## ### 2019 (1.12.1)
--------------------
# Returned multiple trailers in traffic.

31 MAR 2019 (1.12.0)
--------------------
- Compatibility update for version 1.34
  - Fixed traffic lights in some intersections in California.
  - Added sound to Amtrak ("trakus") locomotive.

13 DEC 2018 (1.11.0)
--------------------
- Compatibility update for version 1.33
  - Trailer definition changes
    - Use of company paintjobs code to reduce many lines of code and to allow complete randomization of liveries.
  - Set top speed of cars towing trailers in California to 55 MPH (with 10% speeding allowance).
  - Tweaked medium-duty I4 diesel engine sound.
  - Temporarily removed "excavator" cargo for standard low bed trailers from traffic due to errors in console.

5 NOV 2018 (1.10.1)
-------------------
- Added AI engine sound to the Volvo VNL.
- V6 sound removed from the old Ford Mustang in observance of the badge on the back of the car (GT).
- Increased volume of police sirens (they were lower amplitude than the car horns).
- Replaced "bi_plane" sounds
  - 01: Improved amplitude for better sound from distance.
  - 02: Completely replaced with an "Extra 300" engine+propeller sound.

14 OCT 2018 (1.10.0)
--------------------
- Compatibility update for version 1.32
  - Extensive changes to AI traffic
    - Removed the obsolete box, reefer, and curtain trailers. Will add more newly existing ones later.
    - CV traffic removed for the time being as I continue to work on those (the most coding out of the bunch).
    - Isuzu NPR-HD (chevy_low_cab) engine torque and sound changes.
      - Removed V8 engine sound, paying attention to the exterior model (DEF tank present).
    - Added Boxer-4 engine sound to Subaru Impreza.
    - Added V12 diesel engine sound to Atlantic Lines locomotive.
    - Added electric sound to additional trams (requires Oregon addon).
    - Replaced default police sirens (sounds recorded from Whelen 295SL100).
    - Some cargo masses tweaked according to new values in cargo definitions.
    - California traffic
      - Big Sur variant of "dump" trailer will rarely appear in traffic in California (1% chance).
        - Special thanks to m1keY for sending me the dump trailer files!
  - Oregon addon now available in Steam Workshop!

26 JUL 2018 (1.9.2)
-------------------
- Small update to fix crash in the most recent update
- In conclusion of "Operation Big Sur", dump truck traffic spawn values in California have been reset

25 JUN 2018 (1.9.1)
-------------------
- Traffic density has been reworked.
  - Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- Snow version only: Standard time zones now in effect. (Note to self: I shouldn't be replacing the def folder from the Rain version. Fixed for real now.)
- Added "CV" (Combination Vehicles) traffic
  - Standard Combination Vehicles, seen everywhere.
    - Includes:
      - STAA double
  - Long Combination Vehicles, seen only in select states.
    - Currently seen in select states: NV
    - Includes:
      - Rocky Mountain double
      - Triple
- Tweaked spawn ratio of trucks and trailers
  - Aerodynamic truck (Kenworth T680, Peterbilt 579) spawn rate slightly increased (factor 2.0)
  - Long trailer (53-foot boxes, reefers) spawn rate greatly increased (factor 67.0)
    - Why a high number? It is my way of having them more common compared to the other trailers, especially with CV.
- Due to "Operation Big Sur", there is a larger presence of dump truck traffic in California (10% increase).

31 MAY 2018 (1.9.0)
-------------------
- Compatibility update for version 1.31
  - Snow version only: Changed time zones to standard times for the winter season
  - AI: Ford Mustang will now spawn ONLY IF the weather is nice.

17 NOV 2017 (1.8.0)
-------------------
- Compatibility update for version 1.29

11 SEPT 2017 (1.7.0)
-------------------
- Compatibility update for version 1.28
  - Added more variety of AI trucks
    - One set includes 65 MPH governed trucks to simulate company trucks
    - Another set includes 65/72/78 MPH trucks to simulate owner-operator trucks

26 MAR 2017 (1.6.0)
-------------------
- Compatibility update for version 1.6
  - Ford S-Max and Mercedes C-Class Estate no longer appear in traffic as they are not found in the United States.
  - Added / Modified some sounds to movers

12 DEC 2016 (1.5.0)
-------------------
- Compatibility update for version 1.5
  - Added engine torque values to all AI cars.
  - Removed modified FOV from all truck interiors
    - Use in-game FOV adjuster to set to your liking (I still recommend 70 degrees).

5 NOV 2016 (1.4.2)
------------------
- Support for the Peterbilt 389
  - Includes EDXP features
    - Interior FOV: 70 degrees
    - AI speed adjustment: 120 KPH (75 MPH) maximum
    - Authentic AI sound

24 SEPT 2016 (1.4.1)
--------------------
- Fixed parked trailers unable to be loaded at certain locations due to trailer conflicts

11 SEPT 2016 (1.4.0)
--------------------
- Compatibility update for version 1.4
  - Added more variety of AI truck trailers on the road (empty and loaded)
    - There will be some trucks pulling visually empty trailers
  - All buses and miscellaneous trucks (Mack R series) utilize a specific diesel sound

22 JUL 2016 (1.3.1)
-------------------
- THIS UPDATE AFFECTS SNOW VERSION ONLY!
  - Added NOTICE due to the frequency of questions regarding snow.

7 JUN 2016 (1.3.0)
------------------
- Compatibility update for version 1.3
- After double-checking my sounds, I happen to use rain sounds for the Snow version (nobody told me about it). Fixed!

25 MAY 2016 (1.2.2)
-------------------
- All AI cars and trucks now have appropriate engine sounds according to the brand and engine specifications. For example, if you see a Tesla driving past you, you will hear a hint of electricity powering it.
- Added tire noises to all AI vehicles.
- Fixed minor error in manifest
- Fixed formatting in traffic trailer files

13 APR 2016 (1.2.1)
-------------------
- Fixed traffic signal cycles.

11 APR 2016 (1.2.0)
-------------------
- Compatibility update for version 1.2
  - Added manifest
  - Reduced top speed for AI W900 by 10 MPH (previously 85, now 75).
  - Added long trailers for AI trucks
  - New signal times to account for left-turn signals.
    - Left-turn signals will be green for 10 seconds, yellow for 3 seconds. Thru-traffic signals will remain unchanged.

19 FEB 2016 (1.1.1)
-------------------
- Snow version now available for those who drive in the winter season

15 FEB 2016 (1.1.0)
-------------------
- Compatibility update for version 1.1
  - New AI truck sound from the W900
  - New default reverse alarm

2 FEB 2016 (1.0.0)
------------------
- Release version 1.0