{
  "binaryFormat" : "version(char), size(unsigned int), heightMap(heightMapSize * heightMapItemSize), layerMap (layerMapSize * layerMapItemSize), materialNames",
  "datafile" : "levels/template/theTerrain.ter",
  "heightMapItemSize" : 2,
  "heightMapSize" : 1048576,
  "heightmapImage" : "levels/template/theTerrain.terrainheightmap.png",
  "layerMapItemSize" : 1,
  "layerMapSize" : 1048576,
  "materials" : [ "Grass", "BeachSand" ],
  "size" : 1024
}
