material : "eut2.dif" {
	texture[0] : "/vehicle/truck/upgrade/fred/plate/textures/plate.tobj"
	texture_name[0] : "texture_base"
	diffuse : { 1 , 1 , 1 }
	specular : { 1 , 1 , 1 }
	shininess : 50
	add_ambient : 0
	aux[1] : { 0 , 0 }

}
