effect : "eut2.dif.spec.rfx" {
	additional_ambient : 0.000000
	diffuse : { 1.000000 , 1.000000 , 1.000000 }
	reflection : 0.000000
	shininess : 200.000000
	specular : { 1.000000 , 1.000000 , 1.000000 }
	texture : "texture_base" {
		source : "/vehicle/ai/crafter/color.tobj"
		min_filter : linear
		mag_filter : linear
		mip_filter : linear
	}
}