material : "eut2.dif.spec.mult.dif.spec.over.rfx" {
	texture[0] : "/material/terrain/washington/wa_tomato_field.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/terrain/washington/alpha_test.tobj"
	texture_name[1] : "texture_mult"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 1
	shininess : 75
	specular : { 0.261592 , 0.261592 , 0.261592 }
}
