material : "eut2.dif.spec.a.over.rfx" {
	texture[0] : "/vehicle/wheel/t815_steel/wheel.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.0646643 , 0.0646643 , 0.0646643 }
	reflection : 0
	shininess : 50
	specular : { 0.194794 , 0.194794 , 0.194794 }
	queue_bias : 1
}
