material : "eut2.dif.spec.mult.dif.spec.tsnmapuv.shadow.rfx" {
	texture[0] : "/model2/rock/rock_jagged_gs_balt.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model2/rock/light_brown_mult.tobj"
	texture_name[1] : "texture_mult"
	texture[2] : "/model2/rock/rock_jagged_nrm_balt.tobj"
	texture_name[2] : "texture_nmap"
	add_ambient : 0
	diffuse : { 0.928743 , 0.889401 , 0.824787 }
	reflection : 0
	shadow_bias : 0
	shininess : 75
	specular : { 0 , 0 , 0 }
}
