material : "eut2.dif.spec.weight.a.decal.rfx" {
	texture[0] : "/material/special/road_decal_stripes.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.603827 , 0.512751 , 0.477 }
	queue_bias : 1
	reflection : 5
	shininess : 10
	specular : { 0.214041 , 0.214041 , 0.214041 }
}
