    key[]: "lowboy_lift_axle_eyt"
    val[]: "Lift-Axle Lowboy"

//================ lowext
	
	key[]: "series_eyt_lowext"
	val[]: "Extendable Lowboy"

    key[]: "dlr_man_lowext_body_eyt"
    val[]: "Extendable Lowboy"

    key[]: "lowext_chassis_eyt"
    val[]: "EXT"

//================ nominal capacities

    key[]: "[35-80T]"
    val[]: "[35-80T]"

    key[]: "[35T]"
    val[]: "[35T]"

    key[]: "[50T]"
    val[]: "[50T]"

    key[]: "[60T]"
    val[]: "[60T]"

//================

	key[]: "chain_stacked"
	val[]: "Stacked"
    
    key[]: "flip_axle_eyt"   //for Trailer Manager
    val[]: "Flip-Axle"
    
    key[]: "stacked_eyt"     //for Trailer Manager
    val[]: "STACKED"
    
    key[]: "wd_eyt"        //Body for Trailer Dealer and Trailer Browser
    val[]: "Wood-Rail"
    
    key[]: "fw_eyt"       //Body for Trailer Dealer and Trailer Browser
    val[]: "Full Wood"
    
    key[]: "wa_eyt"       //Body for Trailer Dealer and Trailer Browser
    val[]: "Wood w/Alum"
    
    key[]: "wg_eyt"       //Body for Trailer Dealer and Trailer Browser
    val[]: "Wood w/Galv"
    
//
//========= Trailer Manager column-width adjustment =======
//

    key[]: "trailerman_col_utiliz'n"    //for Trailer Manager
    val[]: "Utiliz'n"
    
//
//========= Banners (sii names)=======
//

    key[]: "banner_eyt"
    val[]: "Banner"

    key[]: "nizmo_long"
    val[]: "'LONG' by NIZMO"

    key[]: "nizmo_over"
    val[]: "'Oversize' by NIZMO"

    key[]: "nizmo_wide"
    val[]: "'WIDE' by NIZMO"

    key[]: "long_tban_eyt"
    val[]: "'LONG'"

    key[]: "over_tban_eyt"
    val[]: "'OVERSIZE' + cargo flags"
    
    key[]: "wide_tban_eyt"
    val[]: "'WIDE' + cargo flags"

    //key[]: "osp_tban_eyt"
    //val[]: "'OVERSIZE' + wide-set cargo flags"

    //key[]: "widep_tban_eyt"
    //val[]: "'WIDE' + wide-set cargo flags"

//
//========= Trailer Accessories (sii names)=======
//
    
    key[]: "allows_wood_fender_eyt"
    val[]: "(allows Wood Deck)"

    key[]: "galv_eyt"		//steel fenders
    val[]: "Galvanized Steel"

    key[]: "fender_eyt"
    val[]: "Fender"

    key[]: "gooseneck_eyt"
    val[]: "Gooseneck"

    key[]: "gooselow_eyt"
    val[]: "Low-Profile Neck"
    
    key[]: "lowstack_with_eyt"
    val[]: "w/"

    key[]: "strobe_active_eyt"
    val[]: "Strobe (Active)"

    key[]: "strobe_inactive_eyt"
    val[]: "Strobe (Inactive)"
    
    key[]: "wood_deck_eyt"
    val[]: "Wood Deck"
    
    key[]: "w/rev_lights"
    val[]: "w/ Reverse Lights"
    
    key[]: "lift_axle_eyt"
    val[]: "Lift-Axle"
    
    key[]: "w/for_lift"
    val[]: "for tridem w/lift axle"
    
    key[]: "with_wood_deck_eyt"
    val[]: "w/ Wooden Deck"
    
//
//========= Flags=======
//

    key[]: "cargo_flag_eyt"     //name:
    val[]: "Cargo Flag"

    key[]: "flag_c_l"			//node
    val[]: "Cargo Flag"

    key[]: "flag_c_r"			//node
    val[]: "Cargo Flag"

    key[]: "flag_d_l"			//node
    val[]: "Cargo Flag"

    key[]: "flag_d_r"			//node
    val[]: "Cargo Flag"

    key[]: "slag_r_l"
    val[]: "Warning Flag"

    key[]: "slag_r_r"
    val[]: "Warning Flag"
    
    key[]: "orange_eyt"
    val[]: "Orange"
    
    key[]: "red_eyt"
    val[]: "Red"

    key[]: "unavailable_eyt"
    val[]: "- not available"

    key[]: "act_via_f7_eyt"
    val[]: "- attached via F7"
    //val[]: "- activated via F7"
    //val[]: "(activated via F7)"
    
    key[]: "att_via_f7_eyt"
    val[]: "- attached via F7"
    //val[]: "(attached via F7)"
    
    
//
//========= F7 NODE NAMES =======
//primary sort order below: jeep, gooseneck, rear(trailer), spreader 
//secondary sort order below: front-to-back

//common
    key[]: "strobe_eyt"	//"r_body"
    val[]: "Strobe"

//Jeep
    key[]: "j_fender"
    val[]: "Jeep Fender"
    
    key[]: "j_markers"
    val[]: "Markers (Jeep)"
    
    key[]: "j_bumper"
    val[]: "Jeep Bumper"

    key[]: "j_mudflap"
    val[]: "Jeep Mudflaps"
    
//Goosneck
    key[]: "neck"		//"n_goose"
    val[]: "Gooseneck"

    key[]: "n_fender"
    val[]: "Gooseneck Fender"

    key[]: "n_mudflap"
    val[]: "Gooseneck Mudflaps"

//Trailer
    key[]: "c_fender"
    val[]: "Rear Fender"
    
    key[]: "c_bumper"
    val[]: "Rear Bumper"

    key[]: "c_mudflap"
    val[]: "Rear Mudflaps"

//Spreader
    key[]: "s_bumper"
    val[]: "Spreader Bumper"
    
    key[]: "s_markers"
    val[]: "Markers (Spreader)"

    key[]: "s_mudflap"
    val[]: "Spreader Mudflaps"

}
}