material : "eut2.dif.spec.mult.dif.spec.tsnmapuv.rfx" {
	texture[0] : "/model/rock/or_rock_h_gs.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/rock/or_rock_h_red_mult.tobj"
	texture_name[1] : "texture_mult"
	texture[2] : "/model/rock/or_rock_h_nrm.tobj"
	texture_name[2] : "texture_nmap"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 4
	specular : { 0 , 0 , 0 }
}
