material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/truck/upgrade/intlight_bck/textures/stuttgart.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.31173 , 0.31173 , 0.31173 }
	reflection : 0
	shininess : 90
	specular : { 0.364836 , 0.364836 , 0.364836 }
}
