material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/truck/man_tgx/interior/leather_gray.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.447988 , 0.447988 , 0.447988 }
	reflection : 0
	shininess : 10
	specular : { 0.0196066 , 0.0196066 , 0.0196066 }
}
