material : "eut2.dif.spec.mult.dif.spec.add.env.tsnmapuv.rfx" {
	texture[0] : "/vehicle/share/textures/plastic/plastic_paint.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/share/textures/generic/multiplay_color.tobj"
	texture_name[1] : "texture_mult"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	texture[3] : "/vehicle/trailer_owned/scs_drybulk/body_n.tobj"
	texture_name[3] : "texture_nmap"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.214041 , 0.214041 , 0.214041 }
	fresnel : { 0.05 , 0.05 }
	reflection : 0
	shininess : 40
	specular : { 1 , 1 , 1 }
}
