Zeemods Audio Framework
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Changelog
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v2.4
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- Fix internal setup for engine sound management.

v2.3
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- Fixed splitter and range inversion settings still applied in auto gearbox mode.
- Prevents splitter_fail activation in auto gearbox mode. Though the above already fixed it.
- Adds configurable fan temperatures that Zeemods can change per engine, instead of a global setting for all engines.

v2.1
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- NEW: A hissing sound from the pneumatic lock in the gearstick will play if you try to split a low side gear with a 13-speed transmission, or a high side gear with a 15-speed transmission.
- NEW: Added several options to the ZeemodsAudioFramework.xml for further customization of the gear Range/Split sounds to accommodate different hardware setups.
- NEW: Added a horn switcher feature for an upcoming sound pack.
- NEW: A number of additional parameters are passed to the engine/exhaust FMOD events for various uses.
- FIXED: The Range/Split sounds would occasionally become swapped.
- FIXED: Reefer units will now start in AUTO mode upon loading into the game, you can change this in the ZeemodsAudioFramework.xml. 
