<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name>META_OUTFIT_COLD_WEATHER</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE_JACKET</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>META_OUTFIT_COOL_WEATHER</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE_JACKET</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x3EB5190A</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE_JACKET</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>META_OUTFIT_DEFAULT</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x64BA68C8</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x4E08EC81</name>
      <ethnicity/>
      <slodDwd>SLOD_FEMALE_JACKET</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x37BBF635</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>meta_outfit_heist</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC5DB9E33</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xD2D8EAA6</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE_PANTS</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>META_OUTFIT_WARM_WEATHER</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x1BB5E76A</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x79155250</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>SLOD_FEMALE</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>cs_abigailroberts_fs1_eye_cap_000</drawable>
          <albedo>EYE_CAP_GEN_0000_C0_000_AB</albedo>
          <normal>EYE_CAP_GEN_0000_C0_000_NM</normal>
          <material>EYE_CAP_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyebrows_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_EYEBROWS_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_eyes_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_EYES_000_C0_000_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>CS_MP_BONNIE_FS1_HAIR_000</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="8"/>
          <tint1 value="250"/>
          <tint2 value="135"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_head_000</drawable>
          <albedo>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_AB</albedo>
          <normal>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_NM</normal>
          <material>CS_ABIGAILROBERTS_FS1_HEAD_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_FR1_003</drawable>
          <albedo>FEET_FR1_000_C0_008_AB</albedo>
          <normal>FEET_FR1_000_C0_000_NM</normal>
          <material>FEET_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_FR1_000</drawable>
          <albedo>HAND_FR1_000_C0_008_AB</albedo>
          <normal>HAND_FR1_000_C0_000_NM</normal>
          <material>HAND_FR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>cs_abigailroberts_fs1_teeth_000</drawable>
          <albedo>TEETH_STORY_0000_C0_000_AB</albedo>
          <normal>TEETH_STORY_0000_C0_000_NM</normal>
          <material>teeth_story_0000_c0_000_m</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.200000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.300000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.400000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.700000"/>
        </Item>
        <Item>
          <id value="2007"/>
          <value value="-0.500000"/>
        </Item>
        <Item>
          <id value="65374"/>
          <value value="-0.200000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-0.400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x92C43393</Item>
        <Item>0x4BFA4A07</Item>
        <Item>0x2F9EEF6E</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xE2E8D982</name>
      <ethnicity/>
      <slodDwd>SLOD_FEMALE_SKIRT_HAT</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="1.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets/>
      <expressions/>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x244D9D26</name>
      <ethnicity/>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="0.00000000"/>
      <cutsceneScale value="1.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets/>
      <expressions/>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xF4AE62E8</name>
      <ethnicity/>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets/>
      <expressions/>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType>NONE</goreType>
  <type>MPT_FEMALE</type>
  <version value="64"/>
  <allowRandomExpressions value="false"/>
</0x04BD672F>
