material : "eut2.dif.spec.add.env.nofresnel" {
	texture[0] : "/vehicle/truck/upgrade/beacon/textures/rkl151_clear.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1.0 , 1.0 , 1.0 }
	env_factor : { 3.787412 , 3.787412 , 3.787412 }
	shininess : 100
	specular : { 3.0 , 3.0 , 3.0 }
}
