material : "eut2.dif.spec.oclu.add.env.tsnmapuv.shadow.paint.rfx" {
	texture[0] : "/vehicle/share/textures/metal/tilable_2.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/trailer_owned/scs_flatbed/decals_normal.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/vehicle/trailer_owned/scs_log/ao_log.tobj"
	texture_name[2] : "texture_oclu"
	texture[3] : "/material/environment/vehicle_reflection.tobj"
	texture_name[3] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 1 , 1 , 1 }
	fresnel : { 0.1 , 0.1 }
	reflection : 0
	shadow_bias : 0
	shininess : 80
	specular : { 0.073239 , 0.073239 , 0.073239 }
}
