effect : "eut2.dif.spec.weight.add.env.rfx" {
	additional_ambient : 0.000000
	diffuse : { 1.000000 , 1.000000 , 1.000000 }
	env_factor : { 1.500000 , 0.183896 , 0.015034 }
	fresnel : { 1.000000 , 1.000000 }
	reflection : 0.000000
	shininess : 95.000000
	specular : { 0.214041 , 0.214041 , 0.214041 }
	texture : "texture_base" {
		source : "/vehicle/truck/intnational_9400/9900i.tobj"
		sampler : default
	}
	texture : "texture_reflection" {
		source : "/material/environment/vehicle_reflection.tobj"
		u_address : clamp
		v_address : clamp
	}
}