effect : "eut2.dif.spec.a.rfx" {
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	diffuse : { 0.214041 , 0.214041 , 0.214041 }
	reflection : 0.000000
	shininess : 15.000000
	specular : { 1.000000 , 1.000000 , 1.000000 }
	texture : "texture_base" {
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}