material : "eut2.truckpaint.altuv.fx" {
	texture[0] : "/vehicle/truck/upgrade/stoneguard/zt/textures/plain_grey.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1.0 , 1.0 , 1.0 }
	env_factor : { 0.073239 , 0.073239 , 0.073239 }
	fresnel : { 0.2 , 0.9 }
	shininess : 250
	specular : { 1.5 , 1.5 , 1.5 }
}
