REVOLVERS

Cattleman & Schofield

AMMO_REVOLVER = .45 Round
DM_45_ROUND = .45 Round
45_ROUND_DESC = Box of .45 Round ammunition, powerful and reliable. Average ammo reserve. Contains 20 cartridges.

Doubleaction

AMMO_REVOLVER_EXPRESS = .38 Round
DM_38_ROUND = .38 Round
38_ROUND_DESC = Box of .38 Round ammunition, popular and inexpensive. High ammo reserve. Contains 20 cartridges.

Navy

AMMO_REVOLVER_HIGH_VELOCITY = .44 Ball
DM_44_BALL = .44 Ball
44_BALL_DESC = Box of .44 Ball amunnition, excellent stopping power. Average ammo reserve. Contains 10 caps and balls.

AMMO_REVOLVER_EXPRESS_EXPLOSIVE = .44 Conical
DM_44_CONICAL = .44 Conical
44_CONICAL_DESC = Box of .44 Conical ammunition, excellent target penetration. Average ammo reserve. Contains 10 caps and conics.

Lemat

AMMO_REVOLVER_SPLIT_POINT = .42 Ball
DM_LEMAT = .42 Ball
42_BALL_DESC = Box of .42 Ball ammunition, excellent stopping power and inexpensive. Average ammo reserve. Contains 10 caps and balls.

AMMO_PISTOL_SPLIT_POINT = Grapeshot
DM_GRAPESHOT = Grapeshot
GRAPESHOT_DESC = Box of 16ga Buckshot, only compatible with the Lemat Revolver, reliable and decent damage. Low ammo reserve. Contains 10 cartridges.

PISTOLS

M1899

AMMO_PISTOL = .32 Auto
DM_32_AUTO = .32 Auto
32_AUTO_DESC = Box of .32 Auto ammunition. Reliable and light recoil. High ammo reserve. Contains 20 cartridges.

Volcanic

AMMO_PISTOL_HIGH_VELOCITY = .41 Round
DM_41_ROUND = .41 Round
41_ROUND_DESC = Box of .41 Round ammunition. Excellent damage but poor accuracy. Average ammo reserve. Contains 20 cartridges.

Semiauto & Mauser

AMMO_PISTOL_EXPRESS = .30 German
DM_30_PISTOL = .30 German
30_PISTOL_DESC = Box of .30 German ammunition. Good damage and target penetration. Average ammo reserve. Contains 20 cartridges.

REPEATERS

Carbine Repeater

AMMO_REPEATER = .56-56 Round
DM_56_56_ROUND = .56-56 Round
5656_ROUND_DESC = Box of .56-56 Round ammunition. extremely powerful at close range. Low ammo reserve. Contains 20 cartridges.

Henry & Evans

AMMO_REPEATER_HIGH_VELOCITY = .44 Round
DM_44_ROUND = .44 Round
44_ROUND_DESC = Box of .44 Round ammunition. Moderate damage and decent targe penetration. Average ammo reserve. Contains 20 cartridges.

Lancaster

AMMO_REPEATER_EXPRESS = .44-40 Round
DM_44_40_ROUND = .44-40 Round
4440_ROUND_DESC = Box of .44-40 Round ammunition. Excellent damage and accuracy. Average ammo reserve. Contains 20 cartridges.

RIFLES

Rolling Block

AMMO_RIFLE = .50-70 Gov't
DM_50_70_GOVT = .50-70 Gov't
50_70_GOVT_DESC = Box of .50-70 Gov't ammunition. Excellent damage and target penetration. Low ammo reserve. Contains 10 cartridges.

AMMO_RIFLE_EXPRESS_EXPLOSIVE = .50-70 Gov't Explosive
DM_50_70_EXP = .50-70 Gov't Explosive
50_70_EXP = Box of .50-70 Gov'tExplosive ammunition. Excellent damage and volatile. Very low ammo reserve. Contains 5 cartridges.

Springfield

AMMO_RIFLE_HIGH_VELOCITY = .45-70 Gov't
DM_45_70_GOVT = .45-70 Gov't
45_70_GOVT_DESC = Box of .45-70 Gov't ammunition. Excellent damage and target penetration. Low ammo reserve. Contains 10 cartridges.

Bolt-Action Rifle

AMMO_RIFLE_EXPRESS = .30 Army
DM_30_ARMY = .30 Army
30_ARMY_DESC = Box of .30 Army ammunition. Excellent damage and target penetration. Low ammo reserve. Contains 10 cartridges.

Carcano

AMMO_RIFLE_SPLIT_POINT = 6.5mm Carcano
DM_65_CARCANO = 6.5mm Carcano
CARCANO_DESC = Box of 6.5mm Carcano ammunition. Excellent damage and target penetration. Low ammo reserve. Contains 10 cartridges.

Elephant Rifle

AMMO_RIFLE_ELEPHANT = .450 Nitro Express
DM_AMMO_ELEPHANT = .450 Nitro Express
AMMO_RIFLE_ELEPHANT_DESC = Box of .450 Nitro Express ammunition. Great target penetration and high recoil. Very low ammo reserve. Contains 10 cartridges.

Varmint

AMMO_22 = .22LR
DM_RIFLE_22 = .22LR
AMMO_22_DESC = Box of .22LR ammunition. Great choice to killing small game. High ammo reserve. Contains 30 cartridges.

Shotguns

AMMO_SHOTGUN = 12ga Buckshot
DM_SHOTGUN_BUCK = 12ga Buckshot
BUCKSHOT_DESC = Box of 12ga Buckshot ammunition. Great damage and pellets spread. Low ammo reserve. Contains 20 cartridges.

AMMO_SHOTGUN_BUCKSHOT_INCENDIARY = 12ga Incendiary Buckshot
DM_AMMO_INCENDIARY = 12ga Incendiary Buckshot
AMMO_12GA_INCENDIARY = Box of 12ga Incendiary Ammnuition. Effective at close range and volatile. Very low ammo reserve. Contains 10 cartridges.

AMMO_SHOTGUN_SLUG = 12ga Slug
DM_AMMO_SLUG = 12ga Slug
SLUG_DESC = Box of 12ga Slug ammunition. Excellent damage and target penetration. Low ammo reserve. Contains 20 cartridges.

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Custom Components

COMPONENT_REVOLVER_CATTLEMAN_BARREL_GUNSLINGER = Very Short Barrel
COMPONENT_REVOLVER_DOUBLEACTION_BARREL_SNUB = Snub Barrel
COMPONENT_PISTOL_MAUSER_GRIP_BROOM = Broomhandle Grip
COMPONENT_SHOTGUN_DOUBLEBARREL_BOOMSTICK = Very Short Barrel
COMPONENT_REVOLVER_CATTLEMAN_GRIP_FACTORY = Factory Grip

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Oxidized/Rough Metals

COMPONENT_LONGARM_BARREL_MATERIAL_10 = Rough Steel
COMPONENT_LONGARM_CYLINDER_MATERIAL_10 = Rough Steel
COMPONENT_SHORTARM_FRAME_MATERIAL_10 = Rough Steel
COMPONENT_SHORTARM_TRIGGER_MATERIAL_10 = Rough Steel
COMPONENT_SHORTARM_HAMMER_MATERIAL_10 = Rough Steel
COMPONENT_LONGARM_FRAME_MATERIAL_10 = Rough Steel
COMPONENT_LONGARM_SIGHT_MATERIAL_10 = Rough Steel
COMPONENT_SHORTARM_CYLINDER_MATERIAL_10 = Rough Steel
COMPONENT_SHORTARM_BARREL_MATERIAL_10 = Rough Steel
COMPONENT_LONGARM_HAMMER_MATERIAL_10 = Rough Steel
COMPONENT_SHORTARM_SIGHT_MATERIAL_10 = Rough Steel
COMPONENT_LONGARM_TRIGGER_MATERIAL_10 = Rough Steel

COMPONENT_SHORTARM_BARREL_MATERIAL_12 = Oxidized Nickel
COMPONENT_SHORTARM_FRAME_MATERIAL_12 = Oxidized Nickel
COMPONENT_LONGARM_BARREL_MATERIAL_12 = Oxidized Nickel
COMPONENT_LONGARM_FRAME_MATERIAL_12 = Oxidized Nickel
COMPONENT_LONGARM_CYLINDER_MATERIAL_12 = Oxidized Nickel
COMPONENT_LONGARM_SIGHT_MATERIAL_12 = Oxidized Nickel
COMPONENT_SHORTARM_CYLINDER_MATERIAL_12 = Oxidized Nickel
COMPONENT_SHORTARM_SIGHT_MATERIAL_12 = Oxidized Nickel
COMPONENT_LONGARM_TRIGGER_MATERIAL_12 = Oxidized Nickel
COMPONENT_SHORTARM_HAMMER_MATERIAL_12 = Oxidized Nickel
COMPONENT_SHORTARM_TRIGGER_MATERIAL_12 = Oxidized Nickel
COMPONENT_LONGARM_HAMMER_MATERIAL_12 = Oxidized Nickel

COMPONENT_LONGARM_HAMMER_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_SHORTARM_SIGHT_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_SHORTARM_CYLINDER_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_SHORTARM_BARREL_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_SHORTARM_TRIGGER_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_LONGARM_FRAME_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_SHORTARM_FRAME_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_LONGARM_CYLINDER_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_LONGARM_SIGHT_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_LONGARM_TRIGGER_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_SHORTARM_HAMMER_MATERIAL_13 = Oxidized Blued Steel
COMPONENT_LONGARM_BARREL_MATERIAL_13 = Oxidized Blued Steel

COMPONENT_LONGARM_HAMMER_MATERIAL_14 = Oxidized Black Steel
COMPONENT_SHORTARM_SIGHT_MATERIAL_14 = Oxidized Black Steel
COMPONENT_SHORTARM_CYLINDER_MATERIAL_14 = Oxidized Black Steel
COMPONENT_SHORTARM_TRIGGER_MATERIAL_14 = Oxidized Black Steel
COMPONENT_LONGARM_CYLINDER_MATERIAL_14 = Oxidized Black Steel
COMPONENT_LONGARM_TRIGGER_MATERIAL_14 = Oxidized Black Steel
COMPONENT_SHORTARM_FRAME_MATERIAL_14 = Oxidized Black Steel
COMPONENT_LONGARM_FRAME_MATERIAL_14 = Oxidized Black Steel
COMPONENT_LONGARM_BARREL_MATERIAL_14 = Oxidized Black Steel
COMPONENT_SHORTARM_HAMMER_MATERIAL_14 = Oxidized Black Steel
COMPONENT_SHORTARM_BARREL_MATERIAL_14 = Oxidized Black Steel
COMPONENT_LONGARM_SIGHT_MATERIAL_14 = Oxidized Black Steel

COMPONENT_SHORTARM_CYLINDER_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_LONGARM_BARREL_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_SHORTARM_FRAME_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_SHORTARM_TRIGGER_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_LONGARM_TRIGGER_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_SHORTARM_BARREL_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_LONGARM_HAMMER_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_LONGARM_FRAME_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_LONGARM_CYLINDER_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_SHORTARM_HAMMER_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_SHORTARM_SIGHT_MATERIAL_15 = Oxidized Browned Steel
COMPONENT_LONGARM_SIGHT_MATERIAL_15 = Oxidized Browned Steel

COMPONENT_SHORTARM_TRIGGER_MATERIAL_16 = Oxidized Iron
COMPONENT_SHORTARM_HAMMER_MATERIAL_16 = Oxidized Iron
COMPONENT_LONGARM_BARREL_MATERIAL_16 = Oxidized Iron
COMPONENT_LONGARM_FRAME_MATERIAL_16 = Oxidized Iron
COMPONENT_SHORTARM_FRAME_MATERIAL_16 = Oxidized Iron
COMPONENT_SHORTARM_BARREL_MATERIAL_16 = Oxidized Iron
COMPONENT_LONGARM_TRIGGER_MATERIAL_16 = Oxidized Iron
COMPONENT_LONGARM_HAMMER_MATERIAL_16 = Oxidized Iron
COMPONENT_LONGARM_CYLINDER_MATERIAL_16 = Oxidized Iron
COMPONENT_LONGARM_SIGHT_MATERIAL_16 = Oxidized Iron
COMPONENT_SHORTARM_CYLINDER_MATERIAL_16 = Oxidized Iron
COMPONENT_SHORTARM_SIGHT_MATERIAL_16 = Oxidized Iron

COMPONENT_LONGARM_BARREL_MATERIAL_17 = Oxidized Gold
COMPONENT_SHORTARM_HAMMER_MATERIAL_17 = Oxidized Gold
COMPONENT_SHORTARM_CYLINDER_MATERIAL_17 = Oxidized Gold
COMPONENT_SHORTARM_TRIGGER_MATERIAL_17 = Oxidized Gold
COMPONENT_LONGARM_FRAME_MATERIAL_17 = Oxidized Gold
COMPONENT_LONGARM_TRIGGER_MATERIAL_17 = Oxidized Gold
COMPONENT_SHORTARM_BARREL_MATERIAL_17 = Oxidized Gold
COMPONENT_SHORTARM_SIGHT_MATERIAL_17 = Oxidized Gold
COMPONENT_LONGARM_CYLINDER_MATERIAL_17 = Oxidized Gold
COMPONENT_LONGARM_SIGHT_MATERIAL_17 = Oxidized Gold
COMPONENT_LONGARM_HAMMER_MATERIAL_17 = Oxidized Gold
COMPONENT_SHORTARM_FRAME_MATERIAL_17 = Oxidized Gold

COMPONENT_SHORTARM_HAMMER_MATERIAL_18 = Oxidized Silver
COMPONENT_LONGARM_FRAME_MATERIAL_18 = Oxidized Silver
COMPONENT_LONGARM_BARREL_MATERIAL_18 = Oxidized Silver
COMPONENT_SHORTARM_CYLINDER_MATERIAL_18 = Oxidized Silver
COMPONENT_LONGARM_SIGHT_MATERIAL_18 = Oxidized Silver
COMPONENT_LONGARM_HAMMER_MATERIAL_18 = Oxidized Silver
COMPONENT_LONGARM_TRIGGER_MATERIAL_18 = Oxidized Silver
COMPONENT_SHORTARM_SIGHT_MATERIAL_18 = Oxidized Silver
COMPONENT_SHORTARM_TRIGGER_MATERIAL_18 = Oxidized Silver
COMPONENT_LONGARM_CYLINDER_MATERIAL_18 = Oxidized Silver
COMPONENT_SHORTARM_BARREL_MATERIAL_18 = Oxidized Silver
COMPONENT_SHORTARM_FRAME_MATERIAL_18 = Oxidized Silver

COMPONENT_RIFLE_ROLLINGBLOCK_C_WRAP1 = Cartridge Wrap
COMPONENT_REPEATER_HENRY_C_WRAP1 = Cartridge Wrap
COMPONENT_RIFLE_ELEPHANT_C_WRAP1 = Cartridge Wrap
COMPONENT_RIFLE_VARMINT_C_WRAP1 = Cartridge Wrap
COMPONENT_SHOTGUN_PUMP_C_WRAP1 = Cartridge Wrap
COMPONENT_SHOTGUN_SEMIAUTO_C_WRAP1 = Cartridge Wrap
COMPONENT_RIFLE_CARCANO_C_WRAP1 = Cartridge Wrap
COMPONENT_SHOTGUN_REPEATING01_C_WRAP1 = Cartridge Wrap
COMPONENT_RIFLE_SPRINGFIELD_C_WRAP1 = Cartridge Wrap
COMPONENT_SHOTGUN_DOUBLEBARREL_C_WRAP1 = Cartridge Wrap
COMPONENT_RIFLE_BOLTACTION_C_WRAP1 = Cartridge Wrap
COMPONENT_REPEATER_EVANS_C_WRAP1 = Cartridge Wrap
COMPONENT_REPEATER_WINCHESTER_C_WRAP1 = Cartridge Wrap

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Player Wardrobe

Fence Menu

0xF24A5EAC = Remove Options

0x9A662F43 = No Off-hand Holster
0x5FD42FB9 = No Satchel

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Custom Categories and Components

"Frame/Receiver/Slide" Slots

0x913B0C4B = None
0x53F71B70 = Forged
0x861CFFBB = Heavy
0x501C93BF = Tuned
0x81A176C8 = Advanced

"Trigger" Slot

0xD2A0DAFE = None
0x634F1977 = Light
0x7D9C4E11 = Heavy
0xABFC2AD4 = Calibrated
0x9A3F075A = Custom

"Hammer" Slot

0x5B2563BE = None
0xFBD8EC86 = Striker
0xC9C60861 = Swift
0xD89425FD = Trueshot
0x262B412E = Spitfire

COMP_FORGED_MOD_DESC = Increases weapon condition by 22%.
COMP_HEAVY_MOD_DESC = Increases accuracy by 15%.
COMP_TUNED_MOD_DESC = Increases range by 15%.
COMP_ADV_MOD_DESC = Increases damage by 10%.

COMP_LIGHT_MOD_DESC = Increases fire rate by 15% and decreases weapon condition by 10%.
COMP_HEAVY02_MOD_DESC = Increases accuracy by 15% and decreases fire rate by 10%.
COMP_CALIBRATED_MOD_DESC = Increases range by 15% and decreases fire rate by 10%.
COMP_ADV02_MOD_DESC = Increases damage by 10% and decreases weapon condition by 5%.

COMP_STRIKER_MOD_DESC = Increases damage and fire rate by 15% and decreases weapon condition by 10%.
COMP_SWIFT_MOD_DESC = Increases fire rate and weapon condition by 15% and decreases accuracy by 10%.
COMP_TRUES_MOD_DESC = Increase range and accuracy by 15% and decreases damage by 10%
COMP_SPIT_MOD_DESC = Increases fire rate and accuracy by 15% and decreases range by 10%.

Pages

Revolvers

0x724E1036 = Frame
0x7894A4A6 = Trigger
0x81B4A56A = Hammer

Repeaters

0xD08A796A = Receiver
0xC358DF07 = Trigger
0xAC43B0DD = Hammer

Shotguns & Rifles

0x5820FC77 = Receiver
0x0D4866C3 = Trigger
0xFC8DC54E = Hammer

Pistols

0x060F9ECF = Receiver
0x13E13A72 = Trigger
0xE2BA5821 = Hammer

0xE98965BF = Slide

Miscellaneous

0xD47D7A40 = Recoil Spring

0xB1729395 = Follower Spring

0x0FC9AB87 = Bolt

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Ammo Boxes

AMMO_22_AMMOBOX = .22LR Cartridges
AMMO_PISTOL_AMMOBOX = .32 Auto Cartidges
AMMO_PISTOL_AMMOBOX_EXPRESS = .30 German Cartridges
AMMO_PISTOL_AMMOBOX_HIGH_VELOCITY = .41 Round Cartridges
AMMO_PISTOL_AMMOBOX_USED = Opened .32 Auto Cartidges
AMMO_REPEATER_AMMOBOX = .56-56 Round Cartridges
AMMO_REPEATER_AMMOBOX_EXPRESS = .44-40 Round Cartridges
AMMO_REPEATER_AMMOBOX_HIGH_VELOCITY = .44 Round Cartridges
AMMO_REPEATER_AMMOBOX_USED = Opened .56-56 Round Cartridges
AMMO_REVOLVER_AMMOBOX = .45 Round Cartridges
AMMO_REVOLVER_AMMOBOX_EXPRESS = .38 Round Cartridges
AMMO_REVOLVER_AMMOBOX_HIGH_VELOCITY = .44 Ball Ammunition
AMMO_REVOLVER_AMMOBOX_USED = Opened .45 Round Cartridges
AMMO_RIFLE_AMMOBOX = .50-70 Gov't Cartridges
AMMO_RIFLE_AMMOBOX_EXPRESS = .30 Army Cartridges
AMMO_RIFLE_AMMOBOX_HIGH_VELOCITY = .45-70 Gov't Cartridges
AMMO_RIFLE_AMMOBOX_USED = Opened .50-70 Gov't Cartridges
AMMO_SHOTGUN_AMMOBOX = 12ga Buckshot
AMMO_SHOTGUN_AMMOBOX_SLUG = 12ga Slug
AMMO_SHOTGUN_AMMOBOX_USED = Opened 12ga Buckshot