material : "eut2.dif.spec.add.env.tsnmapuv.a.over.rfx" {
	texture[0] : "/model/panorama/ut_vernal/ut_cobra_heli_alpha_diff.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/panorama/ut_vernal/ut_cobra_heli_alpha_nrm.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/building_reflection/building_ref.tobj"
	texture_name[2] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 1 , 1 , 1 }
	fresnel : { 0.2 , 0.9 }
	reflection : 0
	shininess : 1000
	specular : { 0.0320495 , 0.0320495 , 0.0320495 }
	queue_bias : 1
}
