material : "eut2.lamp.shadow" {
	texture[0] : "/vehicle/truck/scania_abroll/textures/michelin.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/scania_abroll/textures/lightslm.tobj"
	texture_name[1] : "texture_mask"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1.0 , 1.0 , 1.0 }
	shadow_bias : 0
	shininess : 30
	specular : { 1.0 , 1.0 , 1.0 }
}
