material : "eut2.dif.spec.weight.weight.dif.spec.weight.tg1.rfx" {
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	texture_name[0] : "texture_base"
	texture[1] : "/material/road/dark_c.tobj"
	texture_name[1] : "texture_over"
	add_ambient : 0
	aux[1] : { 6 , 6 }
	aux[3] : { 1 , 1 , 1 , 8 }
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	reflection2 : 1
	shininess : 4
	specular : { 0.0100228 , 0.0100228 , 0.0100228 }
	substance : "road"
}
