material : "eut2.dif.spec.shadow.a.rfx" {
	texture[0] : "/vehicle/share/models/cattle/color_cows.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shadow_bias : 0
	shininess : 60
	specular : { 0.00389826 , 0.00389826 , 0.00389826 }
	queue_bias : 1
}
