material : "eut2.dif.spec.weight.weight.dif.spec.weight.rfx" {
	texture[0] : "/material/road/road_template/us/asphalt_granulated_drk.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/road/road_template/us/asphalt_us.tobj"
	texture_name[1] : "texture_over"
	add_ambient : 0
	aux[3] : { 1.6 , 1.6 , 1.6 , 15 }
	diffuse : { 1 , 1 , 1 }
	reflection : 1
	reflection2 : 1
	shininess : 15
	specular : { 1.6 , 1.6 , 1.6 }
	substance : "road"
}
