SiiNunit
{
flare_vehicle: flare.vehicle.LEDrblinkerl
{
	dir_type: wide
	light_type: right_blinker
	
	diffuse_color: (0.35, 0.0, 0.0)
     specular_color: (0.35, 0.0, 0.0)
	range: 0.0
	inner_angle: 0.5
	outer_angle: 175.0
	type: spot
	forward_distance: false
	visual_offset: 0.05
model: "/model/flare/vehicle_ledblinkerred.pmd" 
}
}
