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	texture_name[0] : "texture_base"
	texture[1] : "/model2/vegetation/tree_balkan_e/sparse_trees_sprites_mask.tobj"
	texture_name[1] : "texture_mask"
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	aux[0] : 1
	aux[1] : { 1 , 0 , 0 }
	diffuse : { 1 , 1 , 1 }
	shininess : 20
	specular : { 0.214041 , 0.214041 , 0.214041 }
	queue_bias : 1
}
