material : "eut2.truckpaint.tsnmapuv.shadow.rfx" {
	texture[0] : "/vehicle/truck/man_tgx_2010/color.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	texture[2] : "/vehicle/truck/upgrade/bakbar/man_tgx_2010/trux_nm.tobj"
	texture_name[2] : "texture_nmap"
	add_ambient : 0
	diffuse : { 0.447988 , 0.447988 , 0.447988 }
	env_factor : { 0.073239 , 0.073239 , 0.073239 }
	fresnel : { 0.2 , 0.9 }
	shadow_bias : 0
	shininess : 250
	specular : { 0.0913471 , 0.0913471 , 0.0913471 }
}
