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- INSTALLATION -

For Individual Coats, choose the coat you'd like to add to RDR2, then copy and paste the .ymt file to your stream folder. 

For the LML Preset, simply copy the lml folder directly into the RDR2 Root Folder. 
If you already have the lml folder, you can copy the contents into their respective folders. 

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` QUICK NOTE -
The Kiger Mustang is a small breed of horse, ranging in height between 13.3 hh and 15hh, roughly. 
Because of this, I'm changing the scale of all files to "0.98" from the pre-uploaded "1.04"
If you'd like to change this, you can go into the .ymt files of any horse and change the 
scale to whatever you desire. 
Thank you!

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- LML PRESET INFO - 

**Please don't use this with any other mods that use the pedattributes.ymt file or the HorseNames.GXT2 file.**

- The coats in the preset are: 
	- Silver Grullo (Replaces Grullo Dun Mustang
	- Wild Bay (Replaces Wild Bay Mustang)
	- Bay Dun (Replaces Tiger-Striped Bay Mustang)
		*Note: The Kiger Horse Association and Registry (KHAR) does not recognize the Buckskin coat as a breed standard color, 
however I wanted to add it in because I know many people would love to see a Kiger Mustang that looks like Spirit, from the Dreamworks movie Spirit: Stallion of the Cimmarron. 
All other colors in this pack were checked under the KHAR breed standard, and are recognized colors. 

- Stats -
 
	Health: 9

	Stamina: 9

	Speed: 6 
		(7 for the Bay Dun)

	Acceleration: 7 
		(7 for the Bay Dun)

	Handling: 1
		(3 for Bay Dun)

I did this because as a breed, the Kiger Mustang is an intelligent, quick, healthy little horse. 
However, their intelligence tends to make them stubborn, and a challenge to teach. For this reason, their handling is at a 1. 
They have the max health and stamina because they are thought to be the last remaining breed of Mustang that carries the qualities of the Spanish horses that were the true founders of the Mustang as a whole. 
Their acceleration is high because of the need to be quick on their feet in the wild, they have to be able to respond to danger in the blink of an eye. 

If you'd like to change any of these stats, you can go into the replace folder in your lml file, and edit the pedattributes.ymt file.

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As far as editing stats goes, edit the "pedattributes" file with a notepad application, and scroll down until you start seeing horses. 
All horses are labelled with something like "<!---Arabian White--->", and they're located around 3/4ths to the bottom of the page. 

You'll see something like this: 

    <Item type="0xB065887F">
      <Name>0xAA6F8D43</Name>
      <UNK_MEMBER_0x6978C5D6>0x011162C6</UNK_MEMBER_0x6978C5D6>
      <UNK_MEMBER_0xD566F590>
        <Item type="0x89A16C5F">
          <Name>0x0BBF814A</Name>
          <UNK_MEMBER_0x4EC9D661 value="4"/>
          <UNK_MEMBER_0x8CBBCC3A value="0"/>
        </Item>
        <Item type="0x89A16C5F">
          <Name>0x4BDA72D5</Name>
          <UNK_MEMBER_0x4EC9D661 value="9"/>
          <UNK_MEMBER_0x8CBBCC3A value="4"/>
        </Item>
        <Item type="0x89A16C5F">
          <Name>0xCF86BAFE</Name>
          <UNK_MEMBER_0x4EC9D661 value="9"/>
          <UNK_MEMBER_0x8CBBCC3A value="4"/>
        </Item>
        <Item type="0x89A16C5F">
          <Name>0xC454C1AB</Name>
          <UNK_MEMBER_0x4EC9D661 value="9"/>
          <UNK_MEMBER_0x8CBBCC3A value="5"/>
        </Item>
        <Item type="0x89A16C5F">
          <Name>0x89FB2927</Name>
          <UNK_MEMBER_0x4EC9D661 value="9"/>
          <UNK_MEMBER_0x8CBBCC3A value="5"/>
        </Item>
        <Item type="0x89A16C5F">
          <Name>0xB29AAF19</Name>
          <UNK_MEMBER_0x4EC9D661 value="9"/>
          <UNK_MEMBER_0x8CBBCC3A value="7"/>
        </Item>
        <Item type="0x89A16C5F">
          <Name>0x90683CA4</Name>
          <UNK_MEMBER_0x4EC9D661 value="100"/>
          <UNK_MEMBER_0x8CBBCC3A value="100"/>
        </Item>
      </UNK_MEMBER_0xD566F590>
    </Item>

The first number (4, 0) must be left alone. That's bonding. 
From there, in order, the stats are: 
Health, Stamina, Speed, Acceleration, and Handling. 
Do not change the top numbers, only change the bottom number, that'll be the max that particular horse can go. 

Handling numbers: (0,1 HEAVY), (2,3 STANDARD), (4,5 RACE), (6,7,8,9, ELITE)

For a more detailed explanation, download the "Horse Names and Stats" mod, that's what taught me. 
https://www.nexusmods.com/reddeadredemption2/mods/1355
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- OTHER NOTES -

The Kiger Mustang is a rare breed of Mustang that is only found wild in the mountain ranges of Oregon State. 
Since I am from the beautiful Washington State, Kiger Mustangs are pretty familiar for me. 
I have loved the breed since I was a little kid, and have even written a Kiger into the book I'm writing. His name is Cisco, if you know, you know. :) 

Kiger Mustangs tend to have a lot of personality, and bond very closely with their person, if you are able to prove yourself to them. 

In Red Dead Redemption 2, you can now have a Kiger Mustang of your very own. 

I also recommend trying out MelanieDBranth's Kiger Mustang Pack, which in part inspired this mod.

Thank you for giving this mod a try, stay tuned for more horse mods of mine in the future! 