material : "eut2.dif.spec.tsnmap" {
	texture[0] : "/roadhunter/owned/texture/wood.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/roadhunter/owned/texture/wood_normal.tobj"
	texture_name[1] : "texture_nmap"
	diffuse : { 0.811765 , 0.811765 , 0.811765 }
	specular : { 0.211765 , 0.211765 , 0.211765 }
	shininess : 40

}
