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   };
   new TSStatic() {
      shapeName = "levels/smallgrid/art/gravitationalRacing/signs/sign_danger_strongGravitationalField.dae";
      dynamic = "0";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "Collision Mesh";
      decalType = "Collision Mesh";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-317.475677 -2251.57471 172.790939";
      scale = "1 1 1";
      rotationMatrix = "5.96046448e-08 -0.99999994 0 0.99999994 5.96046448e-08 0 0 0 1";
      isRenderEnabled = "false";
      canSave = "1";
      canSaveDynamicFields = "1";
   };
   new TSStatic(planet_7) {
      shapeName = "levels/smallgrid/art/gravitationalRacing/celestialbodies/neptune.dae";
      dynamic = "1";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "None";
      decalType = "None";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-263.260345 -2038.50488 195.35289";
      scale = "400 400 400";
      rotationMatrix = "1 0 0 0 0.999999762 -0.000690534245 0 0.000690534245 0.999999762";
      canSave = "1";
      canSaveDynamicFields = "1";
         objectType = "fixedDynamic";
         orbitingBody = "star_3";
         path = "circular";
   };
   new TSStatic(planet_8) {
      shapeName = "levels/smallgrid/art/gravitationalRacing/celestialbodies/mercury.dae";
      dynamic = "1";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "None";
      decalType = "None";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-145.735825 -2218.03247 187.84462";
      scale = "300 300 300";
      rotationMatrix = "1 0 0 0 1 0 0 0 1";
      canSave = "1";
      canSaveDynamicFields = "1";
         direction = "Y";
         frequency = "0.1";
         length = "75";
         objectType = "fixedDynamic";
         path = "linear";
   };
   new TSStatic(checkpoint2) {
      shapeName = "levels/smallgrid/art/gravitationalRacing/checkpoints/inactive.dae";
      dynamic = "0";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "Collision Mesh";
      decalType = "Collision Mesh";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-508.220001 -2519.19995 197.102005";
      scale = "1.25 3 1.25";
      rotationMatrix = "5.96046448e-08 -0.99999994 0 0.99999994 5.96046448e-08 0 0 0 1";
      isRenderEnabled = "false";
      canSave = "1";
      canSaveDynamicFields = "1";
         direction = "S";
   };
   new TSStatic(checkpoint3) {
      shapeName = "levels/smallgrid/art/gravitationalRacing/checkpoints/inactive.dae";
      dynamic = "0";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "Collision Mesh";
      decalType = "Collision Mesh";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-499.713989 -2268.94995 197.102005";
      scale = "1.25 3 1.25";
      rotationMatrix = "5.96046448e-08 -0.99999994 0 0.99999994 5.96046448e-08 0 0 0 1";
      isRenderEnabled = "false";
      canSave = "1";
      canSaveDynamicFields = "1";
         direction = "N";
   };
   new TSStatic(checkpoint1) {
      shapeName = "levels/smallgrid/art/gravitationalRacing/checkpoints/next.dae";
      dynamic = "0";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "Collision Mesh";
      decalType = "Collision Mesh";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-92.9561996 -2521.15991 179.199997";
      scale = "1.25 3 1.25";
      rotationMatrix = "5.96046448e-08 -0.99999994 0 0.99999994 5.96046448e-08 0 0 0 1";
      isRenderEnabled = "false";
      canSave = "1";
      canSaveDynamicFields = "1";
         direction = "S";
   };
   new TSStatic(checkpoint4) {
      shapeName = "levels/smallgrid/art/gravitationalRacing/checkpoints/inactive.dae";
      dynamic = "0";
      playAmbient = "1";
      meshCulling = "0";
      originSort = "0";
      useInstanceRenderData = "0";
      instanceColor = "White";
      collisionType = "Collision Mesh";
      decalType = "Collision Mesh";
      prebuildCollisionData = "0";
      renderNormals = "0";
      forceDetail = "-1";
      position = "-236.539139 -2141.30688 179.356079";
      scale = "1.25 3 1.25";
      rotationMatrix = "-1 8.74227766e-08 0 -8.74227766e-08 -1 0 0 0 1";
      isRenderEnabled = "false";
      canSave = "1";
      canSaveDynamicFields = "1";
         direction = "W";
   };
};
//--- OBJECT WRITE END ---




























































































