material : "eut2.dif.spec.add.env.nofresnel.rfx" {
	texture[0] : "/vehicle/truck/volvo_vnl/interior/aluminium.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/interior_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.401978 , 0.401978 , 0.401978 }
	env_factor : { 0.250545 , 0.250545 , 0.250545 }
	reflection : 0
	shininess : 95
	specular : { 0.710962 , 0.710962 , 0.710962 }
}
