material : "eut2.dif.spec.add.env.tsnmap.shadow.rfx" {
	texture[0] : "/vehicle/truck/daf_xf_euro6/interior/rubber_pad.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/daf_xf_euro6/interior/rubber_pad_n.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/interior_reflection.tobj"
	texture_name[2] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.401978 , 0.401978 , 0.401978 }
	env_factor : { 1 , 1 , 1 }
	fresnel : { -1 , 1.2 }
	reflection : 0
	shadow_bias : 0
	shininess : 25
	specular : { 0.229282 , 0.229282 , 0.229282 }
}
