material : "eut2.dif.spec.mult.dif.spec.rfx" {
	texture[0] : "/model/mover/characters/textures/body/man_body_02_lum.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/mover/characters/textures/body/wear_str_01.tobj"
	texture_name[1] : "texture_mult"
	add_ambient : 0
	diffuse : { 0 , 0 , 0 }
	reflection : 0
	shininess : 0
	specular : { 0 , 0 , 0 }
}
