material : "eut2.dif.spec.add.env.nofresnel.tsnmap.rfx" {
	texture[0] : "/vehicle/truck/upgrade/wheel/rim/front_steel.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/upgrade/wheel/rim/front_steel_n.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.603827 , 0.603827 , 0.603827 }
	env_factor : { 0.0196066 , 0.0196066 , 0.0196066 }
	reflection : 0
	shininess : 60
	specular : { 3 , 3 , 3 }
}
