material : "eut2.dif.spec.weight.add.env.tsnmap.rfx" {
	texture[0] : "/vehicle/truck/scania_2016/interior/common_c.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/brushed_reflection/brushed_reflection.tobj"
	texture_name[1] : "texture_reflection"
	texture[2] : "/vehicle/truck/scania_2016/interior/common_n.tobj"
	texture_name[2] : "texture_nmap"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.0382632 , 0.0382632 , 0.0382632 }
	fresnel : { 1 , 1 }
	reflection : 0
	shininess : 20
	specular : { 0.692071 , 0.692071 , 0.692071 }
}
