material : "eut2.dif.spec.weight.add.env" {
	texture[0] : "/vehicle/share/textures/metal/metal_3.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/man_tgx_euro6/normalmap.tobj"
	texture_name[1] : "texture_base"
	texture[2] : "/material/environment/brushed_reflection/brushed_reflection.tobj"
	texture_name[2] : "texture_reflection"
	diffuse : { 0.6 , 0.6 , 0.6 }
	specular : { 0.376471 , 0.376471 , 0.376471 }
	shininess : 10
	add_ambient : 0
	env_factor : { 0.890006 , 0.890006 , 0.890006 }
	fresnel : { 0.2 , 0.9 }

}
