effect : "eut2.dif.spec.tsnmap.rfx" {
	additional_ambient : 0.000000
	diffuse : { 1.000000 , 1.000000 , 1.000000 }
	reflection : 0.000000
	shininess : 50.000000
	specular : { 1.000000 , 1.000000 , 1.000000 }
	texture : "texture_base" {
		source : "/vehicle/share/textures/leather/shared_leather_0.tobj"
	}
	texture : "texture_nmap" {
		source : "/vehicle/share/textures/leather/shared_leather_0_normalmap.tobj"
	}
}