material : "eut2.water.rfx" {
	texture[0] : "/model/ui/hangar/refl_n.tobj"
	texture_name[0] : "texture_layer0"
	texture[1] : "/model/ui/hangar/refl_n.tobj"
	texture_name[1] : "texture_layer1"
	texture[2] : "/material/environment/generic_reflection.tobj"
	texture_name[2] : "texture_reflection"
	aux[0] : { 10 , 40 , 0.5 }
	aux[1] : { 0.0040765 , 0.0040765 , 0.0040765 }
	aux[2] : { 1 , 1 , 1 }
	aux[3] : { 20 , 0 , 0.35 , 0.36 }
	aux[4] : { 135 , 0 , 0.62 , 0.61 }
	aux[5] : 0
	diffuse : { 0.0105095 , 0.0105095 , 0.0105095 }
	env_factor : { 0.787412 , 0.897899 , 1 }
	fresnel : { 0 , 0 }
	shininess : 0
	specular : { 1 , 1 , 1 }
}
