material : "eut2.dif.spec.shadow.rfx" {
	texture[0] : "/vehicle/trailer_eu/schmitz/s_ki_solid/sand.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shadow_bias : 0
	shininess : 10
	specular : { 0.0508761 , 0.0415808 , 0.0220423 }
}
