material : "eut2.leaves.shadow.rfx" {
	texture[0] : "/model/vegetation/desert/pine_1.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/vegetation/desert/pine_1_mask.tobj"
	texture_name[1] : "texture_mask"
	add_ambient : 0
	aux[0] : 1
	aux[1] : { 1 , 0 , 0 }
	diffuse : { 1 , 1 , 1 }
	shininess : 20
	specular : { 0.073239 , 0.073239 , 0.073239 }
	queue_bias : 1
}
