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	texture_name[0] : "texture_base"
	texture[1] : "/material/terrain/new_mexico/nm_sand_gravel_tracks.tobj"
	texture_name[1] : "texture_over"
	add_ambient : 0
	aux[1] : { 11 , 11 }
	aux[3] : { 0 , 0 , 0 , 40 }
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	reflection2 : 1
	shininess : 65
	specular : { 0.0805127 , 0.0805127 , 0.0805127 }
}
