<?xml version="1.0" encoding="UTF-8"?>
<CAnimalUnalertedBehaviourManager>
  <PlayerCloseDistanceDelayMigration value="50.0f" />
  <PlayerCloseTimeDelayMigration value="300.0f" />
  <PlayerHorseBehaviour>
    <Name>PLAYER_HORSE_UNALERTED_BEHAVIOUR</Name>
    <Task>TASK_UNALERTED_ANIMAL</Task>
    <InitialDelay value="10.0f" />
    <MaxDistance value="30.0f" />
    <StayCloseToOwnerPed value="false" />
    <GoBackToGroupThresholdDistance value="0.000000" />
    <Triggers>
      <Item type="CAnimalUnalertedTrigger">
        <Condition type="NULL" />
        <UnalertedState type="CAnimalUnalertedWander">
          <CooldownSeconds value="10" />
          <MinTimeSeconds value="5" />
          <MaxTimeSeconds value="25" />
          <MaxDistance value="30.0f" />
        </UnalertedState>		  
      </Item>
      <Item type="CAnimalUnalertedTrigger">
        <Condition type="NULL" />
        <UnalertedState type="CAnimalUnalertedUseScenario">
          <ScenarioName>WORLD_ANIMAL_HORSE_GRAZING</ScenarioName>
          <CooldownSeconds value="5" />
          <MinTimeSeconds value="10" />
          <MaxTimeSeconds value="25" />
          <MaxDistance value="30.0f" />
          <AmbientScannerParameters>
            <Item>
              <ScannerSearch>SEARCH_GRASS</ScannerSearch>
              <Negated value="false" />
            </Item>
          </AmbientScannerParameters>
        </UnalertedState>
      </Item>
      <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="12" />
            <MinTimeSeconds value="12" />
            <MaxTimeSeconds value="35" />
            <MaxDistance value="20.0f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsPedSaddledHorse" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="60.0f" />
			  </Condition> 
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_RESTING</ScenarioName>
            <CooldownSeconds value="90" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="60" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>	
    </Triggers>
  </PlayerHorseBehaviour>
  <Behaviours>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>GATOR_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_ALLIGATOR</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsSwimming" />
          <UnalertedState type="CAnimalUnalertedWander">
            <MinFlockStrength value="0.1f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsSwimming" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedIdle">
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BLUEJAY_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_BLUEJAY</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>CARDINAL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_CARDINAL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>CROW_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_CROW</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>HERON_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_HERON</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Item>
              <Item type="CAIConditionNot">
                <Condition type="CAIConditionIsFlying" />
              </Item>
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="25.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="3" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.15f" />
            <CanBeRepeated value="true" />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingFormationWander">
            <MinFlockStrength value="0.0f" />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>LOON_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_LOON</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingFormationWander">
            <MinFlockStrength value="0.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>PARROT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_PARROT</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>RAVEN_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_RAVEN</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>EAGLE_UNALERTED_BEHVIOUR</Name>
      <Species>SPECIES_BIRD_EAGLE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedFlyingWander">
            <MinFlockStrength value="0.1f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>HAWK_UNALERTED_BEHVIOUR</Name>
      <Species>SPECIES_BIRD_HAWK</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedFlyingWander">
            <MinFlockStrength value="0.1f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>OWL_UNALERTED_BEHVIOUR</Name>
      <Species>SPECIES_BIRD_OWL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedFlyingWander">
            <MinFlockStrength value="0.1f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>VULTURE_UNALERTED_BEHVIOUR</Name>
      <Species>SPECIES_BIRD_VULTURE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingWander">
            <MinFlockStrength value="0.1f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>PELICAN_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_PELICAN</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingFormationWander">
            <MinFlockStrength value="0.0f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>PHEASANT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_PHEASANT</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>PIGEON_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_PIGEON</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>PRAIRIE_CHICKEN_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_PRAIRIE_CHICKEN</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>QUAIL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_QUAIL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>Stand</ScenarioName>
            <ForceGroundNavigation value="true" />
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="10.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>SEAGULL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_SEAGULL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingFormationWander">
            <MinFlockStrength value="0.0f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>SONGBIRD_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_SONGBIRD</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>SPARROW_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_SPARROW</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>TURKEY_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_TURKEY</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_TURKEY_GRAZING</ScenarioName>
            <ForceGroundNavigation value="true" />
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="35.0f" />
          </UnalertedState>
        </Item>        
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>WOODPECKER_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BIRD_WOODPECKER</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="3" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlockWander">
            <ScenarioName />
            <CooldownSeconds value="0" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>DUCK_UNALERTED_BEHVIOUR</Name>
      <Species>SPECIES_DUCK</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingFormationWander">
            <MinFlockStrength value="0.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>GOOSE_CANADA_UNALERTED_BEHVIOUR</Name>
      <Species>SPECIES_BIRD_GOOSE_CANADA</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionIsFlying" />
          <UnalertedState type="CAnimalUnalertedFlyingFormationWander">
            <MinFlockStrength value="0.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionIsFlying" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedTakeOff">
            <ScenarioName />
            <CooldownSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <MaxDistance value="50.0f" />
            <DistanceContagious value="100.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
   <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining">
            <RainAmount value="0.05f" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="3.0f" />
            <MaxTimeSeconds value="10.0f" />
            <MinFlockStrength value="0.2f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="3.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.2f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
   </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_AMBERJACK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_AMBERJACK</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.2f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.2f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="20" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="35" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_BLUEGILL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_BLUEGILL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_BULLHEADCATFISH_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_BULLHEADCATFISH</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_CHAINPICKEREL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_CHAINPICKEREL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_CHANNELCATFISH_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_CHANNELCATFISH</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="25" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="55" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_COBIA_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_COBIA</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="45" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_FRESHWATERDRUM_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_FRESHWATERDRUM</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_GREATBARRACUDA_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_GREATBARRACUDA</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="45" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_KINGMACKEREL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_KINGMACKEREL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_LAKESTURGEON_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_LAKESTURGEON</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="20" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="55" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_LARGEMOUTHBASS_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_LARGEMOUTHBASS</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_LONGNOSEGAR_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_LONGNOSEGAR</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="25" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_MARBLEDGROUPER_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_MARBLEDGROUPER</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_MUSKIE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_MUSKIE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="20" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_NORTHERNPIKE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_NORTHERNPIKE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="20" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_PERCH_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_PERCH</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_REDFINPICKEREL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_REDFINPICKEREL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_REDSNAPPER_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_REDSNAPPER</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_ROCKBASS_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_ROCKBASS</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_SALMONSOCKEYE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_SALMONSOCKEYE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="20" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_SMALLMOUTHBASS_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_SMALLMOUTHBASS</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_SNOOK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_SNOOK</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_SPECKLEDTROUT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_SPECKLEDTROUT</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_STEELHEADTROUT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_STEELHEADTROUT</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_WAHOO_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_WAHOO</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="55" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_WALLEYE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_WALLEYE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>FISH_WHITEFISH_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FISH_WHITEFISH</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionRaining"/>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="5.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionNot">
            <Condition type="CAIConditionRaining" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedSwimmingSchooling">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="1.0f" />
            <MaxTimeSeconds value="15.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
          <Weight value="1.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionRaining" />
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="10" />
          </UnalertedState>
          <Weight value="10.0f" />
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Condition type="CAIConditionTimeInTask">
                <Threshold value="5.0f" />
              </Condition>
              <Condition type="CAIConditionNot">
                <Condition type="CAIConditionRaining" />
              </Condition>            
            </Conditions>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_BREAK_SURFACE</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="30" />
          </UnalertedState>
          <Weight value="0.5f" />
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsAttractedToFishingLure" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
				<Threshold value="5.0f" />
			  </Condition>
			</Conditions>
		  </Condition> 
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FISH_JUMPING</ScenarioName>
            <CanRunWithoutScenarioPoint value="true"/>
            <CooldownSeconds value="40" />
          </UnalertedState>
		  <Weight value="1.0f" />
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviuor">
      <Name>SNAKE_WATER_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SNAKE_WATER</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL"/>
          <UnalertedState type="CAnimalUnalertedSwimmingWander">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="10.0f" />
            <MaxTimeSeconds value="100.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>HORSE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_HORSE</Species>
      <DomesticatedLevel>ADL_Domesticated</DomesticatedLevel>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="60.0f" />
      <InitialDelay value="10.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="30" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_GRAZING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<MaxDistance value="60.0f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<MaxDistance value="60.0f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionAnd">
			<Conditions>
			  <Condition type="CAIConditionNot">
				<Condition type="CAIConditionIsPedSaddledHorse" />
			  </Condition>
			  <Condition type="CAIConditionTimeInTask">
					<Threshold value="15.0f" />
			  </Condition>
			</Conditions>
		  </Condition>		  
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_RESTING</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="60" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>		
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>WILD_HORSE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_HORSE</Species>
      <DomesticatedLevel>ADL_Wild</DomesticatedLevel>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="55.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_GRAZING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="25" />
            <MaxTimeSeconds value="55" />
            <AmbientScannerParameters>
			  <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_WALLOW</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="30" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="35" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_RESTING</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="90" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4 H5 H6</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_SLEEPING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="60" />
            <MaxTimeSeconds value="120" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>HERDING_HORSE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_HORSE</Species>
      <DomesticatedLevel>ADL_Domesticated</DomesticatedLevel>
      <Task>TASK_SQUAD_FLOCK</Task>
      <MaxDistance value="20.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="25" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_HORSE_GRAZING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="25" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>		
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>DEER_MIGRATING_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_DEER</Species>
      <MaxDistance value="200.0f" />
      <ForFlockMigration value="true" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_GRAZING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.8f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="40.0f" />
          </UnalertedState>
        </Item>        
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedIdle">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="5" />
            <MinFlockStrength value="0.8f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="8" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>DEER_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_DEER</Species>
      <MaxDistance value="120.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Hours>H4 H5 H6 H7 H8 H9 H10 H11 H12 H13 H14 H15 H16 H17 H18 H19 H20</Hours>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="14" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="40.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_GRAZING</ScenarioName>
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="50.0f" />
          </UnalertedState>
        </Item>        
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H13 H14 H15 H16 H17</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_RESTING</ScenarioName>
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="60" />
            <MaxTimeSeconds value="120" />
            <MinFlockStrength value="0.3f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="10.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H1 H2 H3</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_SLEEPING</ScenarioName>
              <CooldownSeconds value="180" />
              <MinTimeSeconds value="90" />
              <MaxTimeSeconds value="120" />
              <MinFlockStrength value="0.5f" />
              <AmbientScannerParameters>
                <Item>
                 <ScannerSearch>SEARCH_LAND</ScannerSearch>
                 <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
              </AmbientScannerParameters>
            </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<MinFlockStrength value="0.3f" />
            <DistanceContagious value="60.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>BADGER_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BADGER</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BADGER_EAT_GROUND</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BEAR_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BEAR</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEAR_SNIFFING_GROUND</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="20.0f" />
            <MaxDistance value="40.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEAR_SITTING</ScenarioName>
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>		
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H11 H12 H13 H14</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEAR_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEAR_FORAGING_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="17" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BEAR__BLACK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BEAR_BLACK</Species>
      <MaxDistance value="50.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEARBLACK_SNIFFING_GROUND</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="20.0f" />
            <MaxDistance value="40.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEARBLACK_SITTING</ScenarioName>
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H11 H12 H13 H14</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEARBLACK_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="90" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BEARBLACK_FORAGING_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="12" />
            <MinFlockStrength value="0.2f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BOAR_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BOAR</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BOAR_GRAZING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BOAR_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="25" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H9 H10 H11 H12 H13 H14 H15 H16 H17 H18</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BOAR_SLEEPING</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="35" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="3" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
	  <Name>BOAR_MIGRATING_UNALERTED_BEHAVIOUR</Name>
	  <Species>SPECIES_BOAR</Species>
	  <MaxDistance value="100.0f" />
	  <ForFlockMigration value="true" />
	  <Task>TASK_UNALERTED_ANIMAL</Task>
	  <Triggers>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedUseScenario">
			<ScenarioName>WORLD_ANIMAL_BOAR_GRAZING</ScenarioName>
			<CooldownSeconds value="15" />
			<MinTimeSeconds value="4" />
			<MaxTimeSeconds value="15" />
			<MinFlockStrength value="0.8f" />
			<AmbientScannerParameters>
			  <Item>
				<ScannerSearch>SEARCH_LAND</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_GRASS</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
			</AmbientScannerParameters>
			<MinDistance value="0.0f" />
			<MaxDistance value="20.0f" />
		  </UnalertedState>
		</Item>        
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedIdle">
			<CooldownSeconds value="20" />
			<MinTimeSeconds value="1" />
			<MaxTimeSeconds value="5" />
			<MinFlockStrength value="0.8f" />
		  </UnalertedState>		  
		</Item>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
			<CooldownSeconds value="8" />
			<MinTimeSeconds value="5" />
			<MaxTimeSeconds value="15" />
			<DistanceContagious value="50.0f" />
		  </UnalertedState>		  
		</Item>
	  </Triggers>
	</Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>BOBCAT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BOBCAT</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BIG_CAT_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BIG_CAT_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BIG_CAT_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BUCK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BUCK</Species>
      <MaxDistance value="100.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Hours>H4 H5 H6 H7 H8 H9 H10 H11 H12 H13 H14 H15 H16 H17 H18 H19 H20</Hours>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_GRAZING</ScenarioName>
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="50" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="35.0f" />
          </UnalertedState>
        </Item>        
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_RESTING</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.3f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="10.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H1 H2 H3</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_SLEEPING</ScenarioName>
              <CooldownSeconds value="180" />
              <MinTimeSeconds value="60" />
              <MaxTimeSeconds value="90" />
              <MinFlockStrength value="0.5f" />
              <AmbientScannerParameters>
                <Item>
                  <ScannerSearch>SEARCH_LAND</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
              </AmbientScannerParameters>
            </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.3f" />
            <DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
	  <Name>BUCK_MIGRATING_UNALERTED_BEHAVIOUR</Name>
	  <Species>SPECIES_BUCK</Species>
	  <MaxDistance value="100.0f" />
	  <ForFlockMigration value="true" />
	  <Task>TASK_UNALERTED_ANIMAL</Task>
	  <Triggers>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedUseScenario">
			<ScenarioName>WORLD_ANIMAL_DEER_GRAZING</ScenarioName>
			<CooldownSeconds value="15" />
			<MinTimeSeconds value="12" />
			<MaxTimeSeconds value="24" />
			<MinFlockStrength value="0.8f" />
			<AmbientScannerParameters>
			  <Item>
				<ScannerSearch>SEARCH_LAND</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_GRASS</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
			</AmbientScannerParameters>
			<MinDistance value="0.0f" />
			<MaxDistance value="20.0f" />
		  </UnalertedState>
		</Item>        
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedIdle">
			<CooldownSeconds value="20" />
			<MinTimeSeconds value="1" />
			<MaxTimeSeconds value="5" />
			<MinFlockStrength value="0.8f" />
		  </UnalertedState>		  
		</Item>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
			<CooldownSeconds value="8" />
			<MinTimeSeconds value="5" />
			<MaxTimeSeconds value="15" />
			<DistanceContagious value="50.0f" />
		  </UnalertedState>		  
		</Item>
	  </Triggers>
	</Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BUFFALO_MIGRATING_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BUFFALO</Species>
      <MaxDistance value="200.0f" />
      <ForFlockMigration value="true" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTimeInTask">
            <Threshold value="15.0f" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BUFFALO_GRAZING</ScenarioName>
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="2" />
            <MaxTimeSeconds value="5" />
            <MinFlockStrength value="0.7f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>      
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTimeInTask">
            <Threshold value="15.0f" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedIdle">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="1" />
            <MaxTimeSeconds value="2" />
            <MinFlockStrength value="0.7f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="1" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="30" />
            <DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>BUFFALO_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BUFFALO</Species>
      <MaxDistance value="200.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BUFFALO_RESTING</ScenarioName>
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="25" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="35.0f" />
          </UnalertedState>
        </Item>
	    <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BUFFALO_GRAZING</ScenarioName>
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="35.0f" />
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BUFFALO_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BUFFALO_WALLOW</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="40" />
            <AmbientScannerParameters>
			  <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<MinFlockStrength value="0.3f" />
			<DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>BULL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_BULL</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BULL_GRAZING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BULL_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BULL_RESTING</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BULL_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>	
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>CAT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_DOMESTIC_CAT</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CAT_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CAT_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CAT_SITTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="25" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CAT_EATING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>CHICKEN_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_CHICKEN</Species>
	  <DomesticatedLevel>ADL_Domesticated</DomesticatedLevel>
      <MinDistance value="1.0f" />
      <MaxDistance value="3.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CHICKEN_EATING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CHICKEN_RESTING</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Condition type="NULL" />
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CHICKEN_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_CHICKEN_EATING_SITTING</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>	
    <Item type="CAnimalUnalertedBehaviour">
      <Name>COW_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_COW</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COW_GRAZING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COW_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COW_RESTING</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COW_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>	
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>COUGAR_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_COUGAR</Species>
      <MaxDistance value="35.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BIG_CAT_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BIG_CAT_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="25" />
            <MaxTimeSeconds value="90" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_BIG_CAT_DRINKING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>COYOTE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_COYOTE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="20" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H12 H13 H14</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_SLEEPING</ScenarioName>
            <CooldownSeconds value="100" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="80" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_DIGGING</ScenarioName>
            <CooldownSeconds value="5" />
            <MinTimeSeconds value="8" />
            <MaxTimeSeconds value="17" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_SNIFFING_GROUND</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="12" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_HOWLING</ScenarioName>
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="8" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_COYOTE_HOWLING_SITTING</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="8" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>	
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <MinFlockStrength value="1.0f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>ELK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_ELK</Species>
      <MaxDistance value="100.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Hours>H4 H5 H6 H7 H8 H9 H10 H11 H12 H13 H14 H15 H16 H17 H18 H19 H20</Hours>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_ELK_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_ELK_GRAZING</ScenarioName>
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="45.0f" />
          </UnalertedState>
        </Item>        
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H13 H14 H15 H16 H17</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_ELK_RESTING</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.3f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="10.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H1 H2 H3</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_ELK_SLEEPING</ScenarioName>
              <CooldownSeconds value="240" />
              <MinTimeSeconds value="60" />
              <MaxTimeSeconds value="90" />
              <MinFlockStrength value="0.5f" />
              <AmbientScannerParameters>
                <Item>
                  <ScannerSearch>SEARCH_LAND</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
              </AmbientScannerParameters>
            </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<MinFlockStrength value="0.3f" />
            <DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
	  <Name>ELK_MIGRATING_UNALERTED_BEHAVIOUR</Name>
	  <Species>SPECIES_ELK</Species>
	  <MaxDistance value="100.0f" />
	  <ForFlockMigration value="true" />
	  <Task>TASK_UNALERTED_ANIMAL</Task>
	  <Triggers>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedUseScenario">
			<ScenarioName>WORLD_ANIMAL_ELK_GRAZING</ScenarioName>
			<CooldownSeconds value="15" />
			<MinTimeSeconds value="3" />
			<MaxTimeSeconds value="8" />
			<MinFlockStrength value="0.8f" />
			<AmbientScannerParameters>
			  <Item>
				<ScannerSearch>SEARCH_LAND</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_GRASS</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
			</AmbientScannerParameters>
			<MinDistance value="0.0f" />
			<MaxDistance value="20.0f" />
		  </UnalertedState>
		</Item>        
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedIdle">
			<CooldownSeconds value="20" />
			<MinTimeSeconds value="1" />
			<MaxTimeSeconds value="5" />
			<MinFlockStrength value="0.8f" />
		  </UnalertedState>		  
		</Item>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
			<CooldownSeconds value="8" />
			<MinTimeSeconds value="5" />
			<MaxTimeSeconds value="15" />
			<DistanceContagious value="50.0f" />
		  </UnalertedState>		  
		</Item>
	  </Triggers>
	</Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>FOX_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_FOX</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FOX_RESTING</ScenarioName>
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
               <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H13 H14 H15</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FOX_SLEEPING</ScenarioName>
            <CooldownSeconds value="120" />
            <MinTimeSeconds value="60" />
            <MaxTimeSeconds value="100" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FOX_SITTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="25" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FOX_DIGGING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_FOX_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <MinFlockStrength value="1.0f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>GOAT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_GOAT</Species>
	  <DomesticatedLevel>ADL_Domesticated</DomesticatedLevel>
      <MinDistance value="1.0f" />
      <MaxDistance value="3.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_GOAT_GRAZING_DOMESTIC</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_GOAT_RESTING_DOMESTIC</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4 H5 H6</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_GOAT_SLEEPING_DOMESTIC</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="80" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_GOAT_DRINK_GROUND_DOMESTIC</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>MOOSE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_MOOSE</Species>
      <MaxDistance value="15.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_MOOSE_DRINK_WADING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_MOOSE_DRINK_GROUND</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>
	    <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_MOOSE_GRAZING</ScenarioName>
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="35.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H13 H14 H15 H16 H21 H22 H23 H2 H3 H4</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_MOOSE_RESTING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.3f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="10.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
	  <Name>MOOSE_MIGRATING_UNALERTED_BEHAVIOUR</Name>
	  <Species>SPECIES_MOOSE</Species>
	  <MaxDistance value="100.0f" />
	  <ForFlockMigration value="true" />
	  <Task>TASK_UNALERTED_ANIMAL</Task>
	  <Triggers>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedUseScenario">
			<ScenarioName>WORLD_ANIMAL_MOOSE_GRAZING</ScenarioName>
			<CooldownSeconds value="15" />
			<MinTimeSeconds value="4" />
			<MaxTimeSeconds value="12" />
			<MinFlockStrength value="0.8f" />
			<AmbientScannerParameters>
			  <Item>
				<ScannerSearch>SEARCH_LAND</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_GRASS</ScannerSearch>
				<Negated value="false" />
			  </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
			</AmbientScannerParameters>
			<MinDistance value="0.0f" />
			<MaxDistance value="20.0f" />
		  </UnalertedState>
		</Item>        
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedIdle">
			<CooldownSeconds value="20" />
			<MinTimeSeconds value="1" />
			<MaxTimeSeconds value="5" />
			<MinFlockStrength value="0.8f" />
		  </UnalertedState>		  
		</Item>
		<Item type="CAnimalUnalertedTrigger">
		  <Condition type="NULL" />
		  <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
			<CooldownSeconds value="8" />
			<MinTimeSeconds value="5" />
			<MaxTimeSeconds value="15" />
			<DistanceContagious value="50.0f" />
		  </UnalertedState>		  
		</Item>
	  </Triggers>
	</Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>POSSUM_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_POSSUM</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_POSSUM_EAT_GROUND</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>RABBIT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_RABBIT</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_RABBIT_GRAZING</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="35" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>RACOON_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_RACCOON</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_RACCOON_EATING_GROUND</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>RAM_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_RAM</Species>
      <MaxDistance value="100.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Hours>H4 H5 H6 H7 H8 H9 H10 H11 H12 H13 H14 H15 H16 H17 H18 H19 H20</Hours>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_RAM_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="20.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_RAM_GRAZING</ScenarioName>
            <CooldownSeconds value="2" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="40" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="35.0f" />
          </UnalertedState>
        </Item>        
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H13 H14 H15 H16 H17</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_RAM_RESTING</ScenarioName>
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.3f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                  <ScannerSearch>SEARCH_LESS_SECLUDED</ScannerSearch>
                  <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                <Negated value="true" />
              </Item>
            </AmbientScannerParameters>
            <MinDistance value="0.0f" />
            <MaxDistance value="10.0f" />
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H10 H11 H12 H1 H2 H3</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_DEER_SLEEPING</ScenarioName>
              <CooldownSeconds value="120" />
              <MinTimeSeconds value="60" />
              <MaxTimeSeconds value="120" />
              <MinFlockStrength value="0.5f" />
              <AmbientScannerParameters>
                <Item>
                  <ScannerSearch>SEARCH_LAND</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                  <Negated value="false" />
                  <Radius value="3" />
                </Item>
                <Item>
                  <ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
                  <Negated value="true" />
                </Item>
              </AmbientScannerParameters>
            </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedPavementGraphMigration">
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
			<MinFlockStrength value="0.3f" />
            <DistanceContagious value="50.0f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>RAT_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_RAT</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_RAT_EATING</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>SHARK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SHARK</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL"/>
          <UnalertedState type="CAnimalUnalertedSwimmingWander">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="10.0f" />
            <MaxTimeSeconds value="100.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
   </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>SHEEP_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SHEEP</Species>
	  <DomesticatedLevel>ADL_Domesticated</DomesticatedLevel>
      <MinDistance value="1.0f" />
      <MaxDistance value="10.0f" />
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_GRAZING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_RESTING</ScenarioName>
            <CooldownSeconds value="160" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4 H5 H6</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="40" />
            <MaxTimeSeconds value="80" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>SHEEP_FLOCKING_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SHEEP</Species>
      <MinDistance value="1.0f" />
      <MaxDistance value="10.0f" />
      <Task>TASK_SQUAD_FLOCK</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_GRAZING</ScenarioName>
            <CooldownSeconds value="3" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_RESTING</ScenarioName>
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="30" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4 H5 H6</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_SLEEPING</ScenarioName>
            <CooldownSeconds value="150" />
            <MinTimeSeconds value="30" />
            <MaxTimeSeconds value="60" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SHEEP_DRINKING</ScenarioName>
            <CooldownSeconds value="15" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>SKUNK_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SKUNK</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SKUNK_DIGGING</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SKUNK_EATING</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>SQUIRREL_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SQUIRREL</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
		<Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_SQUIRREL_EATING</ScenarioName>
            <CooldownSeconds value="60" />
            <MinTimeSeconds value="15" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="30" />
            <MinTimeSeconds value="0" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.3f" />
          </UnalertedState>		  
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>SEA_TURTLE_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_SEA_TURTLE</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL"/>
          <UnalertedState type="CAnimalUnalertedSwimmingWander">
            <ScenarioName />
            <CooldownSeconds value="0.0f" />
            <MinTimeSeconds value="10.0f" />
            <MaxTimeSeconds value="100.0f" />
            <MinFlockStrength value="0.0f" />
            <AmbientScannerParameters />
          </UnalertedState>
        </Item>
      </Triggers>
   </Item>
	<Item type="CAnimalUnalertedBehaviour">
      <Name>GOAT_HERDING_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_GOAT</Species>
      <MinDistance value="1.0f" />
      <MaxDistance value="10.0f" />
      <Task>TASK_SQUAD_FLOCK</Task>
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_GOAT_GRAZING_DOMESTIC</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
              <Item>
                <ScannerSearch>SEARCH_GRASS</ScannerSearch>
                <Negated value="false" />
              </Item>
          </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <CooldownSeconds value="25" />
            <MinTimeSeconds value="3" />
            <MaxTimeSeconds value="10" />
            <MinFlockStrength value="0.15f" />
          </UnalertedState>		  
        </Item>		
      </Triggers>
    </Item>		
    <Item type="CAnimalUnalertedBehaviour">
      <Name>WOLF_UNALERTED_BEHAVIOUR</Name>
      <Species>SPECIES_WOLF</Species>
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_WOLF_DRINKING</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="25" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_WATER</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
                <ScannerSearch>SEARCH_FLAT_SLOPE</ScannerSearch>
                <Negated value="false" />
                <Radius value="3" />
              </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H1 H2 H3 H4 H5 H6 H7 H13 H14 H15 H16 H17 H22 H23</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_WOLF_SITTING</ScenarioName>
            <CooldownSeconds value="20" />
            <MinTimeSeconds value="5" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_WOLF_SNIFFING_GROUND</ScenarioName>
            <CooldownSeconds value="10" />
            <MinTimeSeconds value="10" />
            <MaxTimeSeconds value="20" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
              <Item>
                <ScannerSearch>SEARCH_LAND</ScannerSearch>
                <Negated value="false" />
              </Item>
			  <Item>
				<ScannerSearch>SEARCH_DEEP_SNOW</ScannerSearch>
				<Negated value="true" />
			  </Item>
            </AmbientScannerParameters>
          </UnalertedState>
        </Item>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="CAIConditionTime">
            <Hours>H0 H1 H2 H3 H4 H5 H6 H7 H22 H23</Hours>
          </Condition>
          <UnalertedState type="CAnimalUnalertedUseScenario">
            <ScenarioName>WORLD_ANIMAL_WOLF_HOWLING_SITTING</ScenarioName>
            <CooldownSeconds value="120" />
            <MinTimeSeconds value="8" />
            <MaxTimeSeconds value="15" />
            <MinFlockStrength value="0.5f" />
            <AmbientScannerParameters>
               <Item>
                  <ScannerSearch>SEARCH_MORE_SECLUDED</ScannerSearch>
                  <Negated value="false" />
                </Item>
             </AmbientScannerParameters>
          </UnalertedState>
        </Item>	
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <MinFlockStrength value="1.0f" />
          </UnalertedState>
        </Item>
      </Triggers>
    </Item>
    <Item type="CAnimalUnalertedBehaviour">
      <Name>DEFAULT_UNALERTED_BEHAVIOUR</Name>
      <Species></Species><!-- No name means is valid for all species -->
      <Task>TASK_UNALERTED_ANIMAL</Task>
      <MaxDistance value="35.0f" />
      <Triggers>
        <Item type="CAnimalUnalertedTrigger">
          <Condition type="NULL" />
          <UnalertedState type="CAnimalUnalertedWander">
            <MinFlockStrength value="0.1f" />
		      </UnalertedState>
        </Item>
       </Triggers>
    </Item>	
  </Behaviours>
</CAnimalUnalertedBehaviourManager>
