material : "eut2.dif.spec.add.env.nofresnel.rfx" {
	texture[0] : "/vehicle/wheel/car/generic/17in_normal/17in.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.152621 , 0.162181 , 0.170645 }
	env_factor : { 0.0196066 , 0.0196066 , 0.0196066 }
	reflection : 0
	shininess : 18
	specular : { 0.603827 , 0.603827 , 0.603827 }
}
