material : "eut2.dif.spec.weight.add.env.tsnmapuv.rfx" {
	texture[0] : "/vehicle/truck/man_tgx_euro6/color.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/man_tgx_euro6/normalmap.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.073239 , 0.073239 , 0.073239 }
	fresnel : { 0.3 , 1 }
	reflection : 0
	shininess : 150
	specular : { 0.522522 , 0.522522 , 0.522522 }
}
