material : "eut2.dif.spec.weight.shadow.tg0.rfx" {
	texture[0] : "/prefab/garage/textures/grass_green_main_sc.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	aux[0] : { 13 , 13 }
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shadow_bias : 0
	shininess : 12
	specular : { 0.0980392 , 0.0980392 , 0.0980392 }
	substance : "grass"
}
