material : "eut2.dif.spec.mult.dif.spec.iamod.dif.spec.rfx" {
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	texture_name[0] : "texture_base"
	texture[1] : "/material/tiled/iamod_building_01.tobj"
	texture_name[1] : "texture_iamod"
	texture[2] : "/material/tiled/concrete_over_01.tobj"
	texture_name[2] : "texture_mult"
	add_ambient : -0.28
	diffuse : { 0.566845 , 0.566845 , 0.566845 }
	reflection : 0
	shininess : 4
	specular : { 0 , 0 , 0 }
}
