material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/truck/daf_xf/interior/plastic_pattern_dark.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.856128 , 0.856128 , 0.856128 }
	reflection : 0
	shininess : 15
	specular : { 0.0468344 , 0.0468344 , 0.0468344 }
}
