material : "eut2.dif.spec.add.env.nofresnel.rfx" {
	texture[0] : "/vehicle/trailer/lodeking/cargos/fabrica.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	diffuse : { 0.694117 , 0.694117 , 0.694117 }
	env_factor : { 0.299999 , 0.299999 , 0.299999 }
	shininess : 50
	specular : { 0.294118 , 0.294118 , 0.294118 }
}
