material : "eut2.grass.rfx" {
	texture[0] : "/model/vegetation/spruces.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.202743 , 0.202743 , 0.202743 }
	shininess : 100
	specular : { 0.210229 , 0.210229 , 0.210229 }
}
