material : "eut2.dif.spec.tsnmapuv.rfx" {
	texture[0] : "/material/rocks/stones_01_nrm_sc.tobj"
	texture_name[0] : "texture_nmap"
	texture[1] : "/material/rocks/stones_03_sc.tobj"
	texture_name[1] : "texture_base"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 4
	specular : { 0.39793 , 0.39793 , 0.39793 }
}
