material : "eut2.dif.spec.tsnmapuv.rfx" {
	texture[0] : "/vehicle/share/textures/metal/chassis_base.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/intnational_lonestar/nmap.tobj"
	texture_name[1] : "texture_nmap"
	add_ambient : 0
	diffuse : { 0.214041 , 0.214041 , 0.214041 }
	reflection : 0
	shininess : 50
	specular : { 0.293009 , 0.293009 , 0.293009 }
}
