material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/ai/fabia/color.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 1
	diffuse : { 0.225698 , 0.225698 , 0.225698 }
	reflection : 0
	shininess : 25
	specular : { 0.0568583 , 0.0568583 , 0.0568583 }
}
