material : "eut2.dif.spec.add.env.nofresnel.a.rfx" {
	texture[0] : "/model/panorama/brussel/belgium.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/generic_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.154689 , 0.154689 , 0.154689 }
	reflection : 0
	shininess : 60
	specular : { 0.394656 , 0.394656 , 0.394656 }
	queue_bias : 1
}
