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        <InteriorName/>
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        <uGravityWellType value="0"/>
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        <vPositionAndDirection x="-3693.06600000" y="-2627.02100000" z="-14.80839000" w="-2.24133800"/>
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      <Item>
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        <GroupName/>
        <InteriorName>arm_genstore_int</InteriorName>
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        <uGravityWellType value="0"/>
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        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <vPositionAndDirection x="-3693.55800000" y="-2624.11200000" z="-14.90308000" w="-1.11655200"/>
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      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
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        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <vPositionAndDirection x="-3690.55900000" y="-2624.03100000" z="-14.77858000" w="1.51635200"/>
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        <GroupName/>
        <InteriorName>arm_genstore_int</InteriorName>
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        <uGravityWellType value="0"/>
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        <iTimeStartOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3688.16600000" y="-2624.49400000" z="-14.41912000" w="2.77448400"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_rat_eating</ScenarioType>
        <ModelSet>animals_rat</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="10"/>
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        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="10"/>
        <vehiclePassengerData value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3692.69200000" y="-2625.83300000" z="-14.80692000" w="-0.59699600"/>
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      <Item>
        <ScenarioType>world_human_straw_broom_working</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_genstore_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="25"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3681.53900000" y="-2626.28100000" z="-14.42323000" w="2.76082600"/>
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        <ScenarioType>world_human_straw_broom_working</ScenarioType>
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        <GroupName/>
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        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="25"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3681.65900000" y="-2624.85200000" z="-14.42323000" w="-2.28175100"/>
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        <ScenarioType>world_human_straw_broom_working</ScenarioType>
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        <InteriorName>arm_genstore_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="25"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3685.43100000" y="-2624.62900000" z="-14.42323000" w="-2.28175100"/>
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      <Item>
        <ScenarioType>world_human_straw_broom_working</ScenarioType>
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        <vPositionAndDirection x="-3684.94100000" y="-2627.93000000" z="-14.41829000" w="2.76082600"/>
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      <Item>
        <ScenarioType>world_human_stare_stoic</ScenarioType>
        <ModelSet>amd_general_store_owner</ModelSet>
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        <InteriorName>arm_genstore_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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      <Item>
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        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="10"/>
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        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="10"/>
        <vehiclePassengerData value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3676.10000000" y="-2625.46200000" z="-14.75583000" w="2.35392500"/>
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        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW</ScenarioType>
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        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <InteriorName/>
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        <iTimeTillPedLeaves value="180"/>
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        <Flags></Flags>
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        <InteriorName/>
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        <iOnScreenTimeTillPedLeaves value="25"/>
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        <Flags/>
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        <InteriorName/>
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        <InteriorName/>
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        <InteriorName/>
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        <uGravityWellType value="0"/>
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      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW</ScenarioType>
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        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_female</ModelSet>
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        <uGravityWellType value="0"/>
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        <ModelSet>animals_dogs_rabid</ModelSet>
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        <ScenarioType>world_animal_vulture_on_perch</ScenarioType>
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        <InteriorName/>
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      <Item>
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        <InteriorName/>
        <RequiredIMap/>
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        <Flags>NoAttraction NoSpawn</Flags>
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        <GroupName/>
        <InteriorName/>
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        <uGravityWellType value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3707.54000000" y="-2606.76500000" z="-14.56082000" w="-0.40463000"/>
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        <vPositionAndDirection x="-3709.14000000" y="-2605.26200000" z="-14.54866000" w="1.60463100"/>
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      <Item>
        <ScenarioType>world_animal_horse_grazing_domestic</ScenarioType>
        <ModelSet>animal_horse_corral</ModelSet>
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        <uGravityWellType value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3701.72400000" y="-2605.56400000" z="-11.31984000" w="-0.19555500"/>
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      <Item>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3701.35900000" y="-2605.77400000" z="-11.32006000" w="-0.19555500"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_male</ModelSet>
        <GroupName/>
        <InteriorName/>
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        <uGravityWellType value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags>NoRespawnUntilStreamedOut</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3691.82800000" y="-2605.15800000" z="-14.73227000" w="2.06056500"/>
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      <Item>
        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_female</ModelSet>
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        <InteriorName/>
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        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3691.68900000" y="-2604.74200000" z="-14.73237000" w="1.33802400"/>
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      <Item>
        <ScenarioType>world_animal_dog_resting</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
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        <uGravityWellType value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3693.67700000" y="-2606.58500000" z="-14.73235000" w="2.66342000"/>
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      <Item>
        <ScenarioType>world_animal_vulture_on_perch</ScenarioType>
        <ModelSet>animals_vultures</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="8"/>
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        <iTimeStartOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="25"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3693.90200000" y="-2606.14600000" z="-10.27878000" w="3.00644000"/>
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      <Item>
        <ScenarioType>world_animal_dog_digging</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="40"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3674.86000000" y="-2604.72000000" z="-14.72018000" w="0.56448400"/>
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      <Item>
        <ScenarioType>world_animal_vulture_on_perch</ScenarioType>
        <ModelSet>animals_vultures</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="8"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="25"/>
        <vehiclePassengerData value="0"/>
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        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3666.13000000" y="-2604.45900000" z="-7.37830800" w="-2.71821500"/>
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      <Item>
        <ScenarioType>world_animal_dog_resting</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3664.47600000" y="-2604.15600000" z="-14.65122000" w="-2.63363600"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sitting</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
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        <iRadius value="10"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3671.40300000" y="-2604.48100000" z="-14.70887000" w="2.23014000"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_fox_digging</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="35"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3657.68400000" y="-2604.41600000" z="-14.58227000" w="0.37782800"/>
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      <Item>
        <ScenarioType>world_animal_vulture_preening</ScenarioType>
        <ModelSet>animals_vultures</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="8"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="25"/>
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        <vPositionAndDirection x="-3660.92300000" y="-2605.83200000" z="-14.75746000" w="-2.68763900"/>
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      <Item>
        <ScenarioType>world_animal_dog_eating_ground</ScenarioType>
        <ModelSet>animals_dog_rottweiler</ModelSet>
        <GroupName/>
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        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeTillPedLeaves value="57"/>
        <iOnScreenTimeTillPedLeaves value="9"/>
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        <DisabledConditionalAnims value="0"/>
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      <Item>
        <ScenarioType>world_animal_rat_eating</ScenarioType>
        <ModelSet>animals_rat</ModelSet>
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        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="10"/>
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        <iOnScreenTimeTillPedLeaves value="10"/>
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        <vPositionAndDirection x="-3649.09700000" y="-2604.07400000" z="-14.54092000" w="1.01112000"/>
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      <Item>
        <ScenarioType>world_human_waiting_impatient</ScenarioType>
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        <RequiredIMap/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3653.39400000" y="-2606.30700000" z="-14.79545000" w="-0.39679500"/>
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      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
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        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <ScenarioType>world_human_hammer_kneel</ScenarioType>
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        <iTimeTillPedLeaves value="20"/>
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      <Item>
        <ScenarioType>world_human_write_notebook</ScenarioType>
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        <InteriorName>arm_sheriff_int</InteriorName>
        <RequiredIMap/>
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        <ScenarioType>world_human_saw_wood</ScenarioType>
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        <ModelSet>animals_rat</ModelSet>
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        <ModelSet>animals_coyotes</ModelSet>
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        <InteriorName>arm_trainstation_int</InteriorName>
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        <InteriorName>arm_trainstation_int</InteriorName>
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        <InteriorName>arm_saloon_int</InteriorName>
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      <Item>
        <ScenarioType>world_flourish_table_smash</ScenarioType>
        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3700.68500000" y="-2600.98900000" z="-13.27152000" w="1.57839000"/>
      </Item>
      <Item>
        <ScenarioType>world_flourish_table_smash</ScenarioType>
        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3702.99000000" y="-2601.25000000" z="-13.52070000" w="-2.28130100"/>
      </Item>
      <Item>
        <ScenarioType>world_human_drunk_brace_wall_no_vomit</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="10"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3700.19400000" y="-2603.45500000" z="-14.29824000" w="0.02571800"/>
      </Item>
      <Item>
        <ScenarioType>world_human_bartender_beer</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3699.38700000" y="-2600.36800000" z="-14.32142000" w="1.46548700"/>
      </Item>
      <Item>
        <ScenarioType>world_flourish_window</ScenarioType>
        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3703.52200000" y="-2602.82400000" z="-13.27129000" w="-3.08127000"/>
      </Item>
      <Item>
        <ScenarioType>world_human_barcustomer_beer</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="2"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3701.15500000" y="-2600.45300000" z="-14.32044000" w="-1.58554800"/>
      </Item>
      <Item>
        <ScenarioType>world_flourish_window</ScenarioType>
        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3702.59600000" y="-2602.78300000" z="-10.20480000" w="-3.11431300"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags> </Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3695.81300000" y="-2600.26400000" z="-11.31262000" w="2.65410900"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="10"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3689.32600000" y="-2602.77100000" z="-14.75366000" w="1.94473900"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sitting</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="10"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3681.89600000" y="-2600.44200000" z="-14.73241000" w="1.93662700"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_3</ScenarioType><!-- pershcars sit bar slumped-->
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3673.42700000" y="-2600.43000000" z="-11.38542000" w="3.10350000"/>
      </Item>
      <Item>
        <ScenarioType>world_human_smoke_nervous_stressed</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="12"/>
        <iTimeEndOverride value="20"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3674.37800000" y="-2600.60100000" z="-14.32267000" w="-3.12992400"/>
      </Item>
      <Item>
        <ScenarioType>world_human_lean_back_wall_smoking</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="20"/>
        <iTimeEndOverride value="6"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3679.87100000" y="-2600.44800000" z="-14.32107000" w="-3.12992400"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags> </Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3679.83000000" y="-2600.55600000" z="-14.32113000" w="3.09800100"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3678.60800000" y="-2600.40700000" z="-11.38537000" w="-3.05029400"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_female</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoRespawnUntilStreamedOut</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3673.91500000" y="-2602.22600000" z="-14.32284000" w="1.25928000"/>
      </Item>
      <Item>
        <ScenarioType>world_human_vomit_kneel</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="30"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="8"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3678.87300000" y="-2602.00000000" z="-11.38537000" w="-2.90370400"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_vulture_on_perch</ScenarioType>
        <ModelSet>animals_vultures</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="8"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="25"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3664.10300000" y="-2603.27700000" z="-7.61740800" w="-2.50489400"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_male</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoRespawnUntilStreamedOut</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3664.11400000" y="-2601.48900000" z="-14.28657000" w="-1.51638300"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="40"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3665.84600000" y="-2602.67300000" z="-14.58313000" w="-1.17958900"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="40"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3658.27400000" y="-2602.29500000" z="-14.28657000" w="-3.01704800"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3661.52400000" y="-2600.26500000" z="-14.28657000" w="-3.05029400"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_female</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoRespawnUntilStreamedOut</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3660.42600000" y="-2602.73800000" z="-14.28657000" w="-3.13910300"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="40"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3662.68800000" y="-2602.80800000" z="-14.28657000" w="1.88327700"/>
      </Item>
      <Item>
        <ScenarioType>world_human_write_notebook</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_sheriff_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="30"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3651.04800000" y="-2601.21200000" z="-14.16413000" w="0.54154900"/>
      </Item>
      <Item>
        <ScenarioType>world_human_write_notebook</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_sheriff_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="30"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3653.23400000" y="-2602.41100000" z="-14.16413000" w="0.54154900"/>
      </Item>
      <Item>
        <ScenarioType>world_human_smoke_nervous_stressed</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="6"/>
        <iTimeEndOverride value="16"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3655.81800000" y="-2600.51300000" z="-14.16399000" w="-2.75366100"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3655.71100000" y="-2600.55000000" z="-14.16413000" w="3.06830800"/>
      </Item>
      <Item>
        <ScenarioType>world_human_smoke_nervous_stressed</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_sheriff_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3648.23100000" y="-2600.85400000" z="-14.16413000" w="3.06851800"/>
      </Item>
      <Item>
        <ScenarioType>world_human_hammer_kneel</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="20"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3654.02200000" y="-2601.49700000" z="-14.16413000" w="-0.19555500"/>
      </Item>
      <Item>
        <ScenarioType>world_human_hammer_wall</ScenarioType>
        <ModelSet/>
        <GroupName/>
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      <Item>
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        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3699.56700000" y="-2596.37500000" z="-14.32204000" w="1.46548700"/>
      </Item>
      <Item>
        <ScenarioType>world_human_bartender_whiskey</ScenarioType>
        <ModelSet/>
        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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      </Item>
      <Item>
        <ScenarioType>world_human_barcustomer_beer</ScenarioType>
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        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
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        <iTimeEndOverride value="0"/>
        <iRadius value="1"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3701.48200000" y="-2596.39100000" z="-14.32142000" w="-1.58554800"/>
      </Item>
      <Item>
        <ScenarioType>world_flourish_window</ScenarioType>
        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3701.39300000" y="-2598.20400000" z="-10.26059000" w="-0.05840200"/>
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      <Item>
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        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3700.98400000" y="-2597.37000000" z="-13.27146000" w="1.57839000"/>
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      <Item>
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        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3703.76200000" y="-2598.21000000" z="-10.26059000" w="0.00000000"/>
      </Item>
      <Item>
        <ScenarioType>world_human_vomit_kneel</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="5"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3681.78500000" y="-2597.24800000" z="-14.73241000" w="-1.59523000"/>
      </Item>
      <Item>
        <ScenarioType>world_human_smoke_nervous_stressed</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="16"/>
        <iTimeEndOverride value="3"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3681.39100000" y="-2596.82100000" z="-14.73244000" w="1.71896300"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_resting</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="10"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3682.29400000" y="-2597.89100000" z="-14.73238000" w="2.04644500"/>
      </Item>
      <Item>
        <ScenarioType>world_human_sleep_ground_arm</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="2"/>
        <iTimeStartOverride value="15"/>
        <iTimeEndOverride value="2"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3657.33200000" y="-2596.20100000" z="-14.59110000" w="3.12276600"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="180"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags></Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3659.92800000" y="-2599.93200000" z="-14.28663000" w="3.12120200"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3657.85400000" y="-2596.20200000" z="-14.59691000" w="-0.28211200"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_rat_eating</ScenarioType>
        <ModelSet>animals_rat</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="10"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="10"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3642.14800000" y="-2597.18800000" z="-14.76026000" w="-0.17679800"/>
      </Item>
      <Item>
        <ScenarioType>world_animal_dog_sniffing_ground</ScenarioType>
        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
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        <iTimeEndOverride value="0"/>
        <iRadius value="10"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3624.53500000" y="-2598.22400000" z="-14.77199000" w="0.44583400"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_DEAD_BODY_SPAWN</ScenarioType>
        <ModelSet>amd_corpses_female</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
        <uAvailableInMpSp value="1"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
        <Pitch value="0"/>
        <Flags>NoRespawnUntilStreamedOut</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3731.31900000" y="-2593.24000000" z="-14.26149000" w="0.17709300"/>
      </Item>
      <Item>
        <ScenarioType>world_human_smoke_nervous_stressed</ScenarioType>
        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
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        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="120"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>0xE83E339C NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3710.85500000" y="-2592.00800000" z="-14.29641000" w="2.09362200"/>
      </Item>
      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW</ScenarioType><!-- perschars sit sleep point-->
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        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags> </Flags>
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        <vPositionAndDirection x="-3710.43200000" y="-2593.48700000" z="-11.25163000" w="2.16143300"/>
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      <Item>
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        <ModelSet>animals_vultures</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="8"/>
        <uAvailableInMpSp value="0"/>
        <iTimeStartOverride value="0"/>
        <iTimeEndOverride value="0"/>
        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="25"/>
        <vehiclePassengerData value="0"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3710.16200000" y="-2592.15000000" z="-6.22063600" w="0.19037300"/>
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      <Item>
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        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
        <vehiclePassengerData value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
        <DisabledConditionalAnims value="0"/>
        <vPositionAndDirection x="-3709.96200000" y="-2595.59000000" z="-13.26736000" w="1.66914400"/>
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      <Item>
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        <ModelSet/>
        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
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        <iRadius value="0"/>
        <iTimeTillPedLeaves value="0"/>
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      <Item>
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        <GroupName/>
        <InteriorName/>
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        <iRadius value="30"/>
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        <iOnScreenTimeTillPedLeaves value="8"/>
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      <Item>
        <ScenarioType>WORLD_HUMAN_LEAN_BACK_WALL_NEW_2</ScenarioType>
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        <InteriorName/>
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      <Item>
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        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
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        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
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        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
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        <GroupName>MP_SALOON_FLOURISH</GroupName>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
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        <iTimeTillPedLeaves value="0"/>
        <iOnScreenTimeTillPedLeaves value="0"/>
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        <Flags/>
        <DisabledConditionalAnims value="0"/>
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        <iTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3699.44600000" y="-2593.21800000" z="-14.31931000" w="1.54454700"/>
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        <InteriorName>arm_saloon_int</InteriorName>
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        <uGravityWellType value="0"/>
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        <iTimeStartOverride value="6"/>
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        <vPositionAndDirection x="-3697.49900000" y="-2595.39600000" z="-11.26847000" w="1.48554200"/>
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      <Item>
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        <ModelSet>p_m_zero</ModelSet>
        <GroupName/>
        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3701.32200000" y="-2594.79500000" z="-14.32142000" w="-1.58554800"/>
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        <uGravityWellType value="0"/>
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      <Item>
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        <uGravityWellType value="0"/>
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        <vPositionAndDirection x="-3699.43300000" y="-2593.22000000" z="-14.31931000" w="1.54194000"/>
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      <Item>
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        <ModelSet>amd_bartender</ModelSet>
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        <InteriorName>arm_saloon_int</InteriorName>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iTimeStartOverride value="0"/>
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        <iTimeTillPedLeaves value="0"/>
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        <vPositionAndDirection x="-3698.95400000" y="-2594.22800000" z="-14.32091000" w="1.48554200"/>
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      <Item>
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        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
        <iProbability value="0"/>
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        <iTimeStartOverride value="0"/>
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        <iOnScreenTimeTillPedLeaves value="10"/>
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        <DisabledConditionalAnims value="0"/>
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        <ModelSet>animals_dogs_rabid</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <iRadius value="10"/>
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        <iOnScreenTimeTillPedLeaves value="0"/>
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      <Item>
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        <ModelSet>tbl_residents</ModelSet>
        <GroupName/>
        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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      <Item>
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        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <RequiredIMap/>
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        <InteriorName/>
        <RequiredIMap/>
        <uGravityWellType value="0"/>
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        <Flags>NoAttraction NoSpawn</Flags>
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        <InteriorName>arm_sheriff_int</InteriorName>
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