material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/share/textures/fabric/fabric_5.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 1 , 0.797542 , 0.572123 }
	reflection : 0
	shininess : 4
	specular : { 0 , 0 , 0 }
}
