material : "eut2.dif.anim.over.rfx" {
	texture[0] : "/model/water/foam.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/water/foam_f2.tobj"
	texture_name[1] : "texture_over"
	add_ambient : 0
	aux[0] : 1
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 4
	specular : { 0 , 0 , 0 }
}
