<?xml version="1.0" encoding="UTF-8"?>

<CTuningFile>
  <Tunables>
    <Item type="CTaskThreatResponseAnimal__Tunables">
      <Name>CTaskThreatResponseAnimal</Name>
      <fBroadcastThreatRateSeconds value="4.000000" />
      <fBroadCastThreatMaxTimeSeconds value="8.000000" />
      <fDelayAfterFleeNotReactToOtherAnimalsFleeing value="15.000000" />
      <fEvasionDistanceThreshold value="12.000000" />
      <fEvasionTimeThreshold value="20.000000" />
      <fEvasionTimeThresholdNPCAnimals value="8.000000" />
      <uEvasionNoDamageTimeThresholdMS value="500" />
      <fEvasionTargetSlowSpeedTimeThreshold value="2.000000" />
      <fVictoryDelayThreshold value="1.000000" />
      <HowlScenario>WORLD_ANIMAL_WOLF_HOWLING</HowlScenario>
      <TimeToHowl value="12.000000" />
      <fStragglerPlayerBoostThreshold value="10.000000" />
      <fAlertedToFleeMinDelay value="0.000000" />
      <fAlertedToFleeMaxDelay value="0.001000" />
      <fTargetingSwitchDelay value="2.000000" />
      <FormationOffsetWhenSeekingOwnersHelp x="1.000000" y="1.000000" />
      <DistanceToSlowDownWhenSeekingOwner value="6.000000" />
      <DistanceToStarTimerToStickAroundOwner value="20.000000" />
      <DefaultTimeToStickToOwnerInSecs value="15.000000" />
      <TimeToStickToOwnerWhenBeingDefendedInSecs value="20.000000" />
    </Item>
    <Item type="CTaskSquadFlock__Tunables">
      <Name>CTaskSquadFlock</Name>
      <fUnalertedStartTimeStill value="4.000000" />
      <fUnalertedStartMinTimeFlocking value="3.000000" />
      <fUnalertedStopFlockStrength value="0.500000" />
    </Item>
    <Item type="CTaskCombatAnimalCharge__Tunables">
      <Name>CTaskCombatAnimalCharge</Name>
      <fDistanceToSwitchToTackle value="5.000000" />
      <fDistanceForTargetUpdate value="0.800000" />
      <fMinDistanceToPedFortargetUpdate value="2.000000" />
      <fTimeForEveryTargetUpdate value="0.400000" />
      <fTurnToFaceTargetThreshold value="45.000000" />
    </Item>
    <Item type="CTaskEat__Tunables">
      <Name>CTaskEat</Name>
      <EatConfigs>
        <Item type="CTaskEat__CEatConfig">
          <PredatorModelName>A_C_Cougar_01</PredatorModelName>
          <PreyModelName>A_C_DEER_01</PreyModelName>
          <LootConfig>CONSUMABLE_ANIMAL_COUGAR_DEER</LootConfig>
        </Item>
        <Item type="CTaskEat__CEatConfig">
          <PredatorModelName>A_C_Cougar_01</PredatorModelName>
          <PreyModelName>A_C_Buck_01</PreyModelName>
          <LootConfig>CONSUMABLE_ANIMAL_COUGAR_BUCK</LootConfig>
        </Item>
      </EatConfigs>
      <ScenarioFallbackRadius value="1.250000" />
      <ScenarioFallbackRadiusFish value="0.750000" />
      <WaitRadius value="8.000000" />
      <DefaultTimeToEat value="25.000000" />
      <CloseAnimalRepositionThreshold value="1.000000" />
      <TimeToEatAlphaMin value="35.000000" />
      <TimeToEatAlphaMax value="60.000000" />
      <TimeToEatBetaMin value="25.000000" />
      <TimeToEatBetaMax value="40.000000" />
      <TimeToEatOmegaMin value="15.000000" />
      <TimeToEatOmegaMax value="25.000000" />
      <DelayUntilOmegaEatsMin value="20.000000" />
      <DelayUntilOmegaEatsMax value="30.000000" />
      <MinTimeToFallbackSink value="12.000000" />
      <MaxTimeToFallbackSink value="15.000000" />
      <TimeUntilHungry value="50.000000" />
      <BaitEatingDistance value="2.000000" />
      <BaitObserveDistance value="15.000000" />
      <BaitObserveMinTime value="5.000000" />
      <BaitObserveMaxTime value="10.000000" />
    </Item>
    <Item type="CTaskUnalertedAnimalWander__Tunables">
      <Name>CTaskUnalertedAnimalWander</Name>
      <fWanderTargetRadius value="1.500000" />
      <fWanderTargetRadiusForSmallAnimals value="0.500000" />
      <fMaxSlopeDegrees value="30.000000" />
      <fExtraNavmeshCheckDistance value="2.000000" />
    </Item>
    <Item type="CTaskHerdAnimals__Tunables">
      <Name>CTaskHerdAnimals</Name>
    </Item>
    <Item type="CTaskCuriousAnimal__Tunables">
      <Name>CTaskCuriousAnimal</Name>
      <MinTimeBetweenCuriousAttractionsGlobal value="1440000" />
      <MinTimeBetweenCuriousAttractionsPerSpecies value="4320000" />
      <TimeToApproachBeforeMeandering value="5.000000" />
      <TimeToMeander value="5.000000" />
      <MinTimeToObserve value="10.000000" />
      <MaxTimeToObserve value="20.000000" />
      <CuriousDangerRadius value="12.000000" />
      <StillTargetAttractionThreshold value="30.000000" />
    </Item>
    <Item type="CTaskUnalertedAnimal__Tunables">
      <Name>CTaskUnalertedAnimal</Name>
      <GetToTheSideOfTheRoadTuning>
        <fSearchRadiusXYForPointValidation value="2.500000" />
        <fSearchDistZForPointValidation value="1.000000" />
        <fDefaultClearRadiusForPointValidation value="0.500000" />
        <fOptionalMinimumRadiusForPointValidation value="0.000000" />
        <iNumResultsForPointValidation value="1" />
        <fResultsMinSpacingForPointValidation value="0.000000" />
        <iTimeToReattemptToMoveToTheSideOfTheRoadInMs value="1000" />
        <iTimeBetweenRoadNodeSearchesInMs value="6500" />
        <AdditionalClearAreaTrainTracks value="2.000000" />
      </GetToTheSideOfTheRoadTuning>
      <fDefaultStateMinTime value="1.000000" />
      <fDefaultStateMaxTime value="3.000000" />
      <fMaxDistanceRepeatScannerSearch value="15.000000" />
      <fGetOutOfAvoidanceVolumeInitialDelay value="5.000000" />
      <uMaxTimeSinceLastGunshotToCreateAvoidanceVolume value="10000" />
      <fMbrGetOutOfWater value="1.000000" />
      <TakeOffForwardGoal value="10.000000" />
      <TakeOffVerticalGoal value="10.000000" />
      <fEarWanderMinTimeChange value="1.000000" />
      <fEarWanderMaxTimeChange value="3.000000" />
      <fStayInPlaceIfRiderThisClose value="3.500000" />
      <fStayInPlaceIfRiderMovingTowardsMeDistance value="10.000000" />
      <fStayInPlaceIfRiderMovingTowardsMeDegrees value="35.000000" />
      <ChanceOfHappyAnimal value="0.100000" />
      <ChanceOfSubmissiveAnimal value="0.100000" />
      <MinTimeIgnoreAttractorsAfterPathFailed value="20000" />
      <fMinMigrationStopDistance value="15.000000" />
      <fMaxMigrationStopDistance value="40.000000" />
      <BlockPlayerFaceThreshold value="5.000000" />
      <fMinTimeFacingLookAtTarget value="0.500000" />
      <PercentageToCentreOfRoadToMoveToTheSides value="0.750000" />
      <PercentageFromCentreOfRoadToStop value="1.350000" />
      <StopRadiusWhenMovingToSideOfRoad value="0.000000" />
      <SpeedToMoveToTheSideOfTheRoad value="0.250000" />
      <TimeInIdleStateToConsiderMovingToSideOfTheRoadInSecs value="3.500000" />
      <AdditionalRoadDistanceTrainTracks value="4.000000" />
      <MinTimeIgnoreGroupAfterPathFailed value="3000" />
      <fStopFlockMigratingAfterTimeStill value="4.000000" />
      <fDistanceFromHorseToAvoidGettingOutOfTheRoad value="5.000000" />
      <fMinRequiredTimeInStateToGetOutOfTheWayWithOwnerCloseByInSecs value="30.000000" />
      <NonHorseGoBackToOwnerDistance value="15.000000" />
      <fFishNavMeshProbeDistance value="5.000000" />
      <fFishNavMeshRayCheckRadius value="0.250000" />
      <fFishMinDistFromObstruction value="1.000000" />
      <FishLargeModelSet>ANIMALS_FISH_LARGE</FishLargeModelSet>
      <fFishMinDepthLarge value="1.000000" />
      <FishMediumModelSet>ANIMALS_FISH_MED</FishMediumModelSet>
      <fFishMinDepthMedium value="0.500000" />
      <fFishMinDepthSmall value="0.400000" />
	  <fWalkToGroupPositionDistanceThreshold value="8.000000" />
	  <fMaxTimeToStayOutsidePen value="10.000000" />
	  <uMinTimeIgnorePenAfterPathFailed value="10000" />
    </Item>
    <Item type="CTaskUnalertedAnimalUseScenario__Tunables">
      <Name>CTaskUnalertedAnimalUseScenario</Name>
      <fDistanceInGroupArea value="30.000000" />
      <fTargetRadiusGoToScenarioPosition value="1.500000" />
      <RandomSpreadMax value="1.500000" />
      <fCanMoveInScenarioDistance value="4.000000" />
    </Item>
    <Item type="CTaskFleeAnimal__Tunables">
      <Name>CTaskFleeAnimal</Name>
      <RearUpDelayMin value="1.500000" />
      <RearUpDelayMax value="4.000000" />
      <RearUpProbabilityClose value="0.800000" />
      <RearUpProbabilityFar value="0.100000" />
      <RearUpDistanceClose value="5.000000" />
      <RearUpDistanceFar value="30.000000" />
      <WildRearUpProbabilityPedClose value="0.050000" />
      <WildRearUpDistancePedClose value="30.000000" />
      <PathOutOfFlockingMinDuration value="5.000000" />
      <DirectionChangeForwardOffset value="5.000000" />
      <fStopFlockingAfterTimeStill value="5.000000" />
      <FlightReactProjectDistance value="20.000000" />
    </Item>
    <Item type="CTaskCarrionBird__Tunables">
      <Name>CTaskCarrionBird</Name>
      <AdditionalBufferForCirclingStart value="8.000000" />
      <MinTimeUntilLanding value="15.000000" />
      <MaxTimeUntilLanding value="30.000000" />
      <AdditionalTimeUntilCirclingBail value="60.000000" />
      <MinCorpseLandJitter value="0.750000" />
      <MaxCorpseLandJitter value="1.500000" />
      <ChanceToLand value="0.500000" />
      <MinSpeedOverride value="4.000000" />
      <MaxSpeedOverride value="10.000000" />
      <MinTimeToEat value="15.000000" />
      <MaxTimeToEat value="60.000000" />
      <ScenarioFallbackRadius value="1.000000" />
      <SearchRadiusForObstructions value="2" />
      <UseAmbientScannerToLand value="false" />
    </Item>
    <Item type="CTaskBark__Tunables">
      <Name>CTaskBark</Name>
      <HeadingStartFacingTolerance value="0.0300000" />
      <HeadingStopFacingTolerance value="0.035000" />
      <BarkScenario>WORLD_ANIMAL_DOG_BARKING_UP</BarkScenario>
    </Item>
    <Item type="CTaskDogConfront__Tunables">
      <Name>CTaskDogConfront</Name>
      <IdealFollowThreatDistance value="3.000000" />
      <RetreatDistance value="1.500000" />
      <IdealFollowOwnerDistance value="1.500000" />
      <StartFollowOwnerDistance value="20.000000" />
      <MinDistToStopOwnerFollow value="10.000000" />
      <ConfrontThreatDistance value="8.000000" />
      <MinThreatDistanceToOwner value="20.000000" />
    </Item>
    <Item type="CTaskAlertedAnimal__Tunables">
      <Name>CTaskAlertedAnimal</Name>
      <fHeadingToleranceForWarningLocoDegrees value="90.000000" />
      <fPctgLookatFromHeadingTolerance value="0.500000" />
      <fMinTimeFacingHorse value="0.300000" />
      <fMaxTimeFacingHorse value="1.200000" />
      <fMinTimeFacingTargetForWarning value="0.500000" />
      <fMaxTimeFacingTargetForWarning value="1.500000" />
      <fMinTimeFacingTargetForFlocking value="1.000000" />
      <fMaxTimeFacingTargetForFlocking value="6.000000" />
      <fMinTimeFacingDeadBody value="2.000000" />
      <fMaxTimeFacingDeadBody value="3.000000" />
      <fMinTimeFlocking value="15.000000" />
      <fMaxTimeFlocking value="45.000000" />
      <fMinTimeInWarning value="4.000000" />
      <fMaxTimeInWarning value="6.000000" />
      <fMinTimeInThreaten value="10.000000" />
      <fMaxTimeInThreaten value="15.000000" />
      <fHeadingDiffForWarning value="10.000000" />
      <fMinTimeBeforeInitialIdle value="0.200000" />
      <fMaxTimeBeforeInitialIdle value="1.000000" />
      <uWarningOutroTime value="3500" />
      <uAlertedToThreatenRunDelay value="1000" />
      <fTimeBeforeClearingAlerted value="1.000000" />
      <fMinDistanceWalkAway value="24.000000" />
    </Item>
    <Item type="CTaskGrabCarcass__Tunables">
      <Name>CTaskGrabCarcass</Name>
      <DeepGrabWaterThreshold value="0.300000" />
      <GrabConfigs>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionSpecies">
                <Ped>SecondaryEntity</Ped>
                <SpeciesName>SPECIES_BIRD_HERON</SpeciesName>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="0.250000" />
          <MaxDepth value="1.100000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_deep</ClipSet>
          <Clip>DRAG_CARCASS_DEEP_A</Clip>
          <ApproachRadius value="4.000000" />
          <IsWaterGrab value="true" />
        </Item>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionSpecies">
                <Ped>SecondaryEntity</Ped>
                <SpeciesName>SPECIES_BIRD_HERON</SpeciesName>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="1.100000" />
          <MaxDepth value="2.500000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_deep</ClipSet>
          <Clip>DRAG_CARCASS_DEEP_B</Clip>
          <ApproachRadius value="4.000000" />
          <IsWaterGrab value="true" />
        </Item>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionSpecies">
                <Ped>SecondaryEntity</Ped>
                <SpeciesName>SPECIES_BIRD_HERON</SpeciesName>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="2.500000" />
          <MaxDepth value="-1.000000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_deep</ClipSet>
          <Clip>DRAG_CARCASS_DEEP_C</Clip>
          <ApproachRadius value="4.000000" />
          <IsWaterGrab value="true" />
        </Item>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionSpecies">
                <Ped>SecondaryEntity</Ped>
                <SpeciesName>SPECIES_BIRD_HERON</SpeciesName>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="0.000000" />
          <MaxDepth value="0.250000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_shallow</ClipSet>
          <Clip>DRAG_CARCASS_SHALLOW_A</Clip>
          <ApproachRadius value="5.500000" />
          <IsWaterGrab value="false" />
        </Item>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionIsHuman">
                <Ped>SecondaryEntity</Ped>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="0.250000" />
          <MaxDepth value="1.100000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_deep</ClipSet>
          <Clip>DRAG_CARCASS_DEEP_A</Clip>
          <ApproachRadius value="3.000000" />
          <IsWaterGrab value="true" />
        </Item>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionIsHuman">
                <Ped>SecondaryEntity</Ped>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="1.100000" />
          <MaxDepth value="2.500000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_deep</ClipSet>
          <Clip>DRAG_CARCASS_DEEP_B</Clip>
          <ApproachRadius value="1.750000" />
          <IsWaterGrab value="true" />
        </Item>
        <Item type="CTaskGrabCarcass__CGrabConfig">
          <Condition type="CAIConditionAnd">
            <Conditions>
              <Item type="CAIConditionModelName">
                <Entity>PrimaryEntity</Entity>
                <ModelName>A_C_Alligator_01</ModelName>
              </Item>
              <Item type="CAIConditionIsHuman">
                <Ped>SecondaryEntity</Ped>
              </Item>
            </Conditions>
          </Condition>
          <MinDepth value="2.500000" />
          <MaxDepth value="-1.000000" />
          <ClipSet>amb_creatures_reptile@alligator_drag_carcass_deep</ClipSet>
          <Clip>DRAG_CARCASS_DEEP_C</Clip>
          <ApproachRadius value="1.750000" />
          <IsWaterGrab value="true" />
        </Item>
      </GrabConfigs>
    </Item>
    <Item type="CTaskAnimalBeingTamed__Tunables">
      <Name>CTaskAnimalBeingTamed</Name>
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      <fMaxTurnThreshold value="1.570796" />
      <fHeadingThreshold value="2.000000" />
      <fRunningStartDistance value="22.000000" />
      <fTamingEndDistance value="50.000000" />
      <uExtraTamingAttemptsMax value="3" />
      <fAgitaitionRate value="0.015000" />
      <fAgitationToRemoveWhenCalmed value="0.900000" />
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      <fAgitationVeryHighThreshold value="0.800000" />
      <fAgitationCalmedThreshold value="0.400000" />
      <fRumbleDistance value="10.000000" />
      <fIntenseRumbleDistance value="3.000000" />
      <uNotLockedOnRetreatTime value="2000" />
      <fReatreatFromRunningTargetThreshold value="14.000000" />
      <fRetreatFromRunningMedianFleeRange value="12.000000" />
      <fKickAgitationThreshold value="0.400000" />
      <fKickDistanceThreshold value="1.700000" />
      <fRetreatFromKickMedianFleeRange value="8.000000" />
      <uMinTimeBetweenKicks value="5000" />
      <fSpookedMinTameRadius value="4.500000" />
      <fSpookedAgitationThreshold value="0.950000" />
      <fSpookedDistanceStart value="15.000000" />
      <fSpookedDistanceSubtractMax value="5.000000" />
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      <fSpookedBufferAgitationMultiplier value="3.000000" />
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      <fSpookedInitialReactionStrengthMultiplier value="0.200000" />
      <uSpookedIntenseReactionTime value="1500" />
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      <uSpookedCoolOffReactionTime value="1500" />
      <fSpookedCoolOffReactionStrengthMultiplier value="0.000000" />
      <fMountableAgitationLimit value="0.400000" />
      <uPlayerStumbleDelay value="300" />
      <fMountableRearUpDistance value="2.700000" />
      <fMountableAgitationStart value="0.200000" />
	  <uMountableReactionTime value="2200"/>
    </Item>
  </Tunables>
</CTuningFile>