SiiNunit
{
# We assume that if a model has an _anim infix in the name (such as tollgate_anim.pim) it is animated.
# model[]: | animation[]: | coll: | lod_desc:
# hookup_variant[]: - will display variant on the same locator
# lod_dist[]: - if there is no definition for distance, model should disapear


lod_model_hookup : lod_model.cows01
{
	model[]: "/prefab/depots/live_stock_farm/farm_cows.pmd"

#	lod_dist[]: 50
#	lod_dist[]: 100
	
	probability_day: 1.0
	probability_night: 0.0

#	hookup_variant[]: lod_model.cows01_n
}

#lod_model_hookup : lod_model.cows01_n
#{
#	model[]: "/prefab/depots/live_stock_farm/farm_cows.pmd"
	
#	probability_day: 0.0
#	probability_night: 1.0
#}


}
