material : "eut2.dif.spec.rfx" {
	texture[0] : "/model/vehicle/ship/motorboat_01.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.9801 , 0.9801 , 0.9801 }
	reflection : 0
	shininess : 60
	specular : { 0.341233 , 0.341233 , 0.341233 }
}
