material : "eut2.truckpaint" {
	texture[0] : "/vehicle/truck/upgrade/smalllight/ao_lampa.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/upgrade/paintjob/empty.tobj"
	texture_name[1] : "texture_paintjob"
	texture[2] : "/material/environment/vehicle_reflection.tobj"
	texture_name[2] : "texture_reflection"
	diffuse : { 1 , 1 , 1 }
	specular : { 1 , 1 , 1 }
	shininess : 250
	env_factor : { 0.0980392 , 0.0980392 , 0.0980392 }
	fresnel : { 0.2 , 0.9 }

}
