material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/ai/santafe/color.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.71858 , 0.71858 , 0.71858 }
	reflection : 0
	shininess : 4
	specular : { 0.0457667 , 0.0457667 , 0.0457667 }
}
