material : "eut2.dif.spec.add.env.tsnmap" {
	texture[0] : "/vehicle/truck/pwt650/plate.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/pwt650/plate_nm.tobj"
	texture_name[1] : "texture_nmap"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	diffuse : { 0.8 , 0.8 , 0.8 }
	specular : { 0.1 , 0.1 , 0.1 }
	shininess : 95
	add_ambient : 0
	env_factor : { 0.4 , 0.4 , 0.4 }

}
