material : "eut2.dif.spec.add.env.nofresnel.rfx" {
	texture[0] : "/vehicle/wheel/car/19in_mustang/19in.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.202059 , 0.214898 , 0.226272 }
	env_factor : { 0.284529 , 0.284529 , 0.284529 }
	reflection : 0
	shininess : 18
	specular : { 1 , 1 , 1 }
}
