material : "eut2.truckpaint.rfx" {
	texture[0] : "/vehicle/ai/santafe/color.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.170645 , 0.170645 , 0.170645 }
	fresnel : { 0.1 , 0.7 }
	shininess : 450
	specular : { 2.63354 , 1.80333 , 1.84155 }
}
