material : "eut2.building.add.env.day.rfx" {
	texture[0] : "/model/railing/tunnel/highway_tunnel2.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/ui_vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.522522 , 0.522522 , 0.522522 }
	env_factor : { 0.603827 , 0.603827 , 0.603827 }
	shininess : 35
	specular : { 0.890006 , 0.890006 , 0.890006 }
}
