material : "eut2.dif.spec.over.rfx" {
	texture[0] : "/material/tiled/wires_01.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 60
	specular : { 0.0803872 , 0.0803872 , 0.0803872 }
}
