{"ScuttlersCanAttack",	"True"},      -- Original Value = True
{"ScuttlerHealth", "7000"},           -- Original Value = 600
{"ScuttlerInitialNoAttackTime", "1"}, -- Original Value = 3.5
{"ScuttlerMoveTimeMin", "0.4"},       -- Original Value = 0.8
{"ScuttlerMoveTimeMax", "1.5"},       -- Original Value = 3
{"FiendsCanAttack", "True"},          -- Original Value = True
{"FiendMaxAttackers",	"4"},         -- Original Value = 2
{"FiendPerceptionDistance",	"60"},    -- Original Value = 60
{"FiendHealth",	"1000"},              -- Original Value = 1000
{"DroneHealth", "5000"},              -- Original Value = 2800 								{"", ""}, -- Original Value =
{"GroundWalkSpeedLowG", "4.4"},       -- Original Value = 1.6 - This changes walking in derelicts to the equivelent of running on a planet
{"GroundRunSpeedLowG", "8"},          -- Original Value = 3.5 - This changes running in derelicts to the equivelent of running on a planet



["SPECIAL_KEY_WORDS"] = {"Id","SCUTTLERSPITDMG"},
{"Damage", "27"} -- Original "10"