material : "eut2.dif.spec.tsnmapuv.tg0.rfx" {
	texture[0] : "/material/terrain/ca_sand.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/model/props/construction/nm_pile_nrm_02.tobj"
	texture_name[1] : "texture_nmap"
	add_ambient : 0
	aux[0] : { 8 , 8 }
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 60
	specular : { 0.116888 , 0.116888 , 0.116888 }
}
