material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/truck/peterbilt_389/interior/fabric_light.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0.4
	diffuse : { 0.835743 , 0.835743 , 0.835743 }
	reflection : 0
	shininess : 50
	specular : { 0.218698 , 0.218698 , 0.218698 }
}
