material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/wheel/car/generic/16in_normal/16in_3.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.16109 , 0.16109 , 0.16109 }
	reflection : 0
	shininess : 17
	specular : { 0.00989604 , 0.00989604 , 0.00989604 }
}
