material : "eut2.dif.spec.shadow.rfx" {
	texture[0] : "/vehicle/trailer_eu/cement_cistern/cistern_plain.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.999988 , 0.999988 , 0.999988 }
	reflection : 0
	shadow_bias : 0
	shininess : 45
	specular : { 0.0331048 , 0.0331048 , 0.0331048 }
}
