material : "eut2.dif.spec.add.env.tsnmap.rfx" {
	texture[0] : "/model/panorama/id_sandpoint/id_sandpoint_powerhouse.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/panorama/id_sandpoint/id_sandpoint_powerhouse_nrm.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/building_reflection/building_ref.tobj"
	texture_name[2] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 1 , 1 , 1 }
	fresnel : { 0.2 , 1.5 }
	reflection : 0
	shininess : 60
	specular : { 0.136522 , 0.136522 , 0.136522 }
}
